Konstanov Posted October 7, 2009 Share Posted October 7, 2009 I have a statement, when I was in the Russian Ground Forces (the very same in this game), we never looked at our AK-47s and AN-94s when we were running, we were mainly getting our ass to cover, and the constant shifting of our rucksacks made it feel like we had turned on a vibrating bed at a cheap hotel most of the time. So probably our guns moved a lot, because we were barely gripping our weapons, and just letting the sling do most of the holding in place for us. Link to comment Share on other sites More sharing options...
ramsy66 Posted October 7, 2009 Share Posted October 7, 2009 I have a statement, when I was in the Russian Ground Forces (the very same in this game), we never looked at our AK-47s and AN-94s when we were running, we were mainly getting our ass to cover, and the constant shifting of our rucksacks made it feel like we had turned on a vibrating bed at a cheap hotel most of the time. So probably our guns moved a lot, because we were barely gripping our weapons, and just letting the sling do most of the holding in place for us. This is something I've never seen an FPS portray well. I doubt many soldiers run around holding their guns next to their face. I doubt the gun only appearing when you press whatever button to aim down the sights would be any fun though. Link to comment Share on other sites More sharing options...
Sjokkel Posted October 7, 2009 Share Posted October 7, 2009 Since i liked the first installment and from the reviews i had read I decided to buy this right away. Wishing i didn't at the moment. Another game too much consolified. My neck felt stiff after 5 minutes of playing. What happened to a simple freelook? Cant look around in vehicles while driving or when you are manning a turret? How the hell can one check the battlefield if your vision is more limited then those donkeys they used to have in the coal mines?? Graphics are subpar. I tried it on the PS3 first wich was rather bad. On the PC it looks a lot crisper but the bloom and colouring effects makes you think you've been using bad drugs. There is no leaning around corners? All the soldiers must have stiff necks and spine problems? One good thing is the AI in the game. They tend to advance in position nicely. Tried some MP servers and didn't have too much of a good time. No teamplay required at all on the servers i tried. Game is still young... might need some time. I played it for the past hour now and decited to try some arma 2 the feel the difference. OFP 2 is more of a BF2 game instead of a war sim like arma 2. Might give it a rerun later this evening. Not happy spending 49 euros on this. Link to comment Share on other sites More sharing options...
ramsy66 Posted October 7, 2009 Share Posted October 7, 2009 Cant look around in vehicles while driving or when you are manning a turret? How the hell can one check the battlefield if your vision is more limited then those donkeys they used to have in the coal mines?? Yeah this really got me too. I don't remember the last military game where you couldn't look around while driving. Link to comment Share on other sites More sharing options...
r41n Posted October 7, 2009 Share Posted October 7, 2009 I didn't play this game, but i played OFP alot back in 2001. It seems that some didn't notice that the original Operation Flashpoint and this new Dragon Rising only share the name. OFP was developed by Bohemia Interactive and published by Codemasters, for some reason i don't remember, BI didn't want to use CM as their publisher anymore, but since CM had the rights on the "Operation Flashpoint" name, BI changed their game's name to Armed Assault. What you are playing now is nothing more than the usual desperate tentative to get some money out of a well know game title. If you like OFP and want to play the actual sequel try Armed Assault (1 or 2), both look and feel very similar to OFP, since they are basically nothing more than strongly improved versions of it. Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted October 7, 2009 Veteran Share Posted October 7, 2009 I would give this game as torture to my mortal enemy (if of course I was into torture and also had a mortal enemy LOL). Seriously though I found that much displeasure playing it. Now I fully admit, I have never been one for these more Sim type FPS's, I just do not have the patience, but I tried with this one, I tried. The dumb ******* on my squad were just that, dumb *******, and the AI would just be running around like chickens with their heads cut off (which I actually do imagine might be realistic), but then all of a sudden then would drop to the ground and become perfect shots. I honestly did not make it through the first mission. I will say this, the introduction cut-scene was real, real cool, very Dirt-ish. Link to comment Share on other sites More sharing options...
