SimplySchizo Posted December 17, 2009 Share Posted December 17, 2009 lol he must play a pally. *door bell* /cast bubble, hearth! i'd love to get this game but cant go for the full pricetag. waiting for it to come down a bit. xmas is breaking me atm. Link to comment Share on other sites More sharing options...
Sethos Posted December 17, 2009 Share Posted December 17, 2009 Yes but oddly enough you seem to be the only one to report that yet everywhere else the mention of getting killed while idling is brought up time and time again, reviews, opinion posts, impressions I read and now the oh mighty Yahtzee - Then I'd say you probably aren't the best single-point benchmark for that sort of statement. It may change with playstyle but the constant mention of it leads me to believe it's being downplayed a bit by someone with a slight bias. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted December 17, 2009 Author Subscriber² Share Posted December 17, 2009 Yes but oddly enough you seem to be the only one to report that yet everywhere else the mention of getting killed while idling is brought up time and time again, reviews, opinion posts, impressions I read and now the oh mighty Yahtzee - Then I'd say you probably aren't the best single-point benchmark for that sort of statement. It may change with playstyle but the constant mention of it leads me to believe it's being downplayed a bit by someone with a slight bias. Yahtzee played the tutorial level, and 1 actual level and that was it. I completed the game twice and I can confirm that not being able to pause as never been an issue. I've let my character idle a lot while cooking, answering phone calls, etc. As Audioboxer said, all you have to do is walk back a little so you're out of aggro range and that's it. And your character will not even do a silly motion after a while! And there you go Sethos! Link to comment Share on other sites More sharing options...
Sethos Posted December 17, 2009 Share Posted December 17, 2009 The lack of pause is the only reason I've not played the game as much - it's really rare for me to get good solid uninterrupted time to play and, since the penalties for death are so harsh, I'm unwilling to spend hours making headway/building a decent character only to lose it to an unnecessary game mechanic. And there you go Audioboxer! Link to comment Share on other sites More sharing options...
daty2k1 Posted December 17, 2009 Share Posted December 17, 2009 And oddly enough, I've seen countless remarks on forums that the game was way too hard and almost impossible to finish :D Link to comment Share on other sites More sharing options...
SimplySchizo Posted December 17, 2009 Share Posted December 17, 2009 till you play the game dude, it's pointless to express any opinion on an actual in-game mechanic. Link to comment Share on other sites More sharing options...
Xilo Posted December 17, 2009 Share Posted December 17, 2009 PROTIP: This is not for casual gamers. It's not even marketed towards casual gamers. Link to comment Share on other sites More sharing options...
Sethos Posted December 17, 2009 Share Posted December 17, 2009 till you play the game dude, it's pointless to express any opinion on an actual in-game mechanic. Basing my concerns off other people who's played the game, you know, sources you sometimes check out before you jump head first into a possible waste of money? We can't all throw ?30-40 at games we're unsure about. Link to comment Share on other sites More sharing options...
SimplySchizo Posted December 17, 2009 Share Posted December 17, 2009 (edited) sources bitching about not being able to pause in a game in which an actual pause feature would break the game. it's a hardcore game for hardcore gamers. with a realtime pvp mechanic. pause is absolutely out of the question. wow was mentioned, only way it compares is to put yourself in an actual battleground. we're not talking AI mobs. its PVP! have fun with your pause button in there! Edited December 17, 2009 by schiz-o-phren-ic Link to comment Share on other sites More sharing options...
Sethos Posted December 17, 2009 Share Posted December 17, 2009 sources bitching about not being able to pause in a game in which an actual pause feature would break the game. it's a hardcore game for hardcore gamers. with a realtime pvp mechanic. pause is absolutely out of the question.you mentioned wow, only way it compares is to put yourself in an actual battleground. we're not talking AI mobs. its PVP! have fun with your pause button in there! Have you actually bothered to read what I've posted earlier which brings up those points yet again or did you just barge in, read one post and then decided to write a reply? And I didn't start the WoW comparison, Audioboxer did. Though, comparing this game to WoW BG's = Rofl. Link to comment Share on other sites More sharing options...
