Infinity Ward: CoD4 cheat days are numbered


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Infinity Ward: CoD4 cheat days are numbered

Wednesday 29-Apr-2009 10:30 AM Cheat-killing patch incoming

Infinity Wards is preparing to release a patch for Call of Duty 4 on 360 that aims to eliminate cheaters - presumably in the multiplayer mode.

Infinity Ward's community man Robert Bowling revealed: "A patch is in the works to eliminate the cheaters in COD4 on Xbox360," adding that the patch was currently going through certification.

The Twitter post, for obvious reasons, didn't detail exactly what's being fixed, Bowling only saying: "Cheaters days are numbered."

It's only taken them a year and half then...

Source: CVG

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It's probably for that "cheat" where the MP matches are either super slow or ultra high-speed fast.

It happened in WaW too. Except, suprisingly, it was patched already by Treyarch. Bringing Treyarch's post-release patches to, I think, 6? :laugh:

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Good news, picked up CoD4 again the other week to play, so many games were laggy as hell, wasn't sure if it was just the game being annoying as my connection was fine itself :/

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It's probably for that "cheat" where the MP matches are either super slow or ultra high-speed fast.

It happened in WaW too. Except, suprisingly, it was patched already by Treyarch. Bringing Treyarch's post-release patches to, I think, 6? :laugh:

I have had about three games where it was superspeed and I had a lot of fun. A random team I had almost beat a team that had the superspeed hack going.

Yeah, I believe one of issues this patch will focus on is rapid fire controllers.

What is the big issue with modded controllers? Any gun that already is automatic, it makes little or not difference. The only guns where you actually notice it are the pistols (which look horribly accurate), snipers (again, another joke) and the G3/M14 when they are superspeed.

I just laugh because it is so funny to destroy teams using modded controllers because they think they have some advantage.

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It's not the lag, it's the proliferation of 7 year olds with modded G3s running around... :(

Which situation have you seen them used in: close range or long range? I just don't see how it would be effective long range and if close range has to be just as bad, no control over the shots.

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Believe me, a modded controller with rapid fire can do wonders if you practice with it, it's really above and beyond cheating. It's not as bad in Call of Duty as other games like Rainbow Six: Vegas for an example, where you could switch to single-fire yet fire at automatic rates without any recoil.

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Stepto (xbox live policy guy) did a section on majornelsons podcast not so long ago saying they have no way of properly differentiating between a a modded controller and a human thus cant really ban them.

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