MAG Reviews


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Yeah I mean as much as I would love it to say people without a mic could not play, that is probably one of if not the most absurd rumor I have ever heard in regards to gaming. To make something mandatory for a game that is not included as part of the base package of the console would just be totally unfeasible, never-mind incredibly unfair.

Honestly I just really blame Sony in all regards to the whole PS3 microphone fiasco. Even if it meant $20 or $30 extra bucks to the price of each console sold, they really, truly should have implemented some kind of mic solution. This is one case and component I really think in order to do it properly, they needed to implement microphones the same exact way Microsoft did with the 360, even if they were accused of stealing MS' idea, it would have been for the better. With that said, I do realize it was a truly a "for the people" decision on Sony's part to support both blue tooth and USB headsets, because in turn giving they are providing people with an almost unlimited variety of options by doing so. It is just the quality at the end of the day is generally poor. Way more people than not usually sound horrible, and there is always at least one person who does nothing but feedback the entire round, if not multiple people. This is personally my biggest reason I really wish they had some kind of "official headset." Hopefully next time around they take it as a lesson learned.

So BOT, I have to say the game has really grown on me a decent amount since my last post expressing I was still not sure about the game. Now I can say definitely I do like the game. I would describe it is very good. And I maybe only got to actually play a total of 5-6 more rounds after that post, but as I believe it was Nightz who pointed out earlier in the thread, there is a moment where everything just starts to click, and I have finally had that moment more or less. It also helped a whole lot I was finally playing with for the most part people who were into playing.

I can say right now my personal favorite mode is Acquisition. My first reason is it just seems from the experience I have had it is the Objective based mode that people take the most serious and really get into. Not only that, but once I did try Domination, although it was not really bad, I did experience a few hiccups here and there with performance. When there was a lot going on, especially in a vehicle, I did undeniably experience some slow down here and there. Nothing major, and as I just pointed out for whatever reason it was way more apparent while in a vehicle (in which I was gunner as well). With that said I never experienced any in Acquistion, and make no mistake about it that mode definitely does get hectic for sure, especially when talking about the gate with the two bunkers on either side.

But I definitely think I have grown to like the game as I now have all play Modes open. It definitely seems with the higher modes more people realize you really have to play the objectives or there is no point at all in playing. I can say though in the one Domination game I have played so far, it definitely did have a few hiccups here and there with performance.

I also found this guide which I just found and I have not played yet since I read it, and although a lot of it is obvious when you actually sit back and read it, it has already been pretty damn helpful for me in understanding things that much better. I do think I will be posting a decent amount on the official forums as well, have a few suggestions that I believe could make the experience that much better so would love to run it past the people playing to get their feedback and for the possibility of someone from Zipper seeing it all.

So although it is not a perfect game and I would change a few things here and there, I now have absolutely no regret purchasing it (like I thought I may have), and in fact I actually find myself wanting to play it again, which is definitely a good thing.

If I had to give it a numeric score, it would be a very solid 8/10

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I just got the game and love it.

I just wish that Raven had some decent people to play with.

Somehow I got all the people who are medics but don't revive unless im with my clan.

We usually get the people who rather rambo or sit back and snipe without telling peoples posiitons so we get slaughtered.

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Thanks for all the write ups Larry (Y)

This will be one I pickup later, I know Zipper will be smoothing this out fairly quickly with patches of balance/tweaks and other things. The main thing was they didn't have to spend weeks and patches after patches of sorting out lag and server problems, I'm glad that's nailed first time for once.

I believe it'll be like Warhawk which I'm hoping anyway, a community will stick by it and even with BFBC2 coming out, even if I get MAG later I'll have plenty of people to play with (Y)

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I think this game will be one of those games that without a doubt gets better with age and it has the chance to separate the people who just are playing for the fun of it right now and those people that actually want to play and secure objectives.

And that could be a problem as well. Like SOCOM 3, it took 5 patches over a year period to make the game awesome....yet the population of the game has moved on too :( I find it hard to find a match sometimes.

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And that could be a problem as well. Like SOCOM 3, it took 5 patches over a year period to make the game awesome....yet the population of the game has moved on too :( I find it hard to find a match sometimes.

Yeah only time will tell I suppose. I know me personally will be moving on once Battlefield Bad Company 2 comes out, at least for a good bit, but I can say the cool people I have been meeting while playing, since I have been curious I have asked them what their plans where once BFBC2 comes out, and way more often than not they said they could care less about it and planned on playing MAG for a long time to come. So just from me getting the pulse of the people, which keep in mind was maybe 10 people tops it is not like I was asking everyone I played with, but out of the 10 I would say only 2 expressed interest in BF, the others all said MAG. With that said, almost every single one of them had something they wanted fix in order to make the game better, more often than not that was getting rid of the people not playing as a team.

Sorry to hear about your connection issues though, as that is one thing I can say I definitely have not experienced at all yet (knocks on wood). I find a match usually within 10-15 seconds, and the longest I have had to sit in Queue is no longer than a minute. I was actually really surprised as I have played other major Sony games at launch, and this has been by far the most pleasant experience. The extended Beta they did really did pay off for sure.

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Thanks for the write-ups, Larry. That is some really good information indeed :).

