Razorwing Posted January 1, 2009 Share Posted January 1, 2009 GOW2 is supposed to be the "Empire" of the GOW trilogy. Your questions will be answered in part 3 So the 3rd Gears is Return of the Locust? lol. Link to comment Share on other sites More sharing options...
Pc_Madness Posted January 2, 2009 Share Posted January 2, 2009 GOW2 is supposed to be the "Empire" of the GOW trilogy. Ahh, now that explains why I wasn't enjoying GoW2 much. :p Link to comment Share on other sites More sharing options...
+Mystic MVC Posted January 3, 2009 MVC Share Posted January 3, 2009 This topic might have a couple more views than normal. This same topic is asked all the time on Yahoo Answers. I just refer everybody here because of all of the well thought out posts. Link to comment Share on other sites More sharing options...
neoadorable Posted January 3, 2009 Share Posted January 3, 2009 didn't find any of the storytelling in Gears 2 tacked on or otherwise out of place, it was simply more effective and more in depth than in the first release. not sure why you guys didn't feel it belonged in there, there's no rule saying action games can't have a story, nor do they all have to be like HL, where the story is implied and absorbed. in fact, i sometimes argue Valve's way of telling a story is too limited, like Spielberg's War of the World vs. the original novel, if you know what i mean. Link to comment Share on other sites More sharing options...
Smigit Posted January 3, 2009 Share Posted January 3, 2009 The reason I thought Valves was more effective is because you interact with the characters many times leading up to their death to the point where he was really hoping that perhaps you'd be part of his family some day via a relationship with Alyx. So thats why I thought it was more effective, it's not so much that it was done in game as opposed to a cut scene but more so just the fact that you did spend time with the characters. You only ever see Marias face once and hear about her two or three times over the two games. The lack of intimacy made her death alot less meaningful IMHO. As I said, had I developed the story I would have maybe had Dom and Marcus actually save her and then killed her back in Jacinta or some way into GoW so that the developers could have given us a few extra cut scenes to get to know her which would make her death all the more difficult to swallow. I agree it was probably somewhat better than the first games story in regards to how it was told. The whole "hey theres something in Marcus' basement" always felt a bit weird to me. But I still think they could have improved on the pacing in regards to the Maria plot line. It's not a huge issue mind you as it's the sort of game that's not that heavily reliant on it's story anyway. Link to comment Share on other sites More sharing options...
neoadorable Posted January 5, 2009 Share Posted January 5, 2009 now you're just being prejudiced! it's true the Gears franchise was greatly inspired by the likes of Predator and other 80's action icons, but it still has every right to include a story, and an emotionally effective one at that. you just think of it as a mindless shooter, while HL is more of a thinking man's, upper-crust, pseudo-intellectual affair in your mind. fair enough, and i'm not saying Gears are better games than the various HL's, but honestly i've had it with silent protagonists. both Freeman and Isaac Clarke. These guys come up against all sorts of horrors and monsters and can't even manage a WTF. seriously. Link to comment Share on other sites More sharing options...
Smigit Posted January 5, 2009 Share Posted January 5, 2009 haha man I have nothing against them having a story. I'd MUCH rather there was one than not. I'm just saying I personally find some of the Gears story ineffective. Dun worry I'm not trying to convince you or anyone else who think differently otherwise either. Just stating what works for me in shooters/fps and what doesn't in terms of story telling. For what it's worth Predators one of my fav films although everyone knows Aliens is the greatest movie of all time by about 157.3 miles. Link to comment Share on other sites More sharing options...
neoadorable Posted January 5, 2009 Share Posted January 5, 2009 Yeah, Aliens was another major influence on Gears, for sure. for the record, i understand your stance on the story but you're wrong wrong wrong. no, just kidding, there's no wrong here of course. Link to comment Share on other sites More sharing options...
goji Posted January 6, 2009 Share Posted January 6, 2009 not sure why you guys didn't feel it belonged in there, there's no rule saying action games can't have a story No kidding Sherlocks. The issue is how the story unfolded and was presented. The Maria bit could have been dropped and no one would have cared. Link to comment Share on other sites More sharing options...
neoadorable Posted January 6, 2009 Share Posted January 6, 2009 well, sentimentality is evidently not a big deal in monster isle, because i would have cared. i loved the Maria cinematic, it was great. of course if they never made it i wouldn't have known it was great etc. Link to comment Share on other sites More sharing options...
