Empire: Total War is "Astonishing"


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damm no edit.. just got the demo again tried to put it in windows mode and all i got was a white screen the music was still playing though

you know feck it 3 times tried, 3 times redownloaded, and 3 times it wont run, screw it they aint having my money

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damm no edit.. just got the demo again tried to put it in windows mode and all i got was a white screen the music was still playing though

you know feck it 3 times tried, 3 times redownloaded, and 3 times it wont run, screw it they aint having my money

Damn thats a shame Uni it is a fairly good game, much better than the previous outings I have no idea why it won't work, sorry it didn't help.

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Another game that requires a nuclear reactor to run as it was designed. Never thought that strategy games would come to this but I guess that's called 'progress'.

Thank god for BitTorrent is all I can say.

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Yeah, let them constantly pump out inferior looking games because they have to cater for the masses. At least some developers pamper for those of us who spend money on our PCs. The game is running so smooth and looking brilliantly, the total war games have always impressed me. Also glad they stuck with the proven formula.

Only thing that annoys me with this game is the grand campaign and the addition of several regions you have to scroll through, it's way too confusing and requires way too much attention. Europe was already pushing it in the previous games. Though I'm currently playing the "Road to Independence" campaign which focuses on small parts of America and it's brilliant (Y)

I also had a really close siege match. I was storming a British city in the "Road to Independence" campaign, as usual I don't put too much tactics in my attacks because I focus on masses of troops to overwhelm the enemy. The attack went fine, got over the walls and had a few troops sneak in to the city through an open gate, then everything went downhill. 60% of my units started routing and I knew I was screwed. I knew I had to get that city because my funds were running out and the Brits were hammering me on all fronts, so I needed this army elsewhere.

I stood there with my general and his bodyguards ( 24 Horses in total ), a cannon unit ( 3 cannons ) and two Front Line Infantry units which had sustained severe casualties. All this against tons of infantry on the keep walls and in the courtyard, two cavalry units and the general unit. So one of my Front Line Infantry units were getting shot at in the courtyard, I quickly made them occupy a nearby barrack which makes them close to invincible - I had my cannons hammer down the walls ( Took ages ) which in turn made them crumble and take out quite a few infantry. I ordered my general units to mow down the infantry chasing my routing infantry, I continued to shoot two massive holes in the walls and surrounded his two cavalry units with my general, musket units at the back and the musket unit in the barrack.

Sounds like a pretty normal tactical move but had you played that game you would understand how close it was, everything just worked out so perfectly. This game is beyond brilliant, the tactics, the graphics, the atmosphere and the sounds - Whoa! My best purchase this year, so far. ( Until Armed Assault 2 is released :p )

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I thought it'd be a great game to play until I saw this benchmark. An average of 14.8 FPS with a Core i7 940 is ludicrous. Crysis wasn't even that bad when it came out. I know it's not like that throughout the whole game. If sea battles are this game's "worst case scenario" when it comes to performance, then I'm going to pass. I don't want to be steered away from sea battles simply because I'd get low FPS. To me, it's an integral part of the game. I've always loved RTS games that incorporated naval battles. It made things fun. I guess I'll give the game a try when I buy a new computer... whenever that is.

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I thought it'd be a great game to play until I saw this benchmark. An average of 14.8 FPS with a Core i7 940 is ludicrous. Crysis wasn't even that bad when it came out. I know it's not like that throughout the whole game. If sea battles are this game's "worst case scenario" when it comes to performance, then I'm going to pass. I don't want to be steered away from sea battles simply because I'd get low FPS. To me, it's an integral part of the game. I've always loved RTS games that incorporated naval battles. It made things fun. I guess I'll give the game a try when I buy a new computer... whenever that is.

To be fair I have never experienced an unplayable frame rate and thats with a Q6600, 4GB 800MHz RAM and a 8800GT. However I also haven't zoomed into the thick of the battle and watched individual sailors / soldiers attempting to kill the opponents.

I am guessing that frame rate is with everything on max and zooming into the battle so you can see the white in a soldiers eye.

Best thing you can do is download the demo and try it, first to see if you can run it :p then to see if you enjoy it.

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To be fair I have never experienced an unplayable frame rate and thats with a Q6600, 4GB 800MHz RAM and a 8800GT. However I also haven't zoomed into the thick of the battle and watched individual sailors / soldiers attempting to kill the opponents.

I am guessing that frame rate is with everything on max and zooming into the battle so you can see the white in a soldiers eye.

Best thing you can do is download the demo and try it, first to see if you can run it :p then to see if you enjoy it.

Actually, zooming in tends to improve FPS. However, zooming out is what kills performance. The GPU has to process so much more information.

