+Audioboxer Subscriber² Posted December 18, 2009 Author Subscriber² Share Posted December 18, 2009 Just finished a race and it's stuck in an endless loading loop :p Not frozen, just won't load, you can tell this is a beta. However my race was a lot of fun! I love the home hub as you can see others driving about and visiting all the areas is cool. Takes some time to get the hang of drifting, I'm gonna to have a look at the track editor now. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted December 18, 2009 Author Subscriber² Share Posted December 18, 2009 Built a track in a few mins and just hit auto-populate, really good feature for the lazy people, it decorated my track and turned it into life :rofl: Link to comment Share on other sites More sharing options...
rajputwarrior Posted December 19, 2009 Share Posted December 19, 2009 yeah the framerate is pretty bad and so are loads, but the game is a lot of fun. It's really simple and you can customize the crap out of everything. i haven't made a course yet. According to facebook (if you are a fan of playstation on it) they're are more beta codes coming out on monday. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted December 19, 2009 Author Subscriber² Share Posted December 19, 2009 10 minute HD video of someone from the beta showing off track creation Link to comment Share on other sites More sharing options...
Livin in a box Posted December 19, 2009 Share Posted December 19, 2009 Well I got my code and downloaded, not played it yet though. I did, however, drive around for about 1 minute in the foyer type thing that was jumping all over the place, and it took its time to load too...Even longer than Uncharted 2 startup! Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted December 19, 2009 Author Subscriber² Share Posted December 19, 2009 :p Link to comment Share on other sites More sharing options...
Jimmy0 Posted December 19, 2009 Share Posted December 19, 2009 Are there any places to still pick up a code for this? Link to comment Share on other sites More sharing options...
gigatexel Posted December 19, 2009 Share Posted December 19, 2009 :p ha that's awesome, did you make those? Link to comment Share on other sites More sharing options...
Bhav Posted December 20, 2009 Share Posted December 20, 2009 Lol good work AB if you made those yourself! Link to comment Share on other sites More sharing options...
Snowl Posted December 20, 2009 Share Posted December 20, 2009 Are there any places to still pick up a code for this? Fileplanet. Or gamesharing? I also want it. So i'm stuck with NFS - Undercover (completed) and GT 5 Time Trial for my racing needs :( Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted December 20, 2009 Veteran Share Posted December 20, 2009 I have to say in it's current state, it is absolutely forgettable to me. I understand it is in very early Beta so will not hold anything against it, meaning I will come back at a later date and check it out as it has some promise for sure, the customization level alone is really pretty damn amazing, but right now to me it is almost unplayable. Frame rate is horrible, like truly atrocious, and the driving is absolutely as standard as they come. Does not feel good at all. I am going to and will compare it to Mario Kart as this game calls itself a kart racer so as a kart racer that is the standard as far as I am concerned, and the controls just do not compare, they are incredibly flighty and loose to me. No weight at all, and as someone pointed out above, at least right now, no visible slow down for going off the track. Yes if you smack into a wall you slow down, but drive on the grass as opposed to the track, and no visible difference I can see. I just feel the controls have a long, long way to go, as right now it feels more like an iPhone racer to me, no real precision in the driving at all. So yeah, hope this really is just a truly early build of the Beta, and in my opinion this is at a state the public should not even be playing a Beta yet, it feels like it has that much more to go. Link to comment Share on other sites More sharing options...
gigatexel Posted December 20, 2009 Share Posted December 20, 2009 Lol good work AB if you made those yourself! I don't think he did, there are a ton of really good user created ones that you can download. DirtyLarry is spot on, it's also incredibly laggy and half the time I'm unable to even connect to the online portion. I've been having more fun customizing my character and vehicle. :/ Link to comment Share on other sites More sharing options...
