Wada: FFXIII could signal death of


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I like both action and turnbased RPGs, Lots of turn based battle systems can be very good if they add in real-time bits, which FF13 does with the whole use of the time bar and so on. Other games have done it as well, Grandia III's turn wheel/sphere w/e the hell it was called was very good as well.

The idea is not to just sit there and hit one button the whole time and make it boring (I'm looking at you SMT, meh), but if you work in real-time parts it makes them even better and fun still.

Hell, i've said this in other posts, but I loved LO's system, it had the attack ring you had to time just right to get max hit points for physical attacks, and also casting took different ammounts of time depending on the level of the spell, with higher level spells taking up to as much as 4 turns to be cast. These things keeps you into it and always on your toes just the same as any ARPG system like those of say KH or better yet Star Ocean (which I also love).

There's nothing old or dying about turn based systems, you just have to be creative with it and it can work out very very well.

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Turn based is not an "older" way of playing, it's a different way.

Exactly, it's not because a console can do everything at the same time, that we NEED to do it.

For instance, in New Mario Bros Wii, we can move in 2 directions only, it's 2D playing in a 3D game. Who said 2D playing was dead? A lot of developers seem to think so, and it's far from being the case. Along with millions of players, I enjoyed this Mario game more than any other before.

So it's not a question of being old or not. It's a question of being fun or not.

ARPG and Turn-Based are different kinds of fun. I prefer turn-based, others will prefer ARPG. Both have to stay alive.

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Exactly, it's not because a console can do everything at the same time, that we NEED to do it.

For instance, in New Mario Bros Wii, we can move in 2 directions only, it's 2D playing in a 3D game. Who said 2D playing was dead? A lot of developers seem to think so, and it's far from being the case. Along with millions of players, I enjoyed this Mario game more than any other before.

So it's not a question of being old or not. It's a question of being fun or not.

ARPG and Turn-Based are different kinds of fun. I prefer turn-based, others will prefer ARPG. Both have to stay alive.

Yeah but the difference is that the purpose of New Super Mario Bros is to be retro and to market itself on nostalgia. The fact that Mario has already been different for the past 15 years. And the fact that there really aren't that much mario platformers anymore.

But I do agree that there's a different audience for each.

I was a turn-based fan for a very long time, but to be honest, after playing the same game for 20 years it gets very stale and boring. You almost know what to expect every time that it seems like you're playing the same game over and over and over. The last turn-based game I played was LO and I think I played Mass Effect around the same time, and boy was my mind blown after I played ME.

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