Can someone explain the ending of GEARS OF WAR 2 to me? [spoilers]


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just finished the game minutes ago (finally) and had a ton of questions I hope some of you guys can answer for me and help me clear some things up

Fenix's dad's "plan" was to sink the city and flood the locust tunnels. wasnt this also the queens plan? and if so WHY!? why sink the city to destroy it when you can just walk in and destroy it anyways!? why amass your army in the very tunnels that you know WILL get flooded, not might, but WILL either by you or your enemy! And if you were the queen and you knew the humans were trying to sink the city before you why not evac your troops and let them sink it!?

Ive now played 2 games and still dont know who the locust are, how they were created and why everything is happening, I think its all the queens doing and her vanity pushes the locust forward trying to conquer the surface.

the lambnet- are what exactly? locust infected by imulsion? sooo is the immulsion sentient? is this a way for the immulsion to "fight back"? there is a cut scene where our boys kill a lambnet and the immulsion escapes its body and runs up a wall.

Did the flood kill all the locust? or just the ones in that local area like the light bomb in the first game?

where do you think things will go from here? what are your predictions? I think that Fenix's Dad is the big bad at the end of this trilogy. He will be with the Queen at the end and I dont know why he truns or at what point but its pretty obvious that hes with the locust now based on what the Queen said about it being too bad that Fenix was more like his father. also at the end of the games credits there is a message from adam fenix almost scolding them for what "they have done"

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Well welcome to the amazing world of GoW. Now back to your questions, You seen the immulsion right well it's effecting the locust and the infected locust are killing the locust so now the locust are killing human so they can get to the surface once on the surface they're planning to flood the infected locust. If I am mistaken here please correct me, besides that that's what I get after playing the game.

On the matter who the locust are even I don't freking know. That will be explained in GoW 5.

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They flooded the tunnels before the locust could escape. the point was to take out both of their enemies at once. So they had to be there to keep humans in the city as well as pull the lambent locust in.

As for the locust, it should be obvious by now that they are evolved versions of genetic experiments that humans were doing to create new soldiers

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Yeah both parties wanted to sink the city but as one of the cutscenes said, it was a matter of timing. The Locus wanted to get to the land and sink jacinta to kill off the Lambrids where the marines wanted to sink it before the Locus could get up in order to take them both out.

The flood wouldn't have killed them all. Not only is the queen talking in the final sequence but theres a third game that needs to be made so they obviously can't be dead.

As for the dad and where this is going. I think his characters a bit unclear atm so it's probably too hard for anyone to say. I guess the biggest question is why was he working with the Locus and thus had tapes down in their caverns? That's unless he wasn't and the Locus tricked Marcus. I don't really know but it might explain why he asked "what have you done" during the final credits after the marines did seemingly what Marcus Dad had planned for them to do.

I think it's very possibly that in the third game we'll find out that the heads of the COG forces aren't all that good a force either. The secret military base that you go to seemed to me to be experiments on humans for the pendulum wars which could have possibly resulted in the creation of the locust. They are pretty humanoid after all. If thats the case then that would be a very good reason for the Cogs leaders not wanting to let anyone know about the facility.

The fact your father seems somewhat aligned with the Locust as of the 2nd half of GoW2 again makes me question whether the COG forces or scientists did something to persuade him to jump sides. The only problem with that is that the Locust aren't exactly playing it nice either, what with all the torture they have done on everyone. I duno. Maybe your dad was on the team that engineered the Locus and it's a mistake he has had to live with thus why he is seemingly playing both sides to some degree atm.

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yes the locust are apparently the result of experiments, and as smigit said, the COG is most definitely behind it, or at least factions within the COG. also, the immulsion is much like the black oil from the X Files, as the OP noted it's maybe sentient. it could be Epic is steering the story towards a reveal of both humans and locust as alien invaders to Sera, after all it isn't Earth and the locust do keep referring to Marcus and co as "alien".

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Something I can potentially see being a possible move forward is an alliance of the humans and the Locus. Both seem to have run eachother into the ground to a large degree what with Jacinto destroying the humans last refuge as well as destroying that of the Locus as well as a good part of their force. Depending on how big a deal the Lambrets are as a force, maybe they will need to team up to survive. In particullar, if the Locust are an experiment created by the CoG as it seems to me to be then in many ways the two species are alike and perhaps thats something Marcus father was trying to work towards to some extent.

