+Audioboxer Subscriber² Posted January 21, 2008 Subscriber² Share Posted January 21, 2008 (edited) My biggest beef, besides the triggers being poorly implemented, are the sticks are actually to sensitive.It is almost like the sticks on the 360's controller give the slightest bit of resistance when you try and move them, and therefore you can actually be more precise with less movement, if that even makes any sense to anyone. I know I can change sensitivity, but it is the overall feel of the sticks themselves that feels to sensitive to me, something I cannot change. Now that I think about it, it may be that they are not sensitive enough. Whatever it is I know I do not like it. LOL Keep in mind I mainly play First Person Shooters too, so my gripe about not liking the controller is almost primarily due to this fact. For a game like Stardust, hell even Assassins Creed which I played on the PS3, I have no issue with the controller at all. It is FPS's that only make me dislike the controller as much as I do. That problem comes because the PS controller has remained the same since 1996 (updating only to add sticks). Back then, and even during the PS2 era FPS games weren't that popular on consoles, or at least not that popular on PS brand products. (FF/MGS/GT/Ico/GoW/SOTC, ect, aren't FPS games). Now we have many FPS games hitting consoles, and the PS controller isn't as well suited for them as the 360 controller - I can still use it fine, but I do prefer the 360 controller for FPS games. Only decent workaround is kb/mouse support for the PS3, something which UT3 uses. Pros and cons though, I myself don't play that many FPS games on consoles right now (that will change though :( - Due to top PC FPS games hitting consoles, therefore me not needing to spend ??? on my PC), and as I said having the d-pad where it is is awesome for me in Pro Evo/Fifa. Other thing to note is, unlike the 360 having a FPS game as its top seller (Halo), I seriously doubt the top selling PS3 game will be a FPS game - It will be something like MGS/FF or even LBP, which will work fine on the Sixaxis/DS3 - And in Japan it will be one of tmillions/i> of JRPGs that will no doubt come out. Edited January 21, 2008 by Audioboxer Link to comment Share on other sites More sharing options...
Alfista Posted January 21, 2008 Share Posted January 21, 2008 I have no idea why you guys are complaining about the controller's weight... For me lighter is better... It is very impressive that Ps3 wireless controlles is much much lighter than PS2 wired controller... Wireless usually suppose to be heavier... Anyway. I will be getting a DS3 soon... Just wondering if the recent games are optimized for the vibration effects? Since these games such as resistance, oblivion and etc were released when there was no vibrating controller. And as far as I know the game should support the vibration controller as well... So the earliest games have that support? gracias. Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted January 22, 2008 Veteran Share Posted January 22, 2008 <snipped> Yep, from my understanding they have updated most, but not all, of the launch games to support vibration. Link to comment Share on other sites More sharing options...
Cormier6083 Posted January 22, 2008 Share Posted January 22, 2008 Nyko? http://www.nyko.com/nyko/products/?i=119 Link to comment Share on other sites More sharing options...
Nightz Posted January 22, 2008 Share Posted January 22, 2008 here's a video of that nyko controller: http://www.gametrailers.com/player/29490.html looks good to me. i might give it a shot if it gets some good reviews. Link to comment Share on other sites More sharing options...
williamhook Posted January 22, 2008 Share Posted January 22, 2008 I'm happy with the default PS3 controller, but I'd like to see a little more weight and I'd love for the triggers to be inverted. Otherwise, it's perfect. :D Link to comment Share on other sites More sharing options...
Keito Posted January 22, 2008 Share Posted January 22, 2008 Hmm, that Nyko one looks very similar to the original xbox one.The ps3 controller needs a bit of an overhaul: * Rumble (although it's in DS3) * Weight * Analogue stick positioning, needs to be more like the 360, they're useless where they are * Trigger buttons need to be more like actual triggers, not the half assed in between things they've stuck on there * Needs an auto-turn off feature In fact hell they should just enable use of the 360 controller on the PS3, it's by far the nicest controller i've ever used. Are you seriously saying you can use the right analogue stick without any complaints but cannot use the left one? Never got that entire argument about "sticks should belike 360's" - it's ridiculous imho because both are the same motion/position/movement for your hands. Tbh I find the left stick position of the 360 to be uncomfortable over a longer period, compared to the sixaxis' - it's more straining for me, however that's probably a personal preference. Link to comment Share on other sites More sharing options...
