OPM gives Heavy Rain 9 in world-first review & other reviews


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How far would you go for someone you love? LOL

Would you subconsciously watch yourself cutting off a limb via webcam?

Hint towards a spoiler....

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How far would you go for someone you love? LOL

Would you subconsciously watch yourself cutting off a limb via webcam?

edit: whoops :blush:

Only if I can use the branding pole instead of the knife

yes.gif

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All based on fantasy or post-modern eras, there's nothing much like it today based on real-life events such as child abduction/sacrifice/love/psychological trauma.

Okay, but why is real life more interesting? The idea of a game, movie or book is to take you away from your life and put you into something else. Realism is nice, but living another person's crappy life isn't necessarily my idea of a fun game. Now that doesn't make the subject matter bad, just not well suited for a game IMO. Especially one that goes out of its way to minimize the player's involvement for story's sake. I was genuinely interested in the game's story, but I honestly wanted to set the controller down and watch the game, not play it.

As for Myst, Phantasmagoria, Myth, they are all old games, not much like them any more and did any of them even come out on recent consoles?

What does it matter that they are old? The fact they are old should be all the more reason they matter. Games like this used to be extremely popular because of the live-action actors and great storytelling. The only problem was they were all storytelling and no game play and took many hours to complete and find all the possibilities. Heavy Rain is just one of those with multiple endings.

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Okay, but why is real life more interesting? The idea of a game, movie or book is to take you away from your life and put you into something else. Realism is nice, but living another person's crappy life isn't necessarily my idea of a fun game. Now that doesn't make the subject matter bad, just not well suited for a game IMO. Especially one that goes out of its way to minimize the player's involvement for story's sake. I was genuinely interested in the game's story, but I honestly wanted to set the controller down and watch the game, not play it.

What does it matter that they are old? The fact they are old should be all the more reason they matter. Games like this used to be extremely popular because of the live-action actors and great storytelling. The only problem was they were all storytelling and no game play and took many hours to complete and find all the possibilities. Heavy Rain is just one of those with multiple endings.

Because it's hardly ever experimented with in gaming and I like diversity.

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Because it's hardly ever experimented with in gaming and I like diversity.

Really, real life is never explored?

Grand Theft Auto series

Max Payne (losing your family and getting revenge, a fairly realistic plot in general)

Modern Warfare (realities of modern combat)

Microsoft Flight Simulator

The Sims

All these deal with aspects of reality. Tragedy, helplessness, basic life needs, anarchy, gangs, jobs, etc. Many games experiment and use reality as a crutch to get you into their stories. But that is not the basis of the game. Heavy Rain is no exception in that idea. Especially since many fantastical and unrealistic things exist within it (glasses the detective has are anything but realistic). It all comes down to the story. The setting helps, but the main parts of a story are the characters and journey they are on. And sometimes a malleable one isn't always as entertaining as one carved in stone. Especially if the player is more involved in the latter.

Now again i will mention that I respect the attempt and exploration of Heavy Rain, but IMO it didn't work.

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Really, real life is never explored?

Grand Theft Auto series

Max Payne (losing your family and getting revenge, a fairly realistic plot in general)

Modern Warfare (realities of modern combat)

Microsoft Flight Simulator

The Sims

All these deal with aspects of reality. Tragedy, helplessness, basic life needs, anarchy, gangs, jobs, etc. Many games experiment and use reality as a crutch to get you into their stories. But that is not the basis of the game. Heavy Rain is no exception in that idea. Especially since many fantastical and unrealistic things exist within it (glasses the detective has are anything but realistic). It all comes down to the story. The setting helps, but the main parts of a story are the characters and journey they are on. And sometimes a malleable one isn't always as entertaining as one carved in stone. Especially if the player is more involved in the latter.

Now again i will mention that I respect the attempt and exploration of Heavy Rain, but IMO it didn't work.

All of them are arcadey games with unrealistic stories/plots or large "gamey" aspects such as Max Payne taking pain killers to refill health and being able to kill 8000 bad guys with checkpoints if you die.

Apart from Flight Simulator, but that has very little discussion in this topic, it's a Simulator.

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Spoiler Question. Question about Ethan and about the ending.