The only problem I have with the Locus and humans teaming up is it comes off a bit like the Halo teaming up of elites and humans against the flood (and brutes) and I'm not sure how keen people will be to fight alongside the Locus after two games of blasting them and seeing what they did to people like Maria. From a gameplay perspective too perhaps the Lambrets and Locust are too similar in appearance to be fighting at once where one group is on your side and the other not.

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the locust were probably testing some kind of cure for the lambent thingiemajig, but maybe not...they could be in cahoots with the COG, or elements therein. it'll be interesting to see where the writers take this. i was pleased with the more involved story in the sequel, and the Maria cutscene really had me going, so perhaps the third one will be even more so.

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If the locust are an experiment based on engineered humans they might be taking humans in order to produce more of their species. Or it could just be that it's a dirty war and they want to really hurt the humans in any way possible.

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yes, you're on to it, not taking anything from you but it was the first thing that came to my mind while playing the game - there's probably a finite number of locust, likely they can't breed. so between the lightmass bomb and the war dragging on for years, they may be running out of troops.

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First rule of the Gears of War is that you don't worry too much about story. :p

Sometimes I felt the story felt weird - especially Dom's emotional angle. It was completely lacking the first time round and this time he was talking about Maria, my wife etc etc all the time.

The Locust infighting reminded me of the covenant civil war. :/ Not to mention the "infection" part.

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yeah I actually really didn't like that Maria plot line and wish they had left it out. Didn't feel right and I find Gears cut scenes to be awkwardly acted as it is already so it never felt too good to me and I saw what was coming the very first time he started getting upset about her in act one. I also didn't like the pre war scene where you see it through Doms eyes despite the player being Marcus, again it felt forced.

Probably wasn't a bad idea to show the casualties but I think it could have had just as much impact had it been just some random character. I think the Maria plot actually lessened the impact of that scene for me.

But some people thought it was really effective so I guess it depends how you took it.

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Hang on, did we find out why the Locust were taking prisoners?

To feed. Remember the where the caged bloodmounts (sp?) were? There were feeding troughs with human remains.

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you guys are cold hearted, battle hardened, forum wisened beyond what's good for you. yes, i was weepy during the Maria cutscene, and yes, i thought this time the story was much much better. nothing forced about it, come on, have a heart!

at any rate, feeding is one possibility, good catch there, i didn't notice those human remains at all.

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Yeah I'm a rough nut. nah I've found all the Gears cutscenes in both games to be pretty lacking compared to how plot elements are handled in a game like Half Life. Marias had nothing on HL2:EP2's ending or even Call of Duty 4's end, at least for me and partially because I was pretty sure thats where the game was headed early on where in HL2's I was like "holy S$%& NOOOOOOOOOO" as I watched one of the coolest characters leave the stage. :(

I think maybe there was too much disconect to Maria for me given she had like no mention in the original and while she was brought up a few times in GOW2 you never get to the point of knowing her. If it had been me I'd have actually made the characters rescue her, spend some time with her and then kill her at the very end or some way into GoW3. I think it'd have more impact if you met here before she passed on.

The worst for me was that speech in GoW2 at the end of Act 1 with that general or whatever saying this is the day humnaity fights back and whatever. I'd like them in GoW 3 to just do the scenes in game. Most could be done in game since it's usually just them standing around before you jump straight in anyway.

Edited by Smigit
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..where in HL2's I was like "holy S$%& NOOOOOOOOOO" as I watched one of the coolest characters leave the stage. :(

:| I am still ****ed off over that scene. O M G.

I felt the Maria scene tacked on and out of place in a hyper masculine and hyper violent video game. Maybe it was added to show that "tough" guys can be softies too.

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I felt the Maria scene tacked on and out of place in a hyper masculine and hyper violent video game.

Bingo, both me and kick made this point while doing co-op.

She's introduced abruptly, never has and real effect on Doms dialog except on the forced scenes. Then shortly after 'that' scene she's abruptly dropped from the rest of the dialog tree with no further mention in the game.

I guess in GoW3 we'll find out he was having an affair! :laugh:

Imo if you find your self moved by that you're far too sensitive. :s

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