PS Exec Talks PSN - Greenlighting 2 Gig Downloadable Games And Demos


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On the eve of the Game Developers Conference, John Hight, director of product development, Santa Monica

Studios, Sony Computer Entertainment America, spent 40 minutes on the phone with me talking about the past and future of Sony?s downloadable games service for PS3.

Why?

Maybe because Sony wants to counteract whatever message will be sent from Microsoft?s John Schappert, when the Xbox 360 exec deliver a GDC keynote on Wednesday entitled: ?A Future Wide Open: Unleashing the Creative Community?? No, Hight said, he doesn?t know what Microsoft has planned.

Because now is a good time to re-tell the story of PSN and explain how it?s different from not just Xbox Live Arcade but the downloadable WiiWare service that Nintendo will be showcasing later this week ?

Getting warmer.

So we talked about that ? about what PSN is and why its line-up has included some very unusual games.

And we talked about some of the PSN?s biggest issues: pricing, size of games (a 2Gig on is coming!) and the availability ? or lack thereof ? of demos for every game on the service.

If you own a PS3 or if you?re a young or aspiring game developer, this interview is for you.

Read the rest - http://multiplayerblog.mtv.com/2008/02/18/...xt-will-wright/

Pretty good read (Y)

I still say they should offer more demos, but it doesn't bother me that much - I just go online and see what others have to say about the game, then buy it if I like what I here.

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I would prefer demos of retail games for than the psn stuff, I also tend to read online reviews and comments on a psn title, if I cna't find anything I get it anyway as ?3.50 isn't a big loss to me.

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