LOC Veteran Posted July 29, 2009 Veteran Share Posted July 29, 2009 ======================== There is Only War Release Notes 1.5.0 ======================== World Builder ? Added the World Builder how-to guide to the root directory ? Fixed a bug where adding a horizon-mesh would cause World Builder to crasObserver Feature ? Pressing ESC now gets rid of the observer/replay attention arrow. If a unit is selected and an arrow is present, pressing ESC deselects the units. Pressing it again removes the arrow ? Selecting the HQ displays the player?s current tecBalance ChangeshaTyranid Balance Changeshanges ? The Ravener Alpha?s Hardened Carapace grants 100 health ? Both Carnifexes cannot be repaired ? Sporemine durability vs. small arms increased from 60 to 150 hp ? Screamer Killer Venom Cannon damage increased to 75 from 55 and removes the Spore Cysts ability ? Tier 2 Carnifex damage increased from 200 to 250 ? Zoanthrope damage increased from 70 to 80, energy cost reduction on Focus Blast from 80 to 65 ? Termagant damage increase on Toxin Sacs upgrade from 1.2 to 1.35 ? Tyranid Warriors? hitpoints increased from 320 to 360, Barbed Strangler damage decreased to 45 from 60 ? Hive Tyrant?s Venom CannonOrk Balance Changesto 55 Ork Balance Changes ? Slugga Nob damage reduced to 85, Nob Squad Choppa damage increased to 100 ? The Kommando knife no longer refunds energy and resets cooldown after killing a target ? Warboss? big stomp radius UI was changed to 10 m ? Warboss? Kustom Shoota can now fire on the move ? Warboss? Angry Bits health regeneration lowered from 1.5 to 1, cooldown from 15 seconds to 30 ? Tankbusta population cost lowered 4 to 3 ? Slugga Nob Leader damage lowered (due to accidental buff) ? Warboss Stomp damage lowered 40 to 30 ? Kommando Nob Leader?s hammer damSpace Marine Balance Changesa damage increased to 25 Space Marine Balance Changes ? Scouts can now repair while using a sniper rifle ? Set the Apothecary?s Rapid Fire ability to no longer knockback retreating units ? Force Commander with Terminator Armor now has a Cleansing Flame ability on his heavy flamer (costs 50 energy) ? Purification Rights damage decreased from 30 to 15 ? Relay Beacon health regeneration rate decreased .4 to .15 ? Force Commander?s hitpoints increased from 720 to 820 ? Tactical Marine bolter damage decreased to 25 ? Tactical marine melee damage rEldar Balance Changesrification rites no longer affects retreating units Eldar Balance Changes ? Spiritual rites radius UI was changed to 15m ? The Fire Prism?s explosive shot no longer affects retreating units ? Warpspider squad member hitpoints slightly reduced from 200 to 160, Exarchs from 240 to 200 ? Fire Prism?s Focus Beam cooldown reduced from 4.5 to 3 seconds ? Debuff removed from Immolator ? Warp SpiGeneral Balance Changess are moved to tier 1 ? Banshee?s damage increased to 35 from 33 General Balance Changes ? Zeal/Biomass/Psychic Might/Waaagh! amount from killing/losing units increased by 20% ? Piercing damage modifier vs. Heavy armor decreased to 67% ? Turret damage at long range increased from .15 to .3 ? Turrets inflict increased supression, have a minimum range of 2 m, armor type changed to be more vulnerable from small arms fire .01 to .2 ? Suppression weapons received the following changes: ? Setup and teardown times reduced by 1 second respectively ? 0.2 to 0.3 at long Bug Fixes1.25Tyranid Bug Fixesto 2.75 at short range ? Suppression damage increased from 300 to 400 Bug Fixes Tyranid Bug Fixes ? Fixed a bug where Bioplasma would not fire if targeted units ran ouOrk Bug Fixesht ? Fixed the broken image on the Ravener Alpha?s ?exit tunnel? ?cancel construction? ability Ork Bug Fixes ? Shoota Boyz Aiming? Wotz Dat? tool tip no longer mentions immobilitSpace Marine Bug Fixestions Meaner an? Greener instead of Nob Kit ? Kommando squad tool tip no loEldar Bug Fixes Kit Space Marine Bug Fixes ? The Dreadnought?s auto cannon ability previews its energy cost properly Eldar Bug Fixes ? The Farseer?s Ghosthelm tool tip no longer mentions damage to self, mentions suppression UI Bugser?s Mindwar tool tip mentions suppression ? Warpspider Exarch powerblades tool tip mentions they are effective against infantry UI Bugs ? AdPerformance Bugsor observers in the multiplayer games list ? Fixed a bug causing player loading bars to be cut off in 1280?1024 resolutions Performance Bugs ? Fixed a bugGameplay Bugsrs with high-end machines to set their graphics settings to ?Ultra? ? Fixed a fatal scar error involving Anti Armor in the campaign Gameplay Bugs ? Fixed an exploit where repeatedly setting up and tearing down the Ranger?s sniper rifle would increase the unit?s firing rate ? Fixed a bug involving melee units targeting retreating units ? Stabilized randomness of units using special attacks ? Fixed an exploit where playMap Fixesnits at the HQ retreat ?towards? a relay beacon in the field ? Fixed a bug where clicking on a hero?s portrait Post-game bugsle abilities unusable Map Fixes ? Fixed an exploit in (6p) Ruins of Argus where players could build structures and move units in an impassible area Post-game bugs ? Fixed a bug where incorrect trueskill Networking Improvementsg a player?s statistics screen in the post-game ? Fixed a crash that occurred when viewing another player?s statistics during a game-starting countdown Networking Improvements ? Fixed a networking bug that caused users to lag and disconnect due to a proxy communication problem Release Notes The patch will offically be released tomorrow 7/30 at 11:00 AM PST (2:00 PM EST, 19:00 GMT) Link to comment Share on other sites More sharing options...
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