Richard Hammond Posted October 7, 2009 Share Posted October 7, 2009 ....The list just keeps going, the audio side is also well disappointing. I mean, gun sounds are fairly crisp with a bit of bass but they are so far from the real-life counter-part of the weapon, it's unbelievable! Oh and did I mention they don't have the license, apparently, to use real weapon names? ... C'mon! ........ Er they do? What weapons dont have the real names? The military names for the FN Scar which is the weapon you start with is the MK16 MOD 0 for the SCAR-L and MK17 MOD 0 for the SCAR-H, ive seen M4s and M16s, the chinese guns like the QBZ95 all have the real names? Link to comment Share on other sites More sharing options...
Spookie Posted October 7, 2009 Share Posted October 7, 2009 Utterly bored of this now. It was tolerable when you could do everything as a squad but when you need to micromanage your team to do individual jobs like supressing fire on a AT position while you and a sniper flank it takes so ****ing long the thing you're assigned to protect dies while you're fiddling about trying to select the right person. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted October 7, 2009 Subscriber² Share Posted October 7, 2009 Shame to hear this seems to be quite average, I loved OFP 1. I'll give it a spin anyway. Link to comment Share on other sites More sharing options...
Sethos Posted October 7, 2009 Share Posted October 7, 2009 Shame to hear this seems to be quite average, I loved OFP 1.I'll give it a spin anyway. Again, there's the problem. As you probably very well know, Armed Assault is the true sequel to OFP 1 and that's the route you would go if you wanted more, this is basically just a company trying to squeeze a popular name for some cash. And Richard, I do admit I was wrong, in a late-night moment I just figured the Mk16 Mod 0 etc. would be the usual "Codename" branding used because they didn't have licensing, my bad. Although that doesn't change the fact this game is a pile of rubbish and I recommend everyone to focus on ArmA 2 instead, those who wanted an OFP 1 sequel. And yes, a console version of ArmA 2 is being developed. Link to comment Share on other sites More sharing options...
Lamp0 Posted October 7, 2009 Share Posted October 7, 2009 And yes, a console version of ArmA 2 is being developed. Is that confirmed? Will it really see the light of day... I hope so! Link to comment Share on other sites More sharing options...
Draken Posted October 7, 2009 Share Posted October 7, 2009 I was a soldier for two years, so let's see how bad this is ;) Link to comment Share on other sites More sharing options...
Draken Posted October 7, 2009 Share Posted October 7, 2009 Is that confirmed? Will it really see the light of day... I hope so! yup, Link to comment Share on other sites More sharing options...
Spookie Posted October 7, 2009 Share Posted October 7, 2009 Right on top of my point before your AI can't hit a barn door with a cannon. I end up throwing them at the Chinese as fodder then snipe them from a distance when they go to flank them. Half the time their **** weak attempt as "assault" means I end up having to mop up their incredibly slow ground assault by chucking nades about to hope that the enemy AI flees. Link to comment Share on other sites More sharing options...
Lamp0 Posted October 7, 2009 Share Posted October 7, 2009 yup, I don't really know what that says, it's got 360 icons, it also has a mouse icon. it's most probably an early port attempt, as it was defiantly listed as being developed for consoles. But I wouldn't hold by breath as I haven't seen any official word, but hopefully... Link to comment Share on other sites More sharing options...
Sethos Posted October 7, 2009 Share Posted October 7, 2009 They have said a console version is in the works, it's a bit shaky at the moment but I don't think they have said anything to the contrary yet. As for the above video, the game features full Xbox 360 controller support and the PC with the icons as well, so I'm almost 99% sure that's just the PC version with a 360 controller plugged in. Oh and it's really old footage as well :p Link to comment Share on other sites More sharing options...
toadeater Posted October 8, 2009 Share Posted October 8, 2009 Another game too much consolified. The intricacies of ordering your squad around in singleplayer are almost insurmountable too, with a four-way radial menu that was blatantly designed with console audiences being the only option. It?s so layered with decision trees that in the time it takes you to go through a chain like ?Tactics > Formation > Roe?, ?Unit 3 > Assault > The Building?, ?Unit 4 > Enter the vehicle?, ?Unit 2 > Suppressing fire? then you could have done it all yourself. Operation Flashpoint: Dragon Rising's problem (apart from the laboriously long title) is the fact that it?s trying to entice in two audiences which are just utterly incompatible. At the end of the day, if the question is whether Codemasters can replicate the success of the original Operation Flashpoint without the help of Bohemia Interactive Studios then the answer is simple. No.r is simple. No. http://www.bit-tech.net/gaming/pc/2009/10/...rising-review/4 Link to comment Share on other sites More sharing options...
