R.I.P Age of Conan.


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Funcom has published the list of planned server mergers for its fantasy MMO Age of Conan, revealing that it will be cutting the total number of servers from 49 to just 18. The reduction is more dramatic in North America and the Oceanic regions, where 24 servers are being merged into just six. In the US, only one player-versus-player server and two player-versus-environment servers will remain, with each combining the populations of six or seven existing servers.

More news here.

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The game was a pile of ass anyway

Apparently, it's improved dramatically. But I don't think anyone wants to risk their money to find out if that's the truth!

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I shall file this under "So what could you reasonably expect since WOW has hit 11 million subscribers?" :shifty:

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It's still the second best MMORPG out there, behind Vanguard, and ahead of WAR.

and the problem was mainly that it had too many servers from the get go. Sure the first month it was needed. but every MMORPG has a surge of users the first month, that don't like the play style or don't like the world or art style or whtever and leave. unfrutnately after these people left they had too many servers and many thought there was to few players around.

server merges are far from a RIP though. most MMORPG's have had server merges as the peopulation stabilize and server power and server code is optimized. it's been known for months they where going to merge as well.

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It's still the second best MMORPG out there, behind Vanguard, and ahead of WAR.

and the problem was mainly that it had too many servers from the get go. Sure the first month it was needed. but every MMORPG has a surge of users the first month, that don't like the play style or don't like the world or art style or whtever and leave. unfrutnately after these people left they had too many servers and many thought there was to few players around.

server merges are far from a RIP though. most MMORPG's have had server merges as the peopulation stabilize and server power and server code is optimized. it's been known for months they where going to merge as well.

not trying to be rude but to be sure

we are talking about this game right?

boxart.jpg

because that game wow it sucked honestly its rare I truly mean a game sucked but that game sucked

did you play past level 20? because anyone under 20 would love that game I did I didnt think I would ever quit playing when I was under 20

then I got out of the starting area it sucked no more voice acting no more detail nothing

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I was going to buy it some time ago, glad I didn't!

I'm kinda done with MMO's anyways, they just suck out too much time.

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I was going to buy it some time ago, glad I didn't!

I'm kinda done with MMO's anyways, they just suck out too much time.

Couldn't agree with you more! MMO's do suck up too much of your time to be remotely close to anything productive in real life. But I did play AoC and thought it was alright but a lot of stuff to iron out. I played the game since beta up until about a month of the release.

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i used to play it, quit at lvl 22.

co-worker started playign it again, is in denial about it blowing and dying, apparently thinks dispite the server mergers/high quit rate, that its doing good

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I actually really liked it up to level 40 to be honest. I stopped there though because of University commitments and after a few months I guess I didn't feel like getting back to it once I had time.

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EVE Online was the only MMO I bothered to play regularly, due in part to the fact that it was one of the very few that actually required you to rub a couple of brain cells together to get the most out of it. It was a rich and rewarding online experience. The depth of the game is staggering. But like most MMOs it's a huge time sink, and as such should be avoided in the long term.

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They all rolled Deathknights in WoW :devil:

They'll be waiting for Darkfall with blind faith that'll be the best MMO EVARS.

(Even though there is no mention of a billing system, no publisher, no prices, no mention of servers, no open beta and it's launched on the 22nd :laugh:)

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I think its pretty blindsided to suggest the game "sucked" outright. Once you left the initial region yeah things went downhill, but the initial instancing and storyline was a great innovation and one I might add that Blizzard themselves has taken this up quite significantly in the expansion outside of regular dungeon instancing.

Graphics were a great improvement and it was nice to move beyond such cartoonish play.

Gore, decapitations, seeing a corpse stumble around burning etc, all novel adult-esque things which were nice to see.

Maturely geared content, twas nice to hear dialogue (where applicable) or see quests with some language more suitable to the environment.

Classes were something different and quite nice, even the healing classes were fun which is a sharp change from a popular complaint of you know who.

At the end of the day I went back to WoW myself largely just because the realm where all my characters were was as unpopulated as all hell. An MMO without ppl is like a single player game you will never get to complete or see all the content for. That being said, I get everyones complaints about it, my point is that I think it had some good qualities which would be nice to see in any MMO of that nature, WoW's king and good on it, but that doesnt mean we should settle for what blizzard doles out and accept that as the be all and end all.

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