+Audioboxer Subscriber² Posted January 15, 2008 Subscriber² Share Posted January 15, 2008 Unreal Tournament 3 is Epic?s latest entry in their long running FPS franchise. Not many people have made the effort to pick this game up for the PC, but if you haven?t paid up for the PS3 version, then you are missing out on a revolution for console gaming.Many of you will have heard the buzz about user created maps making their way to the Playstation version of the game, but you might have thought that this first time console modding was probably not that good. Well, you?ll be pleased to know you?re completely wrong, folks. Unreal Tournament?s modding system has changed the way console FPSs are presented. Since the game?s release, there have been over 16 fully functional user created maps made available for download to the PS3, and it doesn?t stop there. You can also throw in two new camera angles (an over the shoulder ?Gears of War style? view, and a distant Third Person ?SOCOM style? view), an improved visual color, and new game modes. And here is the kicker: it?s completely free of charge. All you need is an external memory unit for your PS3, whether it?s a USB Jump drive or a Memory stick. This has got to be by far the best rendition of Downloadable Content. The support behind modding for the PS3 is simply amazing, with modders hard at work creating new maps, game modes and mutators. They have placed themselves as the number one reason to go out and pick up a copy of Unreal Tournament 3 for the PS3. Strong, engaged communities have made UT3 a must buy. Source: http://www.ripten.com/2008/01/15/unreal-to...-rocks-the-ps3/ Link to comment Share on other sites More sharing options...
Huleboeren Posted January 15, 2008 Share Posted January 15, 2008 The only good thing regarding the EU delay: Big mod library will be there from the start :p Are there any total-conversion mods in progress? Link to comment Share on other sites More sharing options...
Boz Posted January 15, 2008 Share Posted January 15, 2008 I did expect this type of great stuff, however the major problem with this is that it will allow cheating and hacks. One of the reasons why I completely stopped playing PC games, the hacks and cheat completely ruined the gaming experience. For this reason only I prefer closed up console systems. No messing, no cheating, just plain skill and fun. Even though this is not the main point of the article PS3's openness can be a bad thing as well, especially with the fact that games on PS3 are actually installed. Link to comment Share on other sites More sharing options...
Prince Charming Posted January 15, 2008 Share Posted January 15, 2008 Cheating and hacks? Uh, its mod tools. You would I imagine, be able to make autoaim and speed MODS, but to use them would require 1) the host has it 2) all clients have it Which kind of rules out any unfair competition. Non-issue here. Link to comment Share on other sites More sharing options...
Boz Posted January 15, 2008 Share Posted January 15, 2008 Cheating and hacks? Uh, its mod tools. You would I imagine, be able to make autoaim and speed MODS, but to use them would require 1) the host has it 2) all clients have itWhich kind of rules out any unfair competition. Non-issue here. No I don't mean mods in general as mentioned in the article, but you will most definitely see a lot of cheats and hacks coming because of the openness of PS3. You can see data on the hdds as the game is installed and you can most likely hack files and binaries to gain unfair advantage, especially as it also allows keyboard and mouse, it creates an uneven playing field. Link to comment Share on other sites More sharing options...
Corris Veteran Posted January 15, 2008 Veteran Share Posted January 15, 2008 No I don't mean mods in general as mentioned in the article, but you will most definitely see a lot of cheats and hacks coming because of the openness of PS3. You can see data on the hdds as the game is installed and you can most likely hack files and binaries to gain unfair advantage, especially as it also allows keyboard and mouse, it creates an uneven playing field. How so? You think there are going to be hacks and cheating, yet I cannot see any way of doing so. If a game keeps data on the Hard drive it is checked when the game starts up, so I cant see how they would get around that, any mods for an on-line game everyone has to have. Key board and mouse is hardly an unfair advantage as you can easily chose whether to be in games with them enabled or not. And of course if cheating does become available somehow, its not like it cant be patched out either. Though trust someone to put a bad spin on it, while people refer to the network as being "open" its not exactly your standard internet or game on pc. its for developers to do with what they need to and want to, not us with the on-line service. So would you prefer no mods/maps/mutators and such like at all for the game to keep it closed with no user input? And lock down the on-line so say Sony would have total control of what generally goes on? Maybe just let them release map packs every so many months? possibly paying too? oh wait, this sounds like its already being done. Link to comment Share on other sites More sharing options...