Can anyone tell me why Ethan was experiencing black outs?. I could never figure that one out. Also, would Madison had survived at the end when she was getting her butt handed to her by Scott had I not screwed up on the last QTE event?

Just curious.

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Spoiler Question. Question about Ethan and about the ending.

Can anyone tell me why Ethan was experiencing black outs?. I could never figure that one out. Also, would Madison had survived at the end when she was getting her butt handed to her by Scott had I not screwed up on the last QTE event?

Just curious.

Not sure about the first one, and yes to the second.

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Spoiler Question. Question about Ethan and about the ending.

Can anyone tell me why Ethan was experiencing black outs?. I could never figure that one out. Also, would Madison had survived at the end when she was getting her butt handed to her by Scott had I not screwed up on the last QTE event?

Just curious.

Scott was experiencing blackouts because he was schizophrenic. He woke up from the blackouts with a piece of origami in his hand because David Cage thought he was clever and wanted to drop a red herring when this actually has nothing to do with the story or the game and makes perfect sense.

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Scott was experiencing blackouts because he was schizophrenic. He woke up from the blackouts with a piece of origami in his hand because David Cage thought he was clever and wanted to drop a red herring when this actually has nothing to do with the story or the game and makes perfect sense.

I think you mean Ethan, not Scott. Schizophrenic explains it though. Thanks.

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I think you mean Ethan, not Scott. Schizophrenic explains it though. Thanks.

Whoops, yeah thanks for the correction. The schizophrenic in me makes me think I'm playing different characters :laugh:

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Grand Theft Auto is real life scenarios. Sad actually, but true.

This. I just need to figure out how in real life I can escape from the cops and they forget about me by driving around the corner a few times and how to call a tank out of thin air.

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Scott was experiencing blackouts because he was schizophrenic. He woke up from the blackouts with a piece of origami in his hand because David Cage thought he was clever and wanted to drop a red herring when this actually has nothing to do with the story or the game and makes perfect sense.

It is a red herring, but has to do with his guilt and either his subconcious or his alter ego ****ing with him -- he doesn't start waking up with oragami (that we know of) until after reading about the oragami killer in the newspaper in the scene at home with him and shaun.

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This. I just need to figure out how in real life I can escape from the cops and they forget about me by driving around the corner a few times and how to call a tank out of thin air.

I am sure I would spend most of my time with the strippers, getting head in my car from a hooker, playing pool, dealing drugs, buying clothes, buying weapons, stealing cars or taking out drug dealers before I was worried about a tank.

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I am sure I would spend most of my time with the strippers, getting head in my car from a hooker, playing pool, dealing drugs, buying clothes, buying weapons, stealing cars or taking out drug dealers before I was worried about a tank.

You're joking me, right? How ****ing cool would it be getting head from a hooker in a tank, kicking her out the top, then blowing her up (along with part of a city block), and still get your money back from her.

I hope the lady sitting next to me doesn't see what i'm typing.

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  • 3 weeks later...

So I took some time out of playing FFXIII to finish this off, and finally completed it lastnight.

Really enjoyed the game, even though I occasionally had sound issues and a bitof freezing.

Now that I have one ending, do I have to play through the whole game to get others? Or can I just start off within one of the chapters mid game etc..?

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So I took some time out of playing FFXIII to finish this off, and finally completed it lastnight.

Really enjoyed the game, even though I occasionally had sound issues and a bitof freezing.

Now that I have one ending, do I have to play through the whole game to get others? Or can I just start off within one of the chapters mid game etc..?

You can start off mid-game to get the other endings / epilogues. Depending on how things worked out with Jayden, his first investigation (from the demo) is the farthest you need to go. If you got all the clues there, the next step would be the robbery scene, which could give you the 'Perfect Crime' trophy. Got that trophy? I think then the farthest is the "love scene", you can play from there.

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I really couldn't be bothered with any more playthroughs than the once. Good game, but not something I wanted to go trophy hunting for :(

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I'd like to see the another ending then I had, but its not important enough for me to do so straight away. But its good to know that I can go back to a point where I made a decision and alter that to see a different out come. Something I'll do when I complete FFXIII storyline and inFamous, then alternate between FFXIII missions and HR :)

...or maybe I'll get GoW3, or red dead redeption by then ...lol too many games not enough time :cry:

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