SimplySchizo Posted December 17, 2009 Share Posted December 17, 2009 (edited) And I didn't start the WoW comparison, Audioboxer did. Though, comparing this game to WoW BG's = Rofl. Fixed. well, other than an actual pvp realm, it's the closest comparison to constant pvp exposure. enjoy your giggles... added: and no, i didnt barge in. you've made it quite obvious in this thread concerning the lack of a pause feature being an issue for you. Pause is a game breaker in this case, and any game with a realtime pvp mechanic. if you can't see that, then this is definitely not a game for you, nor any of your other alleged sources. Edited December 17, 2009 by schiz-o-phren-ic Link to comment Share on other sites More sharing options...
Sethos Posted December 17, 2009 Share Posted December 17, 2009 This is a single-player game with some PvP mechanic sprinkled on top, this isn't some hardcore persistent PvP title. Why on earth wouldn't you allow players to just pause the game when no players are present in your game and make it unavailable until you unpause - Then disable that disconnect when a player is entering or has entered your session, thus eliminating exploitation? That seems like the logical solution but apparently logics gets swept under the carpet sometimes. Why not make it possible to completely disconnect from the online part of the game and then enjoy pause and enjoy the rest of the game? That exact mechanic was created because the developers didn't provide any choice or options to the players, it's being force fed down players throat which is annoying in a single-player game. It's not a hardcore feature or whatever you want to call it, it's just force feeding a mechanic they like to show off and providing absolutely no alternative or modified version. I really want to try the game, I think it sounds great but that single mechanic is a game-breaker for me as I'm usually flying about doing other stuff while gaming, which requires a lot of pausing - And it wouldn't be a problem if I wasn't penalized for it, changing my entire playstyle after I die. Link to comment Share on other sites More sharing options...
Geoffrey B. Veteran Posted December 17, 2009 Veteran Share Posted December 17, 2009 Honestly i can understand how this game would be difficult. However, i never planned on playing it anyway. From what i read and have seen though it is rather tough to get through. Link to comment Share on other sites More sharing options...
Guest Posted December 17, 2009 Share Posted December 17, 2009 I dont understand why having an online element would prevent the game from pausing. If the player was taken out of the world while the game was paused and put back in the same spot once they are ready to continue it would solve this issue. I'm kinda like Sethos, I would like to sit down in for a set amount of time while gaming but the truth of the matter is I rarely get that opportunity. Wont stop me from buying the game... but its still annoying. Link to comment Share on other sites More sharing options...
SimplySchizo Posted December 17, 2009 Share Posted December 17, 2009 I dont understand why having an online element would prevent the game from pausing. If the player was taken out of the world while the game was paused and put back in the same spot once they are ready to continue it would solve this issue. Sigh, because of the pvp element! Why is it so hard a concept to grasp? You're constantly exposed to the chance that your game could be invaded by another player at any given moment. Trying to kill you to reclaim his own life. How would you like to be that person invading ? Coming in for his own life only to have some douche, pus*y his way out by pausing the game? It's the constant Player vs Player aspect of the game. It's not all AI mobs. The computer can sit and wait for you to get back while a real person cannot. Pvp and how its uniquely implemented is this games main factor. A 'pause feature' goes against everything that makes this game what it is. Link to comment Share on other sites More sharing options...
Sethos Posted December 17, 2009 Share Posted December 17, 2009 Sigh, because of the pvp element! Why is it so hard a concept to grasp? You're constantly exposed to the chance that your game could be invaded by another player at any given moment. Trying to kill you to reclaim his own life.How would you like to be that person invading ? Coming in for his own life only to have some douche, pus*y his way out by pausing the game? It's the constant Player vs Player aspect of the game. It's not all AI mobs. The computer can sit and wait for you to get back while a real person doesn't. It's a huge part of what makes this game. A 'pause feature' goes against everything that makes this game what it is. Again, did you just skip over my post just to be on the defence? There IS a solution to it and that "feature" isn't some EU-requirement for the game, tweaks and changes are allowed. Link to comment Share on other sites More sharing options...
