Microsoft Surveys NXE Avatar Changes, Including Wearable Achievements


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The addition of the Rare-designed Avatars in the New Xbox Experience hasn't amounted to much beyond an increasingly expanding virtual wardrobe. But Microsoft may have grander plans for the little guys.

While there are a handful of games that already support Avatars in-game?Scene It? Box Office Smash, Uno, etc.?as far as games are concerned, they're just scenery. That may change, as Microsoft is surveying gamers on what they'd like to see added to the Xbox 360's Avatars.

One of the more interesting possibilities include "special avatar gear" that can be earned in a fashion similar to Achievements. Microsoft has hinted at this possibility before, but it's at the top of the list of changes being surveyed. Also noteworthy are Avatars that are auto generated to look like their owners, presumably via the Xbox Live Vision Camera, and a set of "family" Avatars, including kids or pets.

The full list of survey questions regarding Avatar changes looks like this.

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I might poo-poo or shrug at the majority of those potential changes?no, I don't want to buy Avatar accessories, thank you?but the option of game-specific visual changes certainly sounds neat, as does the "virtual social setting" where Avatars can hang. Clearly someone's a little jealous of the runaway success of PlayStation Home, the ideal platform on which to virtually chill.

Now if I can just get my Twitter feed to affect the mood of my Xbox Avatar and then have that show up on my Facebook page, well, I'll be all set.

Thanks, Heape!

Source: http://kotaku.com/5229906/microsoft-survey...le-achievements

E3 will be interesting, incomin:pXome? :p

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Clearly someone's a little jealous of the runaway success of PlayStation Home, the ideal platform on which to virtually chill.

Being run away the keywords here.

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Being run away the keywords here.

MS like to make money.

Sony Playstation Home has been out for less than a month but already over 3.5 million people have downloaded it. Sony also reports that this free to play game has made them over one million dollars in micro transactions from the sale of furniture, clothing accessories, and other items in the game. These virtual goods sell for anywhere from $0.49 to $4.99.

Home/micro-transactions make money, undisputed success there.

Good business decision for MS to make some sort of virtual environment for avatars, yes, regardless of what all you guys want to argue till your face is blue. Console install bases are made up of lots of demographics, enough people like social networking to make it a viable option to exploit.

They'll make far more money off transactions if avatars can be used for things, like social networking/in-game representations, as opposed to just paying to put clothing on a static character on your dashboard.

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Being run away the keywords here.

LOL i totally agree home is a bit :rolleyes:

but there are alot of good ideas here..if i get a hard acheivement and it rewards me with clothing, it would be rewarding for me for sure

i wanna be able to play more games as my avatar!, as it looks exactly like me and my mates avatars looks like him and when ever we play scene it:BOS we can't help but laugh when our lookalikes are sitting on that couch the exact same way we are lol

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Clearly someone's a little jealous of the runaway success of PlayStation Home, the ideal platform on which to virtually chill.

That almost had me in tears, good one.

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I thought they would have done the wearable achivements thing already. Like when the NXE came out there was rumours about it. Where if youd unlocked 'seriously..' youd get the COG suit etc.

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I wouldn't mind seeing if anything develops from this, I played home for the first time 2 weeks ago and just found it, well, boring.

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