rajputwarrior Posted December 20, 2009 Share Posted December 20, 2009 :p my LBP guys is snake... i was to make my modnation guy snake now too... Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted December 20, 2009 Author Subscriber² Share Posted December 20, 2009 I'm having more fun building my own tracks cause it's so much easier than anything LBP offered. Framerate/lag/control tightness are all things that will be fixed, benefit to having a beta this early is you get a lot of user feedback and ample time to act upon that as opposed to a beta a month before then you're scrambling for a day 1 patch because the deadline for the game going gold is looming. The only issue is that of gamers inability to understand how much can change within 5-6 months therefore you get some people walking away thinking this will be an exact representation of the final product. Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted December 20, 2009 Veteran Share Posted December 20, 2009 I'm having more fun building my own tracks cause it's so much easier than anything LBP offered.Framerate/lag/control tightness are all things that will be fixed, benefit to having a beta this early is you get a lot of user feedback and ample time to act upon that as opposed to a beta a month before then you're scrambling for a day 1 patch because the deadline for the game going gold is looming. The only issue is that of gamers inability to understand how much can change within 5-6 months therefore you get some people walking away thinking this will be an exact representation of the final product. Which is why I said I do not think it should even be shown to the public in it's current state yet. At the very least get the frame rate ironed out. I think a lot of people will walk away from this Beta and never come back. I will come back as I said above, I think there is definitely a great deal of promise, but truth is some people will not. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted December 20, 2009 Author Subscriber² Share Posted December 20, 2009 Which is why I said I do not think it should even be shown to the public in it's current state yet. At the very least get the frame rate ironed out. I think a lot of people will walk away from this Beta and never come back. I will come back as I said above, I think there is definitely a great deal of promise, but truth is some people will not. That's the ignorance of a gamer not understanding what 'beta' means. All it means is pretty much feature complete, any developer will tell you optimization comes last, the last few months of development are ironing out minor bugs and doing things like optimizing frame rate, lag and adding minor touches to graphics, maybe better lighting or some extra effects. All the content if not 95% of it is usually done for the beta stage. This looks to be a fairly physics heavy game again, look at the issues LBP had online at launch, anything fast moving with physics requires a very good netcode. Anyone who plays a game 5-6 months before its released and walks away without revisiting it at another stage of a beta, or journalist previews or at the very latest stage at the reviews is quite frankly only doing themselves an injustice and showing their lack of understanding of games development. People want games 110% perfect for launch, so some developers offer very early code to try and give their Q&A departments some extra help in developing the game then gamers shout at them asking why the game isn't playing like it should day 1. Then there's other developers too scared to do that so they end up releasing games day 1 that are quite frankly broken. There's nothing wrong with pointing out the flaws and things that need fixed, that's what the developers want people to do, but there's definitely an incorrect mindset entering a beta this early expecting it to play perfectly or even near perfect. Chances are the code itself is even a fair bit behind where they will be internally. Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted December 20, 2009 Veteran Share Posted December 20, 2009 That's the ignorance of a gamer not understanding what 'beta' means. All it means is pretty much feature complete, any developer will tell you optimization comes last, the last few months of development are ironing out minor bugs and doing things like optimizing frame rate, lag and adding minor touches to graphics, maybe better lighting or some extra effects. All the content if not 95% of it is usually done for the beta stage.This looks to be a fairly physics heavy game again, look at the issues LBP had online at launch, anything fast moving with physics requires a very good netcode. Anyone who plays a game 5-6 months before its released and walks away without revisiting it at another stage of a beta, or journalist previews or at the very latest stage at the reviews is quite frankly only doing themselves an injustice and showing their lack of understanding of games development. People want games 110% perfect for launch, so some developers offer very early code to try and give their Q&A departments some extra help in developing the game then gamers shout at them asking why the game isn't playing like it should day 1. Then there's other developers too scared to do that so they end up releasing games day 1 that are quite frankly broken. There's nothing wrong with pointing out the flaws and things that need fixed, that's what the developers want people to do, but there's definitely an incorrect mindset entering a beta this early expecting it to play perfectly or even near perfect. Chances are the code itself