+Audioboxer Subscriber² Posted January 10, 2008 Subscriber² Share Posted January 10, 2008 (edited) Quantic Dream head honcho, David Cage, has spoken to TVG as part of a new feature series called TVG.TripleTap. He spoke at length about his writing and directing responsibilities at the Quantic Dream studio (of which he is also the CEO and Founder).The interview is all part of TVG's new TripleTap feature series, the first article of which will go live next Wednesday the 16th January. The first feature in the series will focus on the 'Art of Storytelling' in videogames, including opinions on the matter from Rob Yescombe, Rhianna Pratchett and David Cage himself. All three have been involved in either games writing or directing on titles such as Haze, Heavenly Sword and Fahrenheit respectively. During the interview with Cage, he let TVG in on some golden nuggets of information about the studio's current title under development, Heavy Rain. We were also lucky enough to receive a couple of exclusive screenshots of the game's "real-time virtual actors". The two Heavy Rain screens show, up close and personal, the astounding visual detail that Quantic Dream has been able to give the game's characters. Cage spoke about what is required to create such lifelike facial characteristics in their animations: "Today, everything is visual, so yes, the hardware helps a lot to reach the visual quality that becomes necessary. Virtual actors, especially, are for me the most important part. I see them as the vectors of emotion; I need them to be as believable as possible in their acting performance and emotional response. Quantic Dream has massively invested over the past ten years in this aspect by acquiring a Motion Capture system internally and working very hard on facial animation and advanced rendering systems in particular." Cage also remarked on his different experiences in developing Fahrenheit and his current project, Heavy Rain: "Multi-layered plotlines are a pure nightmare to write. The writing of Fahrenheit has been incredibly difficult and painful for me, as I was writing a new format in its most complex dimension. My current project has been easier to write, which was a relief, as it means I start to have a better understanding of this specific form of interactive writing." Unfortunately, Cage wouldn't go into details about Quantic Dream's enigmatic title for the PlayStation 3, saying only that gamers should "Expect to be surprised." Keep your eye on TVG next week for the first in a line of new TVG.TripleTap features, which take an in-depth look at the important topics from the people that matter. Source & some more screens: http://www.totalvideogames.com/games/Heavy...x_News_5475.htm Details are sparce but this one is on my radar. Mainly as Quantic Dreams, makers of Fahrenheit are making it. Loved that game :) Oh, here's the 720p versions of those screens. http://i11.tinypic.com/8egykgw.jpg http://i9.tinypic.com/6u9m4aq.jpg Also, for comparison sake, this is what it looked like E3 06 http://ps3media.ign.com/ps3/image/article/...07010130724.jpg Edited January 10, 2008 by Audioboxer Link to comment Share on other sites More sharing options...
Novaoblivion Posted January 10, 2008 Share Posted January 10, 2008 Wow those are some really great looking screenshots! I am going to keep an eye on this game. Link to comment Share on other sites More sharing options...
TDQuiksilver Posted January 10, 2008 Share Posted January 10, 2008 Wow. Link to comment Share on other sites More sharing options...
Venomous Posted January 10, 2008 Share Posted January 10, 2008 Is that like in Game Shots? Real time it says but is real time In Game? But either way sounds like this is gonna be a heavy hitter! Link to comment Share on other sites More sharing options...
PiracyX Posted January 10, 2008 Share Posted January 10, 2008 Heavy Rain looks like its going to be amazing. One i am waiting for. Link to comment Share on other sites More sharing options...
Master Ryu Posted January 10, 2008 Share Posted January 10, 2008 Have they fixed her mouth yet? Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted January 10, 2008 Veteran Share Posted January 10, 2008 I am going out on a limb right now, and I am not one to make such staunch predictions, and by all means feel free to come back and find this thread if I am proven wrong and use this quote to rub it in if I am wrong... With all that said, the only way those are in game is if the game never leaves the characters face. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted January 10, 2008 Author Subscriber² Share Posted January 10, 2008 I am going out on a limb right now, and I am not one to make such staunch predictions, and by all means feel free to come back and find this thread if I am proven wrong and use this quote to rub it in if I am wrong...With all that said, the only way those are in game is if the game never leaves the characters face. Probably won't be that detailed in-game. I think right now they're just showing off what they can achieve with their face capturing technology, as opposed to what they can get running on the PS3. I think this is a little more like what we'll see in-game (and it's nothing to laugh at either!), Although im more than happy to be proven wrong ;) Link to comment Share on other sites More sharing options...
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