Nexuiz 2.5.2 released


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nexuiz_logo.jpg

Nexuiz is a fast paced 3d deathmatch game project created online by a team of developers called Alientrap. It is available for download for Windows, Mac, and Linux (all the same archive).

The first version was released May 31st 2005, released entirely GPL and free over the net, a first for a project of its kind. Since then it has been downloaded over 1.5 million times, and the game is still being updated and developed, currently at version 2.5 and new releases being developed.

What's new in version 2.5.2:

  • New gamemode: CTS (get from A to B). With map "CyberParcour01" by sev, and a nexrun map "Piece o' cake" by FruitieX
  • Aggressor and stormkeep retextured by FruitieX
  • Tutorial map by FruitieX
  • TraK4-mit and TraK5 texturepacks by TraK
  • New HUD by FruitieX and -z-
  • New Scoreboard style by terencehill
  • Weapon accuracy statistics by Dib (ALT key by default)
  • Rocket guidance by holding down the primary fire button (seeker removed)
  • Level Of Detail on all playermodels
  • Video settings only show the allowed resolutions reported by your OS (not availible in AGL)
  • Motion blur and damage blur by Samual

linkicon.gif Link: Nexuiz website

softicon.gif Download: Nexuiz 2.5.2 (.zip file with binaries for Linux, Mac OS X and Windows; 888.1 MBytes)

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  • 2 weeks later...

Well the graphics are actually really good for a gree game.

The gameplay is also pretty cool, lots of opportunities for air shots, etc. I think the movement is somewhat lacking / basic, but with the mortar you can do some relatively sophisticated trick jumps.

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