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I like the game, but I can't get very good FPS out of it with everything up High or Ultra High. I have a Q6600 at stock speed and 4gb of RAM 886mhz or whatever it is, an Nvidia 8800GTS with 640mb of RAM at 1680 x 1280. Dunno, sounds to me like it should be running a bit better than it is. Hopefully they'll patch it and spend more time on the code, but honestly I don't think they care, they've got my money.

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Hopefully they'll patch it and spend more time on the code, but honestly I don't think they care, they've got my money.

Every incarnation of the Total War series appears to recycle and build on the code base, they need to go back to square one and do a full rewrite to the engine to fix the performance flaws. I was trying to play this game on my laptop with 7800GTX Go and don't understand how a game on low settings can look and perform worse than it's predecessor on medium/high settings. The campaign map looks absolutely horrible, almost like full software rendering in use.

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Every incarnation of the Total War series appears to recycle and build on the code base, they need to go back to square one and do a full rewrite to the engine to fix the performance flaws. I was trying to play this game on my laptop with 7800GTX Go and don't understand how a game on low settings can look and perform worse than it's predecessor on medium/high settings. The campaign map looks absolutely horrible, almost like full software rendering in use.

this is an all new engine, the last game medieval was the engine re-hash.

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  • 4 weeks later...

I've been a huge fan of the Total War series since I played the first Medieval demo and I've lost countless hours on Medieval 1 and Rome Total War. When I heard about this game I couldn't wait as its set in a historical time period of interest to me. However I never thought I would be able to play it due to money being tight in the household to buy the game and an upgraded laptop capable of handling it.

Thankfully the laptop breakingin January I got the much needed replacement (no foul play on my part honest) and being sent to A & E last week after nearly being blinded on a dog walk led to a sympathy gift from the Fiancee of Empire Total War.

First impressions the scope of the map was mind boggling (even for someone who has played Total War games before) being more challenging. The way that building management is done is different to the other two Total war games I've played and took a few turns to get used to. The scope of the game is amazing and is far more involving than Rome all of this additions are too numerous to explain as well.

Performance wise I've not been able to play the game with large battles but on my Acer 6935g (Dual core t9400, 4 gig of ram and a Geforce 9600mGT) the game runs along nicely and looks pretty enough. Nothing is set up to max as I'm not obsessed with that level of detail.

Unfortunetly I've come across a bug that crashes the game everytime a particular computer faction takes its turn after I've beaten it in a land battle as the British. Searching the net I'm not the only one to suffer from it. My biggest problem though is trying to make sure I'm up to date with the patches that have been released as this may resolve my problem and let me get back to playing. Is there any way of finding out what version I'm running? There doesn't seem to be a way to force a search for updates and clicking on the update brings up a list of released patches without making it clear if they've been added to my installation.

Any suggestions? Sorry if I've posted in the wrong post but I wanted to reframe from creating an extra post when this post was already here.

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  • 3 weeks later...

Great game, just like the rest in the series, but I still miss the clutter-free campaign map from Medeival: Total War.

Scrrenshot

Since Rome:Total War, the campaign map has got more and more "over-produced", it just looks like a mess now IMHO.

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I've been a huge fan of the Total War series since I played the first Medieval demo and I've lost countless hours on Medieval 1 and Rome Total War. When I heard about this game I couldn't wait as its set in a historical time period of interest to me. However I never thought I would be able to play it due to money being tight in the household to buy the game and an upgraded laptop capable of handling it.

Thankfully the laptop breakingin January I got the much needed replacement (no foul play on my part honest) and being sent to A & E last week after nearly being blinded on a dog walk led to a sympathy gift from the Fiancee of Empire Total War.

First impressions the scope of the map was mind boggling (even for someone who has played Total War games before) being more challenging. The way that building management is done is different to the other two Total war games I've played and took a few turns to get used to. The scope of the game is amazing and is far more involving than Rome all of this additions are too numerous to explain as well.

Performance wise I've not been able to play the game with large battles but on my Acer 6935g (Dual core t9400, 4 gig of ram and a Geforce 9600mGT) the game runs along nicely and looks pretty enough. Nothing is set up to max as I'm not obsessed with that level of detail.

Unfortunetly I've come across a bug that crashes the game everytime a particular computer faction takes its turn after I've beaten it in a land battle as the British. Searching the net I'm not the only one to suffer from it. My biggest problem though is trying to make sure I'm up to date with the patches that have been released as this may resolve my problem and let me get back to playing. Is there any way of finding out what version I'm running? There doesn't seem to be a way to force a search for updates and clicking on the update brings up a list of released patches without making it clear if they've been added to my installation.

Any suggestions? Sorry if I've posted in the wrong post but I wanted to reframe from creating an extra post when this post was already here.

You cna check out this thread here on the official forums. It's a running daily update on the status of bugfixes and patch releases.

There's a patch on it's way today it seems.

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