Racing Game Issues [NFS Shift/GRID]


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When playing either game, sometimes the game will slow down for a second, then go back to normal speed, BUT the FPS doesn't drop at all (according to FRAPS). It's almost like going from 140MPH to 40MPH, then back again....

Laptop Specs:

Intel Core2Duo 2.5Ghz

4GB DDR2 RAM

NVidia GeForce GT 130M

Windows 7 x64 RTM

the game gets around 23-25FPS normally, with the settings pretty much maxed out @ 1440x900[but with Motion Blur turned OFF on NFS Shift, because it annoys me].

Latest BETA drivers from NVIDIA [also had the same problem with the WHQL drivers from NVIDIA]

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Your hard drive might be heavily fragmented. Analyze it with Disk Defragmenter. And no, leave PhysX disabled.

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Hard drive isn't fragmented, just checked -- but I tried enabling PhysX and I overall get better framerates with it ENABLED, so why disable it...? Just curious.

Defrag runs weekly at 1:00AM and defrags my hard drive for me, btw.

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I've seen frame-rate issues with PhysX in games before, hence disabling it. But if it works for you, leave it on (Y)

Radish?

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Generally, it's a good idea to disable a feature that isn't being used. I know GRID doesn't support PhysX, but I didn't know NFS: Shift did.

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Also, the initial problem happens every time I bump into another car on the track....and I turned PhysX back off again, turns out it was my mind playing tricks on me, as the FPS is still the same without it =P

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The GT130M isn't meant to be a gaming graphics card... I'd try turning games down to lower details for starters.

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don't know what else it's made for then, runs everything besides racing games at full settings just fine (MW2, Borderlands, Mass Effect 2, FEAR2, MW1, Etc)

sad thing is, now gfx cards are only "gaming" if they can run that crapfest coding nightmare referred to as "Crysis" well....sad, really.

problem is still happened, but not as much anymore, I think it's just a matter of background tasks tbh....

Also, if the GFX card was incapable of playing the game at those settings, and it was a graphics issue, the FPS would drop -- which it does NOT. Still gets around 25FPS through the whole race, despite the cars slowing down...

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