Whats up with 360 games and screen tear?


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I bought Bionic Commando Re-Armed, TMNT 2 Re-Shelled and they both suffer from screen tearing. Also Noticed GOW doing the same thing but I figured it was just a glitchy first-gen game. Are developers just so lazy these days they won't even activate Vsync?

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I bought Bionic Commando Re-Armed, TMNT 2 Re-Shelled and they both suffer from screen tearing. Also Noticed GOW doing the same thing but I figured it was just a glitchy first-gen game. Are developers just so lazy these days they won't even activate Vsync?

Are you running on a 1080p TV?

Some games don't like the 360 upscaling them to 1080p and will produce screen tearing, turn your 360 dashboard to 720p and try the game again.

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Are you running on a 1080p TV?

Some games don't like the 360 upscaling them to 1080p and will produce screen tearing, turn your 360 dashboard to 720p and try the game again.

My TV only does 1080i (older samsung CRT) but I did try that when I got BC and it made no difference at all. This is a rather stupid problem to have with modern games :(

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That's something I've always noticed, but it never bothered me. I also noticed it during that boss scene in MGS2 on the roof of the Big Shell. I guess it's a common thing. I doubt it has to do with the developers' laziness as much as it has to do with the horsepower of the console.

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Is it just the single tear or are you getting multiple tears, or a single tear with the area outside the tear getting blurred out? If its just the single tear then its just the game not using V-sync, I've noticed tears on a lot of games, of the retail games I've played I would say more didn't use V-Sync than did. With how competitive the graphics race is its easy for them to make the trade off since I've never seen an Xbox 360 review where they slammed a game for having V-Sync off. If you are seeing multiple tears or the areas outside the tear are blurred then its probably an indication that your console is going bad.

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it's a console not a computer game, v-syn is always on, or should be, there's no manual tweaking of settings.

Is it just the single tear or are you getting multiple tears, or a single tear with the area outside the tear getting blurred out? If its just the single tear then its just the game not using V-sync, I've noticed tears on a lot of games, of the retail games I've played I would say more didn't use V-Sync than did. With how competitive the graphics race is its easy for them to make the trade off since I've never seen an Xbox 360 review where they slammed a game for having V-Sync off. If you are seeing multiple tears or the areas outside the tear are blurred then its probably an indication that your console is going bad.

Actually I've seen several reviews, or rather previews complaining about tearing. Usually it's mostly fixed by the final code when they enable v-sync or stabilize the framerate. there was at least one notable exception that had terrible beta tearing, and while better still had pretty bad tearing in final. don't quite recall what game it was though

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The console is a jasper unit barely a month old and I noticed the tearing with an older borrowed unit before I got my own. There are no user settings to enable vsync obviosly so this is either the work of a lazy Dev or there is something fundamentally wrong with the 360 design itself. Since some games have it and some don't I'm inclined to believe is caused by **** poor developers that think stuff like this doesn't get noticed. Neither TMNT 2 or BC push the envelope graphics wise so these aren't cases where they chose to disable vsync in order to keep the framerate up.

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The console is a jasper unit barely a month old and I noticed the tearing with an older borrowed unit before I got my own. There are no user settings to enable vsync obviosly so this is either the work of a lazy Dev or there is something fundamentally wrong with the 360 design itself. Since some games have it and some don't I'm inclined to believe is caused by **** poor developers that think stuff like this doesn't get noticed. Neither TMNT 2 or BC push the envelope graphics wise so these aren't cases where they chose to disable vsync in order to keep the framerate up.

Some games do have tearing on their end, but others it is to do with upscaling. The 360 upscales itself, not the game, therefore issues can sometimes arise. Resident Evil 5 in 1080p was awful for me, just switch down to 720p (it's 720p native anyway) for playing and if it fixes your game, there you go!

If you have a good 1080p TV you won't notice a difference, your TV's upscaler will probably do the same if not a better job than the 360 anyway, unless you have a really cheap 1080p set.

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as said by someone above, this is probably a compromise to max performance. V sync takes horsepower and with consoles every ounce of power is needed. some games it's really apparent, others don't have it at all, guess it's up to the developers.

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as said by someone above, this is probably a compromise to max performance. V sync takes horsepower and with consoles every ounce of power is needed. some games it's really apparent, others don't have it at all, guess it's up to the developers.

I can see the need for it in some cases however, its clear in the two XBL games I mentioned that neither of those tax the 360 hardware.

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sorry, but which games are these again? Arcade titles would be pushing it, i guess it's either lazy developers or indeed upscaling issues.

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does your TV have one of those frame interpolation modes, its usually used to smooth out the 24fps or 30fps movies, maybe it can help with making the screen tearing abit less noticable?

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could it also be a screen response time issue? if the display is older than 5 years, you might want to consider that. Seem to recall you said the screen was quite new, though.

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@ neoadorable: TMNT 2 RS and BC Re-Armed both XBL arcade titles. The TV is a Samsung CRT widescreen with a max output of 1080i. Its about 3yrs old.

@ carmatic: Looked through the TV options and nothing like that found.

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did load up BC: Rearmed and didn't notice any tearing or shearing, played about 10 minutes into the first region.

you must be lucky because there are other cases on the net regarding the tearing and I've verified it on 2 different machines.

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they're not all the same, that's true. can't say much more beyond, some games it's bad, some there's nothing. Dark Sector is one title i recall having this problem, as do the Rainbow Six games. but strangely sometimes they do it, sometimes they don't. i've learned to live with it.

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