Basically, I was wondering if it was possible to code in C++ using Visual Studio 2005, but without any sort of .NET dependencies. I'm a game programmer, I always start off my games using the Win32 Console App and pretty much never use .NET's additional features and have been taught to use the standard features of C++ as well as the STL, and that's pretty much what I use (well, I use other things, but my point is I don't use .NET). Of course, I've always been taught using VS and feel pretty comfortable in it, and don't necessarily fancy changing any time soon (although I am exploring GCC and other compilers).
My question is if I don't ever use .NET features, will my compiled application still require .NET due to some automatic settings made when using the VS Wizard, and if so, how do I change these?
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The Teej
Hey guys.
Basically, I was wondering if it was possible to code in C++ using Visual Studio 2005, but without any sort of .NET dependencies. I'm a game programmer, I always start off my games using the Win32 Console App and pretty much never use .NET's additional features and have been taught to use the standard features of C++ as well as the STL, and that's pretty much what I use (well, I use other things, but my point is I don't use .NET). Of course, I've always been taught using VS and feel pretty comfortable in it, and don't necessarily fancy changing any time soon (although I am exploring GCC and other compilers).
My question is if I don't ever use .NET features, will my compiled application still require .NET due to some automatic settings made when using the VS Wizard, and if so, how do I change these?
Many thanks guys.
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