Rumor: Dead Space 2 Unveiled In Next OPM


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In the latest issue of Official Playstation Magazine, a new, unannounced horror sequel is teased in the ?Next Month? section. What could it be? Are those tentacles coming out of a gas mask? What are those letters on the top of the creature?s head? Why the odd, view obstructing gAfter sending the picture to forensics, we?ve discovered that the game is Dead Space 2. How? Well, after a quick search for Dead Space Concept Art, here?s what came up: Recognize The Mask? That means you can expect the first info and screenshots next month, in Issue 40.ue 40.

Source: http://www.neogaf.com/forum/showthread.php?t=380482

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Just use the force gun. I call it the "thoomp" method. Kills everything in most every room when upgraded fully, and its fun to listen to. Only thing it can't kill are the bosses.

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Loved the first one. Read about 2nd on game informer I think or somewhere similar. Controls are alright, I had this for the PC because that's the only way you can play horror :p

I don't see how it could be overrated, maybe underrated.

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I've never played any of them, not even the Wii version that I don't believe anyone has mentioned. Some of the Xbox fanboys at school have been having arguments with other PS3 owners about how Dead Space will always stay a 360 exclusive, and they keep on saying how the Wii one wasn't proper and wasn't done with the same development studios. o_0

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First one was over rated and got old fast.

"oh look a body on the floor, I wonder if this one will come back to life. Oh my god I'm totally shocked it came back to life." /turn corner "oh look a body on the floor, I wonder if this one will come back to life....." ;)

zZzZzZz

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I liked the original game but I'm not a fan of "monsters" as enemies. Since it was supposed to be a scary game I would have preferred something supernatural. As deadmau5 would say, "ghosts N stuff"

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First one was over rated and got old fast.

"oh look a body on the floor, I wonder if this one will come back to life. Oh my god I'm totally shocked it came back to life." /turn corner "oh look a body on the floor, I wonder if this one will come back to life....." ;)

zZzZzZz

I think you're overrating the overrating-ness. I doubt you're first body you knew it'd jump ;P They're horrors version of landmines. What made the game scary that separated other horror games was the gothic (no, not hot topic gothic, medieval gothic.) architecture (ribbed n such to mimic human anatomy), the crazy alien movie like music that'd jump in when a monster comes in view and the kill syncs.

Also drop kicking undead babies...

But there are some parts that I agree do kinda throw it off the gravy train.

-Some repetitiveness. Move the marker here, there. Fix this, then fix that. Oh crap this broke, fix it. Well...you ARE an engineer, it's your job.

-Plot or story of how this happened is a little too funky that makes you go: What? :huh:

-Boss fights are easy, even on hard difficulty. Maybe if all of their weaknesses weren't glowing tumors...

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I think you're overrating the overrating-ness. I doubt you're first body you knew it'd jump ;P They're horrors version of landmines. What made the game scary that separated other horror games was the gothic (no, not hot topic gothic, medieval gothic.) architecture (ribbed n such to mimic human anatomy), the crazy alien movie like music that'd jump in when a monster comes in view and the kill syncs.

Also drop kicking undead babies...

But there are some parts that I agree do kinda throw it off the gravy train.

-Some repetitiveness. Move the marker here, there. Fix this, then fix that. Oh crap this broke, fix it. Well...you ARE an engineer, it's your job.

-Plot or story of how this happened is a little too funky that makes you go: What? :huh:

-Boss fights are easy, even on hard difficulty. Maybe if all of their weaknesses weren't glowing tumors...

Actually, having played just about every RE game in the series, if I see a "dead" enemy on the floor in any game, my first reaction is to usually shoot it :laugh:

One of the oldest tricks in the book imo. So yeah I knew it was gonna happen or there was a high possibility of it considering the horror theme of the game :p

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But would it feel like a horror game if those elements weren't there?

That's like saying if you take away the wheels of the car would it still feel like a car..

I don't know if you heard me the first time.

You drop kick undead babies....

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Well I just picked it up for $10 and I have to say it is the best $10 Ive ever spent. I am on ch4 on the moment and while it has seemed a little repetitive with all the back tracking I am greatly enjoying this game and hoping that it is in the next OPM.

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The first game was pretty epic, the only thing that bothered me are the enemies, they're not scary at all, in fact, I thought they were pretty hilarious from time to time when they're flailing their arms/claws around while running. Though without these huge limbs the best thing about the game (lineguns rock) wouldn't really work.

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But would it feel like a horror game if those elements weren't there?

My point wasn't that they should have removed it from the game, simply use it less :p

That's like saying if you take away the wheels of the car would it still feel like a car..

I don't know if you heard me the first time.

You drop kick undead babies....

:laugh:

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Actually, having played just about every RE game in the series, if I see a "dead" enemy on the floor in any game, my first reaction is to usually shoot it :laugh:

One of the oldest tricks in the book imo. So yeah I knew it was gonna happen or there was a high possibility of it considering the horror theme of the game :p

Yeah, I agree with that. Perhaps that is one of the reasons I enjoyed Doom 3 as, aside from some of the obvious flaws with that game, WHO THE HELL EXPECTED THE MONSTER THING TO RIP OPEN THE STAIRS AND JUMP AT YOU?!! :o

But yeah, Dead Space was still a decent game. Look forward to another. (Y)

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