King Antonius Posted February 2, 2009 Share Posted February 2, 2009 Basically, got into uni today and we have been given a project to do. 15weeks to program a game. It can be any game we want (Has to be graphical, no text adventures) in any programming language we want. The only problem is i do an I.T course, and only touched some very basic J# two years ago. I have no clue where to start. I was reccomended to use Python, and pygame, but i don't like the look of it. What would you reccomend, that has alot of tutorials and example code available? Cheers. Link to comment Share on other sites More sharing options...
0 84Mark Posted February 3, 2009 Share Posted February 3, 2009 I really would stay away from Flash for this - you're at university learning programming - you should be teaching yourself (well the university should be teaching you) fundamentals. That means getting your hands a little dirty so to speak - so throw away the pretty Flash interface download Java and open up notepad. That is the best way to learn. And just out of interest - what university do you go to? Link to comment Share on other sites More sharing options...
0 coderomega Posted February 3, 2009 Share Posted February 3, 2009 Java for games? you must be joking. If he really is serious then it's c++. An intermediate language would be c# with XNA, but certainly not java. And using a real IDE while he's at it like visual studio. Even for java there are some good free ones. Black and white text are so horrible and inefficient to program on. At the very least Textpad and some add-ons. The reason for me recommanding flash is the time constraint. And just because it's flash doesn't mean he can only make a small game like pong. Flash would be much easier, allowing him to make a much better game that he would with java. or c# Link to comment Share on other sites More sharing options...
0 WelshBluebird Posted February 3, 2009 Share Posted February 3, 2009 if your not comfortable programming, then python is your best bet really. From my (limited) experience, its the easiest to pick up, as its syntax is pretty easy to understand. My first coursework this year (first year Bsc Computer Science) was to make a Connect Four game in python. Got 64% in it, which isn't great, but its still a 2.1 :) (Would have got a better mark if I implemented a pause mechanic and had a proper GUI). Considering I did it over 2 nights (left it till the last minute - not a good idea). Link to comment Share on other sites More sharing options...
0 MillionVoltss Posted February 5, 2009 Share Posted February 5, 2009 How about pong. Link to comment Share on other sites More sharing options...
0 Andre S. Veteran Posted February 5, 2009 Veteran Share Posted February 5, 2009 Pong's not a very interesting game project, even for a beginner... Unless you're more of an artist and will go crazy on the visuals. But for programming skills, Tetris is much more interesting. Then there's Pac-Man, but it's a lot more work. Link to comment Share on other sites More sharing options...
0 HeartsOfWar Posted February 6, 2009 Share Posted February 6, 2009 Personally, I don't think the course is unfair... even IT majors need to learn some basic programming to be able to do vb.script jscript, etc. VB is easy to learn, development is quick, and hides 90% of the grunt work. Checkers, Pong, War, Game of Life, Tic Tac Toe, Hangman, etc... Link to comment Share on other sites More sharing options...
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King Antonius
Basically, got into uni today and we have been given a project to do. 15weeks to program a game.
It can be any game we want (Has to be graphical, no text adventures) in any programming language we want.
The only problem is i do an I.T course, and only touched some very basic J# two years ago. I have no clue where to start.
I was reccomended to use Python, and pygame, but i don't like the look of it.
What would you reccomend, that has alot of tutorials and example code available?
Cheers.
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