Cyplex Posted January 22, 2008 Share Posted January 22, 2008 How about these? :pinch: Logitech? Cordless Precision? Controller for PS?3 or Logitech? ChillStream? for PlayStation?3 Logitech.com Link to comment Share on other sites More sharing options...
Jimmy0 Posted January 22, 2008 Share Posted January 22, 2008 Personally I have never had any problem with the sticks where they are, but maybe this is because I have been using the PS controller for many years. Also these alternative controllers don't seem to offer the left stick moved into the d-pad position .. would there be some sort of copyright infringement against MS if they were to do such a thing?? Link to comment Share on other sites More sharing options...
Huleboeren Posted January 22, 2008 Share Posted January 22, 2008 snipAlso these alternative controllers don't seem to offer the left stick moved into the d-pad position .. would there be some sort of copyright infringement against MS if they were to do such a thing?? Im pretty sure Nintendo came before MS with that setup Link to comment Share on other sites More sharing options...
Corris Veteran Posted January 22, 2008 Veteran Share Posted January 22, 2008 Are you seriously saying you can use the right analogue stick without any complaints but cannot use the left one? Never got that entire argument about "sticks should belike 360's" - it's ridiculous imho because both are the same motion/position/movement for your hands. I totally agree. I did ask further in to the topic why people think the analogue should be swapped with the d-pad since its made no sense to me, but no one actually answered me. But you summed it up nicely. Personally I have never had any problem with the sticks where they are, but maybe this is because I have been using the PS controller for many years.Also these alternative controllers don't seem to offer the left stick moved into the d-pad position .. would there be some sort of copyright infringement against MS if they were to do such a thing?? Im pretty sure Nintendo came before MS with that setup Analogues were put there before that. You can take a glimpse "here" for basic controller family tree. The Sega Saturn had an analogue instead of a d-pad long before anyone else form what I can see. Link to comment Share on other sites More sharing options...
morficus Posted January 22, 2008 Share Posted January 22, 2008 The only complaint I have about the PlayStation is that the analog sticks need to be sunked-in as oppose to poped-out (kind of like the 360 analog sticks). But I like everything else. I didn't like it being so light on the PS3, but I've gotten used to it. Any my DS3 is heavier, so that's the only complaint I have - analog sticks design. Link to comment Share on other sites More sharing options...
randomnut Posted January 23, 2008 Author Share Posted January 23, 2008 The problem with the sticks where they are is you cannot get a good grip (or at least the same grip as you have on the other hand) on the controller using the right hand on the buttons. Your palm does not sit flat on the controler as when it does your thumb naturally wants to go where the d-pad, the stick is too low and too far right, it should be where your thumb naturally sits. Cyplex: Thanks for the suggestions. That logitech precision one looks Ok, the handles seem a bit longer so perhaps could grip it a bit lower to get comfortable use of the left stick. I wonder what the triggers are like? I'll do some investigating :) EDIT: I was almost sold on this statement: After 5 minutes of inactivity, the gamepad goes into sleep mode. A big feature lacking in the current controllers. The logitech one however requires AA batteries :( Link to comment Share on other sites More sharing options...
Matrix XII Posted January 23, 2008 Share Posted January 23, 2008 I keep hearing people rant and rave how much they like the PS controllers, never understood it myself. Try playing extended FPS games with that thing and you'll have to take the next day off work your wrists are so sore =/ Link to comment Share on other sites More sharing options...
Spookie Posted January 23, 2008 Share Posted January 23, 2008 My only beefs with the controller is: - Sticks, Why? It's uncomfortable after a few hrs of playing - No auto off - Triggers. I'm not buying Burnout Paradise on the PS3 purely because I can't hold them down properly while racing. My fingers sweat and simply slip off. They are bloody awful. Link to comment Share on other sites More sharing options...
