Gran Turismo 5 Prologue New Update


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Gran Turismo Writes:

Starting on Tuesday, April 15th, we have provided an update for ?Gran Turismo 5 Prologue Spec II?.

The main contents of this update are as follows:

Online play

- The award of race credits are now allocated at a fixed rate regardless of the number of race participants.

- The High Speed Ring course diagram has been fixed.

- Some online ID's were appearing in grey in the entry list, this has been amended.

- Some online opponents appeared to "blur", this has been amended.

Rankings

- Country and area information now appears next to the online ID in the ranking boards.

- Unusually high scores had been recorded in some Drift Trials, this has been rectified.

- When Drift Trial replays were saved, occasionally these appeared in the "Load as Ghost" option of Time Trials.

This has now been rectified.

Performance Points (PP)

- The method of calculating Performance Points has been revised, to balance vehicles in events with PP upper limits.

Miscellaneous

- LCD display has been added in the F2007 interior view.

- Some interiors and exteriors of some vehicle models have been revised.

- On occasion the Quick Tune gear ratio became impossible to reset in some cars, this has been amended.

- The manual has been updated.

Caution

- The button assignments will be reset when the update is applied.

- In line with the application of the update, all ranking data will also be reset.

* To update, you will need a Playstation 3 connected to the internet with a broadband connection, and "Gran Turismo 5 Prologue" (Either the Blu-ray disc version or downloaded version).

Source: http://n4g.com/ps3/News-135117.aspx

Ok ok, it's not the most exciting updater ever (no, there's no dam:pe :p), but it's nice to see the game being updated.

However, this BETTER not ensue the hell that was trying to update Prologue the first time to get online play... I'm not updating 90x ag:no::no:

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What it really needs is friend invites for multiplayer, theres so much it could do, like mini tournaments etc.

aye got a couple of people i want to race but can't as you can't choose who to race against :(

good job they "enabled" the LCD on the F2007 tho :p

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What it really needs is friend invites for multiplayer, theres so much it could do, like mini tournaments etc.

I presumed it had this when I bought it :(

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Wouldnt this be Spec 2...2? lol

it didnt take nearly as long as it did to update to Spec 2 the first time (:s), though still failed more than I would of liked.

Was hoping for a bit more though, maybe Spec 3 will bring private rooms.

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Really weak update. How about giving us online friend invites/private lobbies, fixing the framerate and the AI. It just feels so unfinished.

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Really weak update. How about giving us online friend invites/private lobbies, fixing the framerate and the AI. It just feels so unfinished.

I agree with the first part, but as for the second, I've had zero framerate issues :/

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I find it lame that the game saves and replays are going to be wiped it says. I have a ton of good replays.

Are they going to update it again for us, the fact that the more cars the American's get in their version?

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I find it lame that the game saves and replays are going to be wiped it says. I have a ton of good replays.

Doesn't it say "could be erased" or something.

All my saves and replays are just fine and have been through all the updates so far.

Unless your talking about on-line ones which means you must be in the top 10 for something. :p

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They are my offline replays. Yeah, I see they are still intact. Well they are still listed. I hope they still work though. The update never cut out, which was good.

I see they removed the weather/calendar/clock/track temperatures at the main menu etc etc... wonder why....

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I agree with the first part, but as for the second, I've had zero framerate issues :/

I find that really hard to believe. Just the other day on the speed ring I guess, before a tunnel there were like 5 cars ahead of me and you could notice the frame rate drop, then a car goes off road leaving a dust trail and the game just switched to slideshow mode. Unless you're always in the lead, you will notice this for sure.

The thing is that it's very inconsistent depending on track/race conditions, and really hurts your driving.

Just a little hint for PD: If you hype a game as being "the benchmark" at least get the basic stuff fixed. There's no sense in advertising 1080P@60fps when neither one is actually true.

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I find that really hard to believe. Just the other day on the speed ring I guess, before a tunnel there were like 5 cars ahead of me and you could notice the frame rate drop, then a car goes off road leaving a dust trail and the game just switched to slideshow mode. Unless you're always in the lead, you will notice this for sure.

The thing is that it's very inconsistent depending on track/race conditions, and really hurts your driving.

Just a little hint for PD: If you hype a game as being "the benchmark" at least get the basic stuff fixed. There's no sense in advertising 1080P@60fps when neither one is actually true.

Must be it ;)

There may be dips, but as for a slideshow? I certainly haven't experienced anything as bad as that.

Are you running in 1080p or 720p?

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There may be dips, but as for a slideshow? I certainly haven't experienced anything as bad as that.

Are you running in 1080p or 720p?

Nor have I. I've seen the little stutters here and there, but its like milliseconds with 15 cars in front of me. It hardly happens though. I've never had a slideshow either. Nor have I ever had a stutter or slideshow with a huge trail of dust.

Sadly, I can only run 720p/1080i since I can't do 1080p over component to the Dell2405FPW.

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Must be it ;)

There may be dips, but as for a slideshow? I certainly haven't experienced anything as bad as that.

Are you running in 1080p or 720p?