Mainer82 Posted January 6, 2009 Share Posted January 6, 2009 I don't believe the Locust evolved from the experiments the humans were doing, remember one cut scene showed ruins and ancient writings, etc and one of the characters stated that they must have been down here for a very long time. I think that the experiments were to create soldiers to fight the locusts. Link to comment Share on other sites More sharing options...
spacer Posted January 6, 2009 Share Posted January 6, 2009 I don't believe the Locust evolved from the experiments the humans were doing, remember one cut scene showed ruins and ancient writings, etc and one of the characters stated that they must have been down here for a very long time. I think that the experiments were to create soldiers to fight the locusts. Yeah, I was wondering about that part myself. Part of me thinks the Locust were the result of genetic experiments done by the COG in order to develop a superior soldier that would tip the balance in their favor during the Pendulum Wars. Then I remember scenes like you described that contradict my thoughts. I did have one extremely ridiculous thought in that the old underground architecture was built by the precusors to the Imulsion. I do believe the Imulsion is sentient because a certain cut scene in GoW2. So, it could be possible that long before humans and locust inhabited the planet, the Imulsion was some race of "solid" creatures living on Sera. I admit it is a total shot in the dark, but all we can do right now is guess. Link to comment Share on other sites More sharing options...
Massiveterra Posted January 6, 2009 Share Posted January 6, 2009 Ahh, now that explains why I wasn't enjoying GoW2 much. :p how dare you mock the best movie in the holy trilogy!!!!! :crazy: Link to comment Share on other sites More sharing options...
neoadorable Posted January 6, 2009 Share Posted January 6, 2009 those writings and ruins are from the civilization that predates human habitation of Sera. you'll see, they'll be telling us Sera is a colony of humans, and they've only been there a few hundred years etc. so i don't think this stops the locust from being COG experiments. Link to comment Share on other sites More sharing options...
kylejn Posted January 6, 2009 Share Posted January 6, 2009 The book answers some of these questions. First, the relationship between Dom and Maria is significantly fleshed out. Also, the book makes a reference to Locust breeding; according to the COG, they pretty much just gang-rape their women. As for the storyline of the game, it pretty much goes like this: Adam Fenix was a prestigious scientist within the COG throughout the Pendulum Wars and past E-Day. Although he was presumed dead, the Locust Queen makes reference to discussions she held with him, although it is unclear from the context whether these conversations were before E-Day, indicating that Fenix knew of the Locust before they emerged, or from after his "death," implying that he might have been captured instead. Fenix's plan to end the war was to sink the city of Jacinto, which would then allow seawater to flood the Hollow, the habitat of the Locust. The Locust Queen, in response to the problem of the Lambent (Locust who are infected with Imulsion; it is unknown whether the Imulsion is sentient or whether it seeks new hosts on instinct, although it is shown in the game that the Imulsion can leave a host and move to another of its own free will), plans to evacuate the Locust to the surface and sink Jacinto, killing the Lambent remaining in the Hollow. Delta Squad and the COG adapt Fenix's plan and, while resisting the Locust push into Jacinto, transport a Lightmass bomb into a cavern that would provide the final push to sink Jacinto (remember, the Locust have been sinking cities around Jacinto because the rocky base upon which Jacinto resides prevents them from sinking it directly). Unfortunately, a rampaging Brumak destroys the King Raven that was transporting the bomb, becoming infected with Imulsion and transforming in the process. Delta Squad, remembering the exploding nature of the Lambent, uses the Hammer of Dawn to destroy the Lambent creature, causing it to explode and trigger the collapse of Jacinto. The Hollow gets flooded by seawater and the Locust are, apparently, all but wiped out. After the credits, a broken radio transmission reveals that Adam Fenix is still alive, somewhere, and is horrified at the flooding of the Hollow, asking the COG what they have done. There are a number of unanswered questions: 1. Who or what are the Sires? Locust/Human hybrids? 2. To what extent did the COG know about the Locust threat before E-Day? 3. Are the Locust wiped out? Do they live places other than the Hollow? How far does the Hollow stretch? 4. What is Adam Fenix's relationship with the Locust? Where is he? 5. Why does the Locust Queen look so human? We know from the book that Fenix's wife (Marcus' mom) went missing when he was still young; is she the Locust Queen? 6. Who built the ruins in the Hollow? Was it the Locust, or another civilization? 7. What is the Imulsion and how intelligent is it? 8. The book says that the Locust Queen would have worked with the humans against a common threat to Sera if they weren't so warlike. Is this common threat the Imulsion? The Lambent? I'm sure there are more, but this will do for now. Link to comment Share on other sites More sharing options...
neoadorable Posted January 7, 2009 Share Posted January 7, 2009 thanks for the detailed post, very eye opening. Link to comment Share on other sites More sharing options...
goji Posted January 7, 2009 Share Posted January 7, 2009 well, sentimentality is evidently not a big deal in monster isle, because i would have cared. i loved the Maria cinematic, it was great. of course if they never made it i wouldn't have known it was great etc. But it did nothing to further the story; that's why it appears to be cheap and unimportant. Link to comment Share on other sites More sharing options...
goji Posted January 7, 2009 Share Posted January 7, 2009 snip snip snip I figure the sires are the locust horde simply because the AI in the lab makes reference to the Mountain that the experiments were transferred to, which just so happens to be a main opening to where the Locust are actually at. Though it looks pretty cut and dry it could be a device to throw people off. Sires could have further mutated, but then again would have needed female hosts to reproduce. Were the COG doing experiments on everyone?.... Link to comment Share on other sites More sharing options...
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