Comic Book Guy Posted July 30, 2009 Share Posted July 30, 2009 Warhammer Online: Age of Reckoning will be coming to the Mac this Fall. The Mac version of the game is currently in beta and current subscribers can give it a spin right now. In addition, new users are able to download a 10 day Mac trial, as well. The versions will not be separate, so both PC and Mac gamers will be able to play with each other on the same servers. Minimum System Requirements o Mac OS X 10.5.3 Leopard or higher o Intel Core Duo Processor o 2 Gigabyte RAM o ATI X1600 or NVidia 7300 GT with 128 MB of Video RAM o At least 15 GB of hard drive space for installation. o This game will not run on PowerPC (G3/G4/G5) based Mac systems (PowerMac). o Supported Video Cards o ATI Radeon(TM) series o X1600, X1900, HD 2400, HD 2600, 3870 o NVIDIA GeForce series o 7300, 7600, 8600, 8800 o This game will not run on the GMA 950 class of integrated video cards. Get additional information, as well as the beta download link here. Link to comment Share on other sites More sharing options...
SMELTN Posted July 30, 2009 Share Posted July 30, 2009 LMAO a little late now isnt it? Link to comment Share on other sites More sharing options...
ahhell Posted July 30, 2009 Share Posted July 30, 2009 Are they going to improve the game so it doesn't suck chode? WAR is dead. Link to comment Share on other sites More sharing options...
Mega Goatlord Posted July 30, 2009 Share Posted July 30, 2009 LMAO a little late now isnt it? Why? By all sources, the game pop has stabilized. If you remove the 500-pound gorilla that is WoW, by most standards, the game is successful for the MMO genre. There will never be another WoW. It was the right thing at the right time, but by no means a standard by which other MMOs should be judged, because it's unrealistic to try to do so. Link to comment Share on other sites More sharing options...
trag3dy Posted July 30, 2009 Share Posted July 30, 2009 The only reason it has "stabilized" is because they just merged servers again not to long ago, which if they had done several months ago they would have kept a lot more players, me included. Shortly people will get bored of the uninteresting rvr endgame again that is full of crowd control and and aoe still and leave. The game is on it's last legs. Link to comment Share on other sites More sharing options...
SMELTN Posted July 30, 2009 Share Posted July 30, 2009 The only reason it has "stabilized" is because they just merged servers again not to long ago, which if they had done several months ago they would have kept a lot more players, me included. Shortly people will get bored of the uninteresting rvr endgame again that is full of crowd control and and aoe still and leave. The game is on it's last legs. Exactly. Link to comment Share on other sites More sharing options...
Spookie Posted July 30, 2009 Share Posted July 30, 2009 Why? By all sources, the game pop has stabilized. If you remove the 500-pound gorilla that is WoW, by most standards, the game is successful for the MMO genre. There will never be another WoW. It was the right thing at the right time, but by no means a standard by which other MMOs should be judged, because it's unrealistic to try to do so. Even by usual reserved standards it's on life support. Subs are apparently around the 150-200k mark. The new 'expansion' has killed what RvR was left according to the fans and there was a protest not a couple of weeks ago on the EU realms about the bad support and class balance. Link to comment Share on other sites More sharing options...
ahhell Posted July 30, 2009 Share Posted July 30, 2009 Even Age of Conan has more subscribers. Link to comment Share on other sites More sharing options...
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