I'm running 1080i and it does happen frequently enough to be annoying. In some tracks like daytona, it doesn't happen (not that I remember anyway)

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still no car damage.. still unrealistic...

playing this game without car damage is like playing a fps game without guns..

or playing a soccer game without fouls and offsides..

untill car damage.. ciao ciao gran turismo.

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still no car damage.. still unrealistic...

playing this game without car damage is like playing a fps game without guns..

or playing a soccer game without fouls and offsides..

untill car damage.. ciao ciao gran turismo.

No, it's like playing an FPS game without explosions.

Without guns = non functional.

Without damage does not = non functional.

:p

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No, it's like playing an FPS game without explosions.

Without guns = non functional.

Without damage does not = non functional.

:p

exactly, and i don't crash often to care about damage :p

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still no car damage.. still unrealistic...

playing this game without car damage is like playing a fps game without guns..

or playing a soccer game without fouls and offsides..

untill car damage.. ciao ciao gran turismo.

You must be one of those huge majority of people like the online racing part of this game, as they like to ram each other off the track to win a race. Hence probably why the need for damage and destruction.

A good driver will win a race without even bumping/crashing anyone. It's called clean racing and sportsmanship like conduct.

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A good fps'er will win a match without teamkilling/abusing anyone. It's called clean fighting and sportsmanship like conduct.

Sadly this works for anywhere in the multiplayer realm.... :(

I do agree damage could be better in multiplayer. Although sadly it would probably encourage some people to be more of a jackass and play destruction derby instead of GT.

I mean if damage is online, then if someone hits you doing 90, your car is going to be totalled as well. I can see jack asses in second who have tailed you for a whole race wiping you out as they can't stand losing.

Let's hope there is kick abilities, online tracking of damage (see if player x is notorious for crashing) and maybe even damage free online racing rooms?

People have bought GT for many other things such as graphics/amount of realistic cars, they way it handles, ect - People will still continue to buy for that, regardless of damage, however it is something that needs to be included now as nearly every racer has it.

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did anyone pick it up today? everywhere i call says they won't have it till tommorow

Amazon sent me an e-mail that the game is going to ship on April 16 or April 17 :angry: but its ok, I'm still playing all Metal Gear games again :p

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You must be one of those huge majority of people like the online racing part of this game, as they like to ram each other off the track to win a race. Hence probably why the need for damage and destruction.

A good driver will win a race without even bumping/crashing anyone. It's called clean racing and sportsmanship like conduct.

A good driver wins a race without bumping and crashing because he/she knows that if a crash happens, the car will get damaged, get wrecked or get out of control... And ACCIDENTS do not happy because of your mistakes. A person might just hit you and damage you and your car still can get wrecked without YOUR fault.

You can defend gran turismo as MUCH as you want... But seriously. For the last few years I do not recall a single race game without damage... (besides gran turismo)

So they can make the best model cars, best tracks and best driving pleasure... No damage... Just the idea of it makes the game UNREALISTIC in an era where even puzzle games are almost realistic.

Konami did really dissapoint us here.. I can understand GT4 might not have crash perhaps they could not adjust it for PS2... but come on This is PS3 we are talking about. So as long as no damage, gt5 is a bad game. But once damage is within the game, than i will take these words back and GT5 prologue would be the best game.

Again.. No damage is like...

A soccer game without offsides and fouls

A shooter game without explosions (as some fellow neowin user corrected me on that)

A horror game that takes place in daylight.

A space game without effects of zero gravity.

and so on on and on...

I can understand everything in GT5 prologue.. like how there are of course fewer cars and tracks.. but i will never ever accept that Konami did not make fun of us by not includign car damage...

I am sure few interns at a regular college that are having a degree in computer programing can make a mediocre game with car damage... so why not konami? NEver ever tell me that car companies did not allow it... This is the lamest excuse in the history of car games.

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NEver ever tell me that car companies did not allow it... This is the lamest excuse in the history of car games.

You clearly have not done your research then, or don't know your market and are basing your supposed knowledge on what YOU believe.

That IS one of the main reasons, aside others that PD might have brought up in the past.

Over the years different car companies have allowed different amounts of damage - Some none, some minor, some don't care. As in minor bodywork damage, to full blown parts flying off cars.

So you could have one manufacturer saying yes, damage our car as much as you want, one saying only paint work scratches and one saying NO damage at all. What do you do then? Imbalance your game with different cars being affected more than others? No... you don't include damage at all.

GT has always had the widest selection of real life cars and models, and if one car wasn't allowed damage, it seemed none would be allowed it. You can bet when GT5 hits, or the prologue update later this year every car has damage.

Never has any game prior to now boasted the amount of real life cars GT has, so it's pretty obvious to see that in taking on more real life manufacturers, you're going to hit some that aren't that easy going on their cars being turned into wrecks.

According to someone on NW Forza/PGR struggled as well you know - One of the games either has an interview on disc, or on the internet that explained the difficulty in getting every manufacturer to agree on damage.

So please, don't go around saying things like you know your right, when infact your not :/

Damage is now coming, but for every GT in the past, getting manufacturers to agree on damage WAS a problem - And it still is, although not to the extent that it was in the past.

Where does my knowledge come from? The developers themselves. And if you're not going to believe them, then I mean, who are you going to believe? They make the games and tie the deals with the car manufacturers...

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