Boz Posted January 16, 2008 Share Posted January 16, 2008 How so?You think there are going to be hacks and cheating, yet I cannot see any way of doing so. If a game keeps data on the Hard drive it is checked when the game starts up, so I cant see how they would get around that, any mods for an on-line game everyone has to have. PS3 is in essence a PC. It works the same way, it's just packed nicely inside a case. The only difference is the cell processors instead of x86 ones. With having binary files available on the hard drive just as you have with any game on PC, the cheats and hacks will be available to provide you with things like wallhacking, aimbots etc etc, just like you have on PC no different. If you take an Xbox for example, and this is not really a flame post or anything like that, even though the system is closed, it is in nature a true gaming machine. It only caches some files on the hard drive for optimized speed but it continues to use files from the optical disc as it's drive's speed is significant enough to load stuff quickly. Xbox's positive and negative thing in all of this is that it is completely closed for any kind of community modding, but this also allows for completely cheat-free experience. With PS3, they opened it up, allowing to install *Nix based OSs, to see content of the drive and so on and so on.. This allows greater flexibility for game modding in general not just UT3, but opens a lot of other hacking and cheating doors. As I said, I still play some games on PC, but unfortunately games on PC in general have become infested with so many hacks, cheats that completely ruined the online experience. There is no way to fight this. Key board and mouse is hardly an unfair advantage as you can easily chose whether to be in games with them enabled or not. Of course it's unfair advantage if you put it together with a non-mouse/keyboard players, but you are right, I have not thought about segmenting players like that. It's interesting though, but I don't know it UT3 has it like that. I don't even know how they would control that. Let's say you want to kick some ass with your mouse and keyboard. You join a non-mouse/keyboard server and then as the game starts you plug it in. Can you tell me if UT3 or any other game would kick you out then? I don't really think they'll go to that extent in coding a game, but I guess we'll have to see. And of course if cheating does become available somehow, its not like it cant be patched out either. And we've seen this fight go on on PC with very little success. As soon as new Punkbuster or Valve's anti-hack system updates are out, the new hack patches come out in a few days. It's unwinable battle, unless you do it like Xbox and close the system. Sure it has it's shortcoming not doubt, but I'd rather play a game online and know that I'm losing because I suck and not because some kid downloaded a wallhack and an aimbot. So would you prefer no mods/maps/mutators and such like at all for the game to keep it closed with no user input? It's definitely not true. Look at Halo 3 on Xbox 360 for example, or Forza Motorsport 2 or many other games. They do have mods and map updates, the only thing it's much more restricted via publisher/Xbox Live relationship and does not allow community modding. Link to comment Share on other sites More sharing options...
KoL Veteran Posted January 16, 2008 Veteran Share Posted January 16, 2008 really cool, Im going to get UTIII soon. I just need to finish all the work I have. :pinch: Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted January 16, 2008 Author Subscriber² Share Posted January 16, 2008 PS3 is in essence a PC. It works the same way, it's just packed nicely inside a case. The only difference is the cell processors instead of x86 ones. With having binary files available on the hard drive just as you have with any game on PC, the cheats and hacks will be available to provide you with things like wallhacking, aimbots etc etc, just like you have on PC no different. If you take an Xbox for example, and this is not really a flame post or anything like that, even though the system is closed, it is in nature a true gaming machine. It only caches some files on the hard drive for optimized speed but it continues to use files from the optical disc as it's drive's speed is significant enough to load stuff quickly. Xbox's positive and negative thing in all of this is that it is completely closed for any kind of community modding, but this also allows for completely cheat-free experience. With PS3, they opened it up, allowing to install *Nix based OSs, to see content of the drive and so on and so on.. This allows greater flexibility for game modding in general not just UT3, but opens a lot of other hacking and cheating doors. As I said, I still play some games on PC, but unfortunately games on PC in general have become infested with so many hacks, cheats that completely ruined the online experience. There is no way to fight this. Of course it's unfair advantage if you put it together with a non-mouse/keyboard players, but you are right, I have not thought about segmenting players like that. It's interesting though, but I don't know it UT3 has it like that. I don't even know how they would control that. Let's say you want to kick some ass with your mouse and keyboard. You join a non-mouse/keyboard server and then as the game starts you plug it in. Can you tell me if UT3 or any other game would kick you out then? I don't really think they'll go to that extent in coding a game, but I guess we'll have to see. And we've seen this fight go on on PC with very little success. As soon as new Punkbuster or Valve's anti-hack system updates are out, the new hack patches come out in a few days. It's unwinable battle, unless you do it like Xbox and close the system. Sure it has it's shortcoming not doubt, but I'd rather play a game online and know that I'm losing because I suck and not because some kid downloaded a wallhack and an aimbot. It's definitely not true. Look at Halo 3 on Xbox 360 for example, or Forza Motorsport 2 or many other games. They do have mods and map updates, the only thing it's much more restricted via publisher/Xbox Live relationship and does not allow community modding. I'm sorry but I don't want to pay for map updates/mutators when nice people in the community are willing to do it for free ;) UT3 won't be plagued by cheating for the sole reason that the server needs to be running the mutator. There is no way to run your own application in the background like cheaters do nowadays. The game only boots from the PS OS, it doesn't boot from Linux, and obviously not windows either as that can't even be installed on a PS3. As for KB/Mouse servers are simple, those that support it and those that don't. Boz before tearing the game apart do some research into it ;) Link to comment Share on other sites More sharing options...
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