Sethos Posted October 8, 2009 Share Posted October 8, 2009 Am I the only one who just can't be arsed playing this game? Usually, despite being overly negative about a game, I tend to complete them and give the multiplayer section of the game a bash just to be fair - This is one of the few times where I actually feel like a tiny depression coming on whenever I even think about starting up the game ... I even said in my mini-review I would go through the campaign but I just can't :( Link to comment Share on other sites More sharing options...
Spookie Posted October 8, 2009 Share Posted October 8, 2009 No mate I'm the same. I'm at... day 3? I really could give less of a toss about completing it. It wants me to coordinate an attack on an AT team in 30 seconds and kill 10 people in another 30 before the tanks go rolling in and begin BWWWWWWAHing that they are getting blown up. It might be possible if I could knock out orders on the fly quickly but if I go in to the menus half my team gets put down like animals in a vet. Link to comment Share on other sites More sharing options...
t0mbi Posted October 8, 2009 Share Posted October 8, 2009 So Sethos, is this game even good enough to fill in the time? Or should i avoid this like a trip to Samoa at the moment? Link to comment Share on other sites More sharing options...
Sethos Posted October 8, 2009 Share Posted October 8, 2009 (edited) So Sethos, is this game even good enough to fill in the time? Or should i avoid this like a trip to Samoa at the moment? I think the answer lies within the last 2-3 pages of this thread :laugh: The game is pretty terrible technically and not only that, it's making a mockery of the Operation Flashpoint name which Bohemia Interactive is responsible for. Want a proper military simulator for the PC? Armed Assault II, want a watered down military simulator for a console or the PC? Don't know but this definitely isn't this. Edited October 8, 2009 by Sethos Link to comment Share on other sites More sharing options...
Faks Posted October 8, 2009 Share Posted October 8, 2009 I think the answer lies within the last 2-3 pages of this thread :laugh: The game is pretty terrible technically and not only that, it's making a mockery of the Operation Flashpoint name which Bohemia Interactive is responsible for. Want a proper military simulator for the PC? Armed Assault II, want a watered down military simulator for a console or the PC? Don't know but it definitely isn't this. i agree . game is real failure i was disappointing when i tried it :( Link to comment Share on other sites More sharing options...
Digitalx Posted October 8, 2009 Share Posted October 8, 2009 Sounds like i'll be sticking to BF2 PR mod unfortunately :\ As for A.B.L.N.N.'s post back about having weapons wobble around and stuff while moving.. it's shame that's one of the down falls of convention AR designs. Personally, from my experience under similar situations since had bullpup steyr augs (though usually had c9 full or para which is a b**** to carry with anything anyway but awesome to use :p) which even carrying or dragging gear or people could still sufficiently be operated with a single arm at least even though the tactic was frowned upon by seniors. I guess it's upside of bullpup design since designed primarily for paratroop conditions. Link to comment Share on other sites More sharing options...
Remysaus Posted October 8, 2009 Share Posted October 8, 2009 Ok, at first I was pretty pleased with the game, but after playing it for a few more hours it just got too frustrated, and not in the good way because it's hard, but because it just doesn't work, so many times that I was laying in cover, aligning my gun for a perfect shot while the enemy had no clue I was there only to shoot on the floor for no apparent reason (bad clipping I guess) and there's so many bugs it's not even funny, worst thing I came across was an invincible enemy, even after 8 succesfull headshots he wouldn't go down. Also can't remember how many times I've seen my teammates get stuck somewhere or just froze in the middle of an animation. I'm done with it, shame, had some really high hopes :( Link to comment Share on other sites More sharing options...
hjf288 Posted October 8, 2009 Share Posted October 8, 2009 I was standing at a distance of around 10-15 meters infront of an enemy soldier, he had seen me. He proceeded to do some odd crouching about a meter away from his cover completely exposing himself ... I ran closer while I planted a few shots in him. Yes, the AI on Hardcore will fire off some great shots but it happens so rarely, most of the time the AI is terrible and no, it's not a hyperbole. I managed to walk upto an AT soldier having snuck round the corner and stabbed him 3 times with the combat knife, he pulled out his gun before he died from it! His mate behind him was pointing the launcher at me like he was gonna shoot it so I stabbed him to death as well... his body just disappeared like a vampires :p Link to comment Share on other sites More sharing options...
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