Sixaxis


Likey? not likey?  

85 members have voted

  1. 1. Do you like the motion sensor in the ps3 controller?

    • Yes.. I find it very useful in the games that support it
      13
    • Its ok but can be better
      35
    • A feature i would never use
      29
    • Galatasaray is the best soccer team ever.
      8


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Over rated and a waste of time imo

My thoughts exactly. It's a horrible implementation of motion control. Could be useful under some game scenarios, but that's it.

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I like it when it's implemented right.

Like the "aftertouch" in Heavenly Sword. It's part of the gameplay, and a mild challenge (stupid hats).

Or powering Ninpo in Ninja Gaiden.

If it was more responsive, I could see it for airplane controls, but not for cars.

I wonder what the GTA implementation will be.

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MGS4 implementation seems to be quite useful!

Getting rid of your camo to go back to standard snake, you shake the controller slightly.

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The MGS4 implementation seems interesting. Really hoping to see that game with this implementation..

And i agree about the responsiveness. Not for airplane or cars at all.. It is just a painful experience...

I admire people whom can play warhawk with motion sensor controller.

P.S. thanx for everyone whom voted for galatasaray is the best soccer team ever... We might just have 1 UEFA cup and 1 SUPER CUP but we are far better than the 10 time CHAMPIONS LEAGUE WINNER Real Madrid.. Thank you all for the global support :)

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I hate it, it feels like a cheap rip off & responds like a cheap rip off of the Wii's controls. The only times I do use it is when I'm forced to.

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I like it when it's implemented right.

Like the "aftertouch" in Heavenly Sword. It's part of the gameplay, and a mild challenge (stupid hats).

Or powering Ninpo in Ninja Gaiden.

If it was more responsive, I could see it for airplane controls, but not for cars.

I wonder what the GTA implementation will be.

A pain in the ass more like :p

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I think SIXAXIS is underrated. It hasn't been utilised to its full potential yet. If you get the sensitivity right, it can be brilliant! Take MotorStorm, for example.

Originally, MotorStorm only had two setting for the SIXAXIS, off or on. The motion sensing steering at this time was terrible. A slight nudge in one direction, and suddenly: 180!!! Formula One Championship Edition suffers from this as well. It's sorted in MS now. Just stick it on medium, and you'll be fine.

I also like the motion sensing in Uncharted. Taking a page out of Warioware's book with the balancing thing.

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I don't like it at all. It's awkward, innacurate and totally trumps any immersion present in the gameplay. No, I'm not a fan and I really hate that Nintendo managed to screw up Playstation games.

What the heck? How is it's Nintendo's fault? Sony is the one that rushed the feature into a controller.

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I use it in warhawk and find that it works just fine. It was hard to learn at first but once you master it I feel that it is a lot more powerful then the sticks. I fly with proflight and sixaxis and do just fine. I also use it in the tanks and jeeps as well.

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There's no option for "Sixaxis has motion control?", I had no idea. :laugh:

:rofl: Yeah, that's where the name came from.

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