is even a fair bit behind where they will be internally. Thing is I fully do know it is a Beta, I know what Beta means (and not trying to be confrontational or condescending at all there just saying I do know), and I know they still have plenty of time to rectify the situation. However if you noticed, I never once even mentioned graphics, I could care less about them at this point. Yes, while the frame rate is something I mentioned as it definitely needs to be improved and I am completely confident that it will be (cause if not they have an absolute disaster on their hands), my biggest beef is the controls are absolutely dreadful. Again I will 110% without a doubt revisit it, but considering this is indeed the foundation of the final build, and as you rightfully pointed out it definitely appears to be a physics heavy game, so with that said based on what I have seen I do not have very high hopes. I would say that if there was no textures and everything was just grey placeholders. It currently just controls absolutely dreadful and awful in my opinion. And considering controls are the absolute most important thing in a Kart racer, I would really, really, really have thought they would be further along with the controls than what they are now. The controls need a major overhaul to make this game control well for me, and if they can pull that off, more power to them. EDIT - I just keep making this point as something like the controls, and integral of not the very most important of the game-play experience, and really very much so in a game like this, are something I think are really ironed out this late into the development. For example lets talk about the MAG beta for a second. I thought there were a few things that were rough, but the controls definitely were not one of those things. In fact the one thing I did take away from MAG was they had a fantastic foundation as I thought the controls felt that good. Was trying to come up with one of my famous analogies of why I think the controls at this point should be pretty damn close to final and this is why I am concerned, and I came up with the following (not so great) comparison. Lets say an auto company has a prototype car for a model they plan on launching within the next half a year. They may not have the body flushed out, all the dashboard items could be place holder and no wear near the final dashboard. However I would think to start the test driving it and other tests that start to really put it through its paces, I would venture to guess that by that point in time, although it still may be very early in the final development stages, that they already have the steering near finalized as without proper steering, it is really hard to fully diagnose and conduct any sort of substantial test. Cannot help but think the same thing can be said about games. I understand all visual aspects of a game can and will improve from a first Beta. I also without a doubt know and have seen first hand that controls are by no means set in stone and can indeed change, but I hardly if ever can recall the controls getting a complete overhaul, and if anything it usually winds up certain things are refined, taken away, etc. But overall my experience is the controls tend to already be pretty well flushed out. As such, I have huge concerns about the final product. With that said let me reiterate, I think that game has tremendous potential. Just seeing that the people are doing with the customization stuff rigth now with so much of it still missing or not available, it absolutely shows to me the sky is the limit here. And I also LOVE the idea of all of the amazing tracks people are going to create. However you can paint a turd gold, but you still have a turd underneath the gold. ;) Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted December 20, 2009 Author Subscriber² Share Posted December 20, 2009 Once the full editor is available people are going to go wild :p Link to comment Share on other sites More sharing options...
peacemf Posted December 20, 2009 Share Posted December 20, 2009 i got the email, but for some reason the codes dont work :( Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted December 20, 2009 Author Subscriber² Share Posted December 20, 2009 i got the email, but for some reason the codes dont work :( You have to redeem through a US account. Link to comment Share on other sites More sharing options...
AbandonedTrolley Posted December 20, 2009 Share Posted December 20, 2009 i got the email, but for some reason the codes dont work :( You need to create a US PSN account to redeem it (Y) Link to comment Share on other sites More sharing options...
Corris Veteran Posted December 20, 2009 Veteran Share Posted December 20, 2009 Once the full editor is available people are going to go wild :p This is the editor that should have been in LBP tbh, would have been awesome. Link to comment Share on other sites More sharing options...
DPyro Posted December 21, 2009 Share Posted December 21, 2009 Just missed the Facebook beta codes. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted December 23, 2009 Author Subscriber² Share Posted December 23, 2009 More advanced look at the track editor, shows off things we don't have in this beta, pretty crazy also someone made spiderman lol Link to comment Share on other sites More sharing options...
sambrentnall Posted December 23, 2009 Share Posted December 23, 2009 This looks awesome!! Are any websites still giving access to the Beta?? Link to comment Share on other sites More sharing options...
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