anyone not like the farcry 2


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I thought it was pretty cool when I first played it, but now the excitement has gone. I miss the tropical beeches, the annoying monsters and the jungles. I now see Crysis as the new FarCry, as it's the closest thing we have for now.

Sure the engine for FC2 is very good looking, but it just looks bland and dull, plus I found the game play a bit repetitive. Why Crytek didn't have control over it pees me off a bit.

I'm disappointed that the next game will still be in Africa. I say bring back Jack!!! I miss the red shirt.... FC2 shouldn't be classed as a sequel. Ubisoft got a black mark from me for changing something cool into something not so cool.

I mean we got the awesome pc game first and then xbox game which was great, then came the expansion which was pretty damn good, then came the 360 port with slightly better visuals and not much else, and then the Wii game (got bad reviews, but at least it was FarCry).

I suppose Ubisoft own the rights now? and all we can expect from Crytek is more Crysis games? (not that is a bad thing).

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I thought it was a really good game but was still hugely disappointed, because this game has HUGE potential, but they ruined it with incredibly annoying long drives to missions, and insta-respawning guard posts, everyone attacks you no matter what, random jeeps chasing you all the time, really repetitive side missions (looking at you gun shop).

Now I think anyone calling the visuals 'bland' is either playing on low settings or is blind, the environment was incredibly immersive and a very realistic portrait of an African country. The graphics were nearly crysis level (actually better IMO because I was able to use 4xAA, 16xAF and vsync, in crysis I had to use no aa and had lots of tearing ruining a lot of the realism; although of course cyrsis at those same settings would look better)

I loved how your character actually opens doors, pulls out the map ect.. all nice details making it very realistic. Overall I found the gameplay and missions fun besides the goddamn checkpoints everywhere.

I think I was most disappointed at the destructibility, if anyone remembers the early gameplay demo the guy was constantly saying "Almost Everything in the game is destructible" like a broken record, but its destructible-ness pales in comparison to crysis, only certain buildings can be destroyed, certain trees/fences ect.. I have ran into plenty of concrete hay bales and fences in this game and they definitely did not deliver what was promised, although the propagating fire is really cool.

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The only thing I didn't like was driving nice and peacefully when a jeep comes flying at you at like 100mph shooting by the time they get round the corner like they have super-mega-xray-vision :|

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I liked FC2 but the repetitive got to me after awhile. It was one of the few games that I used to put my alienware system through the paces and was very pleased with the graphics, etc. The game was maybe a little too big.

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plus I found the game play a bit repetitive.

A bit ?

The game is made of crap.I finished it,but it's a bad game... they could use FC2 as the definition of repetitive games.

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The only thing I didn't like was driving nice and peacefully when a jeep comes flying at you at like 100mph shooting by the time they get round the corner like they have super-mega-xray-vision :|

This really ****es me off! So much infact that I usually just walk and swim in the cover of bushes and trees to avoid guard posts etc.

This game had me in awe at the start, in a state of meh after a few weeks and in complete boredom now...

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Yeah I was another who was let down :( As soon as I played and realised they hadn't fixed the over-reactive AI that can see you from miles away or through all types of cover I was put off.

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I thought it was a really good game but was still hugely disappointed, because this game has HUGE potential, but they ruined it with incredibly annoying long drives to missions, and insta-respawning guard posts, everyone attacks you no matter what, random jeeps chasing you all the time, really repetitive side missions (looking at you gun shop).

Now I think anyone calling the visuals 'bland' is either playing on low settings or is blind, the environment was incredibly immersive and a very realistic portrait of an African country. The graphics were nearly crysis level (actually better IMO because I was able to use 4xAA, 16xAF and vsync, in crysis I had to use no aa and had lots of tearing ruining a lot of the realism; although of course cyrsis at those same settings would look better)

I loved how your character actually opens doors, pulls out the map ect.. all nice details making it very realistic. Overall I found the gameplay and missions fun besides the goddamn checkpoints everywhere.

I think I was most disappointed at the destructibility, if anyone remembers the early gameplay demo the guy was constantly saying "Almost Everything in the game is destructible" like a broken record, but its destructible-ness pales in comparison to crysis, only certain buildings can be destroyed, certain trees/fences ect.. I have ran into plenty of concrete hay bales and fences in this game and they definitely did not deliver what was promised, although the propagating fire is really cool.

don't agree with visuals being better than crysis, I ran it on high. When I say it looked dull, I meant compared to farcry & crysis. Granted the African setting is meant be those dark colors. Still no way are the visuals on par with the visuals of crysis. There is much more realism in crysis, texture wise. I hated the weapons too as well as their sounds. Multi player wasn't that great either.

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What annoyed me the most was that i couldnt even drive 100 metres before another truck full of aggresive people jumped out... :hump:

Nobody said you have to drive on the roads. This is what they patrol.

Besides, 95% of the diamonds are off the beaten track.

But, yes...the game is very repetitive. And the magical reappearance of guards is annoying.

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I was very excited to play this game. Great visuals and immersive environment (on hand GPS, map, etc.) pulled me in. However, by the third hour into the game, I realized that all the missions were going to be the same and there was almost no storyline to speak of so I proceeded to uninstall it.

All in all, it was a complete waste of time.

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I was very excited to play this game. Great visuals and immersive environment (on hand GPS, map, etc.) pulled me in. However, by the third hour into the game, I realized that all the missions were going to be the same and there was almost no storyline to speak of so I proceeded to uninstall it.