Keito Posted January 23, 2008 Share Posted January 23, 2008 The problem with the sticks where they are is you cannot get a good grip (or at least the same grip as you have on the other hand) on the controller using the right hand on the buttons. Your palm does not sit flat on the controler as when it does your thumb naturally wants to go where the d-pad, the stick is too low and too far right, it should be where your thumb naturally sits.My natural thumb position is actually between where the sixaxis' sticks are and where the 360's sticks are, above that the more to the left position of the 360's controller puts more strain on my thumb than the more right oneNontheless - the way you put you'd say the right analog stick should move to where the buttons are because it would be more natural, however I never hear someone complaim about this, while it too is being used a lot these days with fps's and the likes, but that one is OK? I just don't get that... Anyhow, that Nyko controller does look nice, but imho it is a bit too bulky - third party support just isn't what it used to be Link to comment Share on other sites More sharing options...
Huleboeren Posted January 23, 2008 Share Posted January 23, 2008 snipNontheless - the way you put you'd say the right analog stick should move to where the buttons are because it would be more natural, however I never hear someone complaim about this, while it too is being used a lot these days with fps's and the likes, but that one is OK? I just don't get that... snip I agree - Ive been trying to explain this to 'them' for years ^^ Link to comment Share on other sites More sharing options...
Sethos Posted January 23, 2008 Share Posted January 23, 2008 I'd love to have a controller like the 360's for PS3. The R2 & L2 buttons 'floating' design on the Sixaxis is absolutely crap, i really hate using the Sixaxis. Link to comment Share on other sites More sharing options...
ienhz Posted January 23, 2008 Share Posted January 23, 2008 I used to think the PS2 controller was the best thing ever made too. Use the 360 controller for a few days and you'll never want to go back to the crappy dual shock again. The only thing that sucks on the 360 controller is the d-pad as it's nearly useless now. And like someone else said, I don't like how the dual shock analogs are convex rather than concave. Link to comment Share on other sites More sharing options...
Huleboeren Posted January 23, 2008 Share Posted January 23, 2008 One could make millions creating exact replicas of the X360 controller then stuffing it with with PS3 gear, or vice versa.. Stupid patents ^^ Link to comment Share on other sites More sharing options...
Cloud Constructors Posted January 24, 2008 Share Posted January 24, 2008 I am heavily considering importing the DS3...hmmm wonder if I should do it Link to comment Share on other sites More sharing options...
randomnut Posted January 24, 2008 Author Share Posted January 24, 2008 Personally I wouldn't, considering it's the same as sixaxis just with added rumble and a bit extra weight. Also sites reviewing the controller have mentioned the rumble is "a bit weak". Hopefully a redesigned one is just around the corner. Link to comment Share on other sites More sharing options...
Nightz Posted January 24, 2008 Share Posted January 24, 2008 Personally I wouldn't, considering it's the same as sixaxis just with added rumble and a bit extra weight. Also sites reviewing the controller have mentioned the rumble is "a bit weak".Hopefully a redesigned one is just around the corner. i have 2 DS3s and i would say that they are worlds different from the sixaxis controllers. yes it's the same shape, but the added weight makes it feel much much much better. as for the rumble feeling weak, i believe it is up to the developers implementing it. i've tried playing ratchet and clank with the DS3 and the rumble does feel weak, but playing motorstorm and just recently burnout paradise with the DS3, the rumble implementation is as good as ever. Link to comment Share on other sites More sharing options...
Cloud Constructors Posted January 24, 2008 Share Posted January 24, 2008 how did you get the DS3? Link to comment Share on other sites More sharing options...
xfodder Posted January 24, 2008 Share Posted January 24, 2008 a mate of mine imported the DS3 from japan, he said its great to have rumble back, but apparently the battery lasts nowhere near as much as the controller without rumble Link to comment Share on other sites More sharing options...
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