SimplySchizo Posted December 17, 2009 Share Posted December 17, 2009 Holy double post batman! Link to comment Share on other sites More sharing options...
SimplySchizo Posted December 17, 2009 Share Posted December 17, 2009 Again, did you just skip over my post just to be on the defence? There IS a solution to it and that "feature" isn't some EU-requirement for the game, tweaks and changes are allowed. Im looking at it for what it is, not for what you want it to be. Are you allowed to completely turn off the pvp ? I was under the impression that you couldn't. So that eliminates the so called sprinkle of pvp making it a much grander piece of the pie imo. "why not make make it.." doesn't quite make a valid argument. im not defending anything. i don't even own the title, yet. Still, it is, what it is. What exactly is thee solution? Adding a Pause? Let's hope they give it to you for your sake. Link to comment Share on other sites More sharing options...
Sethos Posted December 17, 2009 Share Posted December 17, 2009 Im looking at it for what it is, not for what you want it to be.Are you allowed to completely turn off the pvp ? I was under the impression that you couldn't. So that eliminates the so called sprinkle of pvp making it a much grander piece of the pie imo. "why not make make it.." doesn't quite make a valid argument. im not defending anything. i don't even own the title, yet. Still, it is, what it is. So this sums up to; you agree with the developer's narrow-minded way of pushing a PvP aspect into a Single-player games and I don't as there are options to make it better for everyone - Why would it matter to you how other people enjoyed the game? That's why most developers today provide options for the players in terms of modes, features and choice yet other developers who usually spring out of nowhere don't want stray and inch away from the path they have selected and want to push their exact vision down players throat. What exactly is thee solution? Adding a Pause? Let's hope they give it to you for your sake. READ my posts, I've explained it twice - Stop being daft. Link to comment Share on other sites More sharing options...
SimplySchizo Posted December 17, 2009 Share Posted December 17, 2009 I think we could agree agree that this game wasn't made for the masses. But for a certain type of player. Narrowminded? Perhaps. I feel this game has it's own flavor. If you don't like it, there are plenty others you can savor. I could care less. I'm not the one moaning because I can't have something catered to my taste. What would games be if they were all made for everyone to like? There's a reason critics rave about this title and how there isn't anything else on the market quite like it. my advice to you is: skip it. Get a Wii if you don't already have one. Pause your vs matches to your hearts content. Link to comment Share on other sites More sharing options...
Sethos Posted December 17, 2009 Share Posted December 17, 2009 You obviously have nothing more to say and now you're just talking out of ass, what your saying has no context to what I've said or what anyone has discussed in the thread :blink: Link to comment Share on other sites More sharing options...
SimplySchizo Posted December 17, 2009 Share Posted December 17, 2009 I find the game fine where you find it flawed. I stand by what it is while you've done nothing but bitch about what it could be to meet your own personal approval. You're right. Nothing more to say. Link to comment Share on other sites More sharing options...
Sethos Posted December 17, 2009 Share Posted December 17, 2009 (edited) rofl :rofl: "Ok." Gavin, please come back - At least you are stimulating to have a discussion with and you aren't killing brain cells :( Edited December 17, 2009 by Sethos Link to comment Share on other sites More sharing options...
Spookie Posted December 17, 2009 Share Posted December 17, 2009 Having tried this at work today I'm with Sethos (though this is no doubt a sign of the impending apocalypse there's no sign of hellfire yet!) The game needs a pause. Artificially inflating the difficulty is a **** weak way of making the game harder imo. Link to comment Share on other sites More sharing options...
bob_c_b Posted December 17, 2009 Share Posted December 17, 2009 Interesting concept, poor implementation, lack of some kind of pause sucks and no matter how you rationalize the devs choice that choice is going to alienate most gamers. Sethos is right, there are ways to do this without breaking the devs intent. Even hectic multiplayer games provide some relief should reaility intrude, whether scampering to safe spot in WoW or knowing that MW2 rounds max out at 20 minutes (generally). Link to comment Share on other sites More sharing options...
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