All in all, it was a complete waste of time.

exactly...the game is nothing more than a tech demo of the new engine.

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It's a situation like the FEAR 2/Project Origin issue. The title remained with the publisher and the developer decided to continue the series under a different name (although in the case of Project Origin, the publisher basically went out of business so Monolith got their series back).

Ubisoft owns the name Far Cry, and Far Cry 2 uses a totally different engine and was developed by a totally different team.

Similarly, EA owns the title Medal of Honor, and the developers more or less all quit their former studio (2015), formed their own studio (Infinity Ward) and made the rival franchise Call of Duty when EA took the development of that series away from 2015.

With how Activision is treating that franchise, I'm kind of expecting the guys at Infinity Ward to jump ship again soon.

Harmonix developed Guitar Hero for publisher Red Octane, Red Octane was bought by Activision and they moved development to a new team, so Harmonix got financing from MTV and brought out Rock Band instead.

Happens frequently.

Personally I really like Far Cry 2. However, I felt like I was doing great and accomplishing a lot, and then they dumped me in a whole new section of the country which I was not thrilled about, so I stopped playing in the middle basically. I would have been satisfied if the game had ended there. I'll probably go back to it eventually, I guess.

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It's a situation like the FEAR 2/Project Origin issue. The title remained with the publisher and the developer decided to continue the series under a different name (although in the case of Project Origin, the publisher basically went out of business so Monolith got their series back).

Ubisoft owns the name Far Cry, and Far Cry 2 uses a totally different engine and was developed by a totally different team.

Similarly, EA owns the title Medal of Honor, and the developers more or less all quit their former studio (2015), formed their own studio (Infinity Ward) and made the rival franchise Call of Duty when EA took the development of that series away from 2015.

With how Activision is treating that franchise, I'm kind of expecting the guys at Infinity Ward to jump ship again soon.

Harmonix developed Guitar Hero for publisher Red Octane, Red Octane was bought by Activision and they moved development to a new team, so Harmonix got financing from MTV and brought out Rock Band instead.

Happens frequently.

Personally I really like Far Cry 2. However, I felt like I was doing great and accomplishing a lot, and then they dumped me in a whole new section of the country which I was not thrilled about, so I stopped playing in the middle basically. I would have been satisfied if the game had ended there. I'll probably go back to it eventually, I guess.

That really ****ed me off as well. I thought it was a really cool aspect of the game how you started seeing respect and fear as your rep grew and then, BAM! you're a nobody again.

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They pretty much were. Plus the driving all over the countryside took forever (even after using a bus).

Plus the fact - Farcry 2? That tells me it's a sequel to Farcry. (It's not)

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I thought the SP was "ok". Multiplayer on the 360 is awesome though due to the included map editor. I know for PC that's no big deal, but to have it on 360 is AWESOME. Buggy races FTW!!!

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first 20 minutes of the game was ok, actually liked it. but after the initial 20 minutes it was constant copy and paste.

drive here, then there, constant respawning enemies in every checkpoint, really bad game mechanics

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yeah I got it for christmas '08 and I was really excited to play it. I played it for a good 20 hours or so but the whole time I looked across the room and glanced at my brother playing Fallout 3 so I just decided to try it out and I got completely hooked on it.

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Far Cry is within by Top 10 FPS's of all time.

Far Cry 2 is not even in my Top 500.

So yeah, I was hugely disappointed. I actually felt it had some promise too, it was not awful, but the horrible implementation of an "open world" was why I was let down. It was a drag driving down the same dirt road to fight the same jeep I had just taken out the last time I drove down the road 3 minutes ago, so that whole aspect of things just made me not even continue on.

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If anyone is ever up for some MP on 360, hit me up. The buggy races are hysterical as well as some other really funny map types like the random falling ones. LOVE that they included a map editor on 360. I wish more games would do this, but then they couldn't nickle and dime you for more maps so I don't see many others doing this.

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I was very excited to play this game. Great visuals and immersive environment (on hand GPS, map, etc.) pulled me in. However, by the third hour into the game, I realized that all the missions were going to be the same and there was almost no storyline to speak of so I proceeded to uninstall it.

All in all, it was a complete waste of time.

Agree

I got to something like 17% and just got bored with it.

I dont like the desert, and prefer the island mountain thing.

Granted they risked it to go with the desert thing but in this case it didnt pull off.

Otherwise, we probably would be saying something like 'Far Cry 2 sucked, as was like Crysis and the first FC in a island.' if it was done on a island.

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A bit ?

The game is made of crap.I finished it,but it's a bad game... they could use FC2 as the definition of repetitive games.

It's always easy to spot the guys who are to young to have played the good old games on NES and SNES or even older consoles in topics like these.

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How to tell (most of the time) if a game sequel is going to suck:

1. The publisher buys or extorts the rights from the dev team and hires someone else to do the sequel.

2. The most of the original team members who created the game go onto other jobs so the publisher hires a bunch of talentless office drones (poached straight out of college or IT work by headhunters) as obedient replacements who will obey the publisher's every inept idea for the franchise. E.g. Raven, Lucasarts.

3. The independent developer is bought by one of the big evil publishers. All the innovation and coolness is sucked out of the formerly PC-centric franchise to make it more "mainstream" so borderline-retarded console players are able to grasp the dumbed down gameplay and controls.

So guess what else is going to suck? Bioshock 2.

Btw, I didn't bother playing Far Cry 2. Played Crysis though. It was great up until the alien stuff.

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