Razer and Sixense bring precise motion control to PC gaming


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Razer coming out with their version of a montion controller, but this time for PC gaming, there's a video & more pictures on the article's site:

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LAS VEGAS--With all three home consoles supporting motion control in one way or another it's certainly odd that PC gaming has yet to adopt the technology. Traditionally, PC gaming is the platform others look to emulate but in the current generation of Wii remotes, Sixaxis controllers, and Project Natal, gesture-based gaming on the PC remains untouched.

At CES 2010 we've found that this is about to change. High-end PC gaming accessory manufacturer Razer, in conjunction with Sixense, have teamed up to make precise motion control on the PC a reality. Better yet, the companies are doing it with the help of videogame developer Valve.

http://ces.cnet.com/8301-31045_1-10429832-269.html

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Looks horrible, but you know this is just the first step. Everything going to 3D TV's and motion controls. Won't be to many years were Virtual Reality will be here and stuff like we seen in Avatar are real life.

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Will not work for PC gaming. The reason why motion control is fun (sometimes) and works (sometimes) on a console is because:

TV screen is large enough

Sufficient room to move

Most people don't even have a 24" monitor which is already small compared to their 36"-56" TV's, and most people put their computers into an area where you can't just freely wave your arms around and get into the motions.

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Will not work for PC gaming. The reason why motion control is fun (sometimes) and works (sometimes) on a console is because:

^

Moot statement. PC gaming trumps everything. It supports anything and everything. It's a sad turn of events when gamers are playing to studios' restrictive measures to make everyone play on consoles, which they can easily control.

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must admit, doesnt float my boat. We have a Wii, whcih tbh, hardly gets used, more of a gimicfor us, brung out at parties etc.

PC gaming to me, is sitting on a nice comfy seat, in low light, with mouse and keboard only. wpuldnt rule out 3d screens tho ;-)

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If it's anything like a Wii controller and it looks like it is I'll pass. I don't like waving my arms around like a crazy person when I'm playing a game. I'm not sure why they think PC gamers want something like this anyways. We can get a Wii if we did and probably for not much more than the controller will be, too.

I'm guessing it will retail for $150.

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im dissapointed that theyre merely making a higher precision wiimote copy...you still have the RTS-style 'cursor at the edge' method of moving your view... i dont know how i will be able to accept having to play like that...

why couldnt they like, put a trackball or trackpad, something like the scroller on the new Apple mice? it doesnt have to be sensitive or accurate, since you are doing your aiming with the motion control... and since its being used on the PC, a trackball or trackpad on the Sixense would directly replace the mouse when you need a traditional 2d pointer, like when your using windows and stuff...

also why didnt anything happen on the screen when he was waving it around in the beginning?

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Again, most people don't have the proper ergonomics set up (large screen, room, etc) to make motion control fun and worthwhile on a PC.

Most don't, but most pc gamers don't want this anyway. The ones that do want it probably have ways to make it work. Personally I could play on my 19" in my chair, but that's just me.

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