DrunknMunky Veteran Posted August 17, 2009 Veteran Share Posted August 17, 2009 By Jonathan Cullen Karl Hilton, head of Crytek UK - that?s Free Radical, or what was Free Rad, to you and me - has said in an interview that they are working on some ?exciting? new concepts right now at the studio. ?Going forward, we?ve always made it very clear that we want to build original games and we?re going to do that, and we are concepting some of that up at the moment,? said Hilton. ?It?s early days, but there?s some really exciting stuff that we?re concepting. When we?re ready we?ll talk to publishers, and hopefully publishers will like it, and we?ll own and produce those games in our own studio.? Although they aren?t quite ruling out the possibility of Timesplitters 4. But he does insist that if TS4 were to happen, it would be down to the demands of the market. ?Like with all businesses, content is dictated by the desires of the market. These days the mass-market shooters tend to be aimed at the hyper-realistic stuff. If developers had free reign with the CryEngine, they would easily be able to produce really bizarre, wacky wonderful stuff.? More at MCV http://www.vg247.com/2009/08/17/crytek-uk-...-a-possibility/ Link to comment Share on other sites More sharing options...
ViperAFK Posted August 21, 2009 Share Posted August 21, 2009 I miss timesplitters so much Link to comment Share on other sites More sharing options...
Miuku. Posted August 21, 2009 Share Posted August 21, 2009 Clearly hyper-realistic. Wolfenstein is clearly a documentary about world war 2. Link to comment Share on other sites More sharing options...
Dead_Monkey Posted August 21, 2009 Share Posted August 21, 2009 Was Timesplitters ever a commercial success? I can't remember thinking about it since it came out for PS2 pretty much head to head with Halo (as I recall events). Link to comment Share on other sites More sharing options...
-KJ Posted August 21, 2009 Share Posted August 21, 2009 I had so much fun playing TimeSplitters. All the wacky characters, modes, etc... this game had so much variety! I especially enjoyed the haunted mansion level, anyone remember that? Ever since I've always been wanting a game like that (fast paced FPS horror) and then L4D came. :D Link to comment Share on other sites More sharing options...
ViperAFK Posted August 21, 2009 Share Posted August 21, 2009 I'm not sure how commercially successful it was but the timesplitters games always got great reviews. These games were the best co-op/split screen games ever. Link to comment Share on other sites More sharing options...
LingeringSoul Posted August 22, 2009 Share Posted August 22, 2009 Back when TimeSplitters 2 came out, it had a lot going for it (in my circles, anyways), since it was one of the only PS2 FPS games that had four player split screen. Sure, you needed a MultiTap (lol) to play with four players, but once you got it going, it was great. TS2 (or even TS:Future Perfect) was not groundbreaking by any stretch of the imagination, but it was just a solid PS2 FPS game. My buddies and I poured countless hours into that game. I think we all pretty much memorized the Mexican Mission and Ice Station levels. If another TimeSplitters game came out, it would have a much harder time achieving commercial success, just because there are so many more FPS games out there to compete with, regardless of which platform you're talking about. With that said, I do have to call this guy out on his "hyper-realistic" comment. Call of Duty 4, Vegas 2, and even GRAW are not "hyper-realistic" by anyone's measure. If anything, the amount of realism in our games is receding. But I digress... Link to comment Share on other sites More sharing options...
Guyro Posted August 23, 2009 Share Posted August 23, 2009 Mexican Mission was sooooo much fun, i was able to fire the plasma grenade, secondary of the plasma rifle from the back of the outside through the bell tower hole to kill people up top sometime last year i saw a teaser picture that had a halo monkey, i cant really remember i prefered ts2 to ts3 Link to comment Share on other sites More sharing options...
The Teej Posted August 23, 2009 Share Posted August 23, 2009 With that said, I do have to call this guy out on his "hyper-realistic" comment. Call of Duty 4, Vegas 2, and even GRAW are not "hyper-realistic" by anyone's measure. If anything, the amount of realism in our games is receding. But I digress... Actually, I think it's exactly the same amount of realism, it's because the graphic fidelity has jumped incredibly, you start to notice the flaws compared to real life when you wouldn't have ever done this in the PS2 era because the differences were too large. Link to comment Share on other sites More sharing options...
Guyro Posted August 25, 2009 Share Posted August 25, 2009 was it possible on ts2 and ts3 to do those awesome combat rolls that the computer could do? Link to comment Share on other sites More sharing options...
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