I think this game is officially on my 'buy' list now, although I'm probably going to wait until I'm done with ME2. I've been yearning for a console FPS that actually encourages and rewards teamwork, and this looks like it'll fit the bill (I've already put in my BF:BC2 pre-order for the PC version, so I'm probably going to pass on the console version). Typically, I've been a little shy with using a headset in console games, but that's mainly a result of my bad experiences with games like Rainbow Six: Vegas, Halo 3, and CoD4. My hope is that with a game like this that forces people to work together, people will be a little more friendly, and there will be less obnoxious behaviour.

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Sorry to hear about your connection issues though, as that is one thing I can say I definitely have not experienced at all yet (knocks on wood). I find a match usually within 10-15 seconds, and the longest I have had to sit in Queue is no longer than a minute. I was actually really surprised as I have played other major Sony games at launch, and this has been by far the most pleasant experience. The extended Beta they did really did pay off for sure.

I was talking about finding games in SOCOM 3, not MAG. cool.gif

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Managed to get lvl 29 lastnight so i have most of the assault teir unlocked but i gotta say i love using the claymores. I went 16/4 lastnight just using claymores lol .. Didnt fire a single round off. People need to watch where they are running lol.

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So I have played a bit to have some impressions. The early levels are tough, I mean first you are not sure what to do, you have weak weapons and armour. I am now level 14, last night I had a couple of bad rounds to start, then got into some some nice matches once I hit level 8 to unlock the big games, and started to level a bit faster, and unlocked better assault weapon, maybe not majorly better but it does feel good.

This game works well with team work, and I think I have to purchase a headset for this, or even try a USB one I have first.

My next target is obviously level 15 to see how Commanding works, and what bonuses it brings.

My observation so far, I seem to hit the other teams alot, but I get hit with 1 or 2 shots and I am dead, I am not sure if this is based on the Faction you have, like which guns are more powerful or armour is stronger, but it really felt like a steep mountain to climb to kill someone. Its got easier, or I have got better I am not sure.

Anyway , I am enjoy playing this game more than I thought, I am glad I picked this up, and look forward to what is next for this.

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Thanks for the write-ups, Larry. That is some really good information indeed :).

I think this game is officially on my 'buy' list now, although I'm probably going to wait until I'm done with ME2. I've been yearning for a console FPS that actually encourages and rewards teamwork, and this looks like it'll fit the bill (I've already put in my BF:BC2 pre-order for the PC version, so I'm probably going to pass on the console version). Typically, I've been a little shy with using a headset in console games, but that's mainly a result of my bad experiences with games like Rainbow Six: Vegas, Halo 3, and CoD4. My hope is that with a game like this that forces people to work together, people will be a little more friendly, and there will be less obnoxious behaviour.

No problem at all. (Y) I have definitelty found the people to be way more friendly than any games I usually play. I mean I was literally saying "can anyone tell me what I am supposed to do here" and 75% of the time I was getting help, which is pretty unbelievable I would say. Try saying that in any other game and forget it. And also I can hear the voices, and they sound more mature for sure. In fact I only heard a young kids voice once so far, and the reason I remember is it stood out. So it definitely seems like a more mature crowd for sure. Do not get me wrong, there are some ###### out there still, I ran into a few myself, but they are way less than usual.

I was talking about finding games in SOCOM 3, not MAG. cool.gif

Well that explains why I never saw any issues. :rofl:

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No problem at all. (Y) I have definitelty found the people to be way more friendly than any games I usually play. I mean I was literally saying "can anyone tell me what I am supposed to do here" and 75% of the time I was getting help, which is pretty unbelievable I would say. Try saying that in any other game and forget it. And also I can hear the voices, and they sound more mature for sure. In fact I only heard a young kids voice once so far, and the reason I remember is it stood out. So it definitely seems like a more mature crowd for sure. Do not get me wrong, there are some ###### out there still, I ran into a few myself, but they are way less than usual.

Well that explains why I never saw any issues. :rofl:

Yep I have only heard one kids voice in my games also. Annoying of course thats why I remember. I really need to mic for this.

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So I have played a bit to have some impressions. The early levels are tough, I mean first you are not sure what to do, you have weak weapons and armour. I am now level 14, last night I had a couple of bad rounds to start, then got into some some nice matches once I hit level 8 to unlock the big games, and started to level a bit faster, and unlocked better assault weapon, maybe not majorly better but it does feel good.

This game works well with team work, and I think I have to purchase a headset for this, or even try a USB one I have first.

My next target is obviously level 15 to see how Commanding works, and what bonuses it brings.

My observation so far, I seem to hit the other teams alot, but I get hit with 1 or 2 shots and I am dead, I am not sure if this is based on the Faction you have, like which guns are more powerful or armour is stronger, but it really felt like a steep mountain to climb to kill someone. Its got easier, or I have got better I am not sure.

Anyway , I am enjoy playing this game more than I thought, I am glad I picked this up, and look forward to what is next for this.

I've heard that a lot of SVER players have this armor that they got for preordering the game. Makes them pretty damn tough. 3 sniper rounds to the chest, 2 knife slashes to the body. That, and their LMG is as good as a sniper rifle (almost 100% accuracy since there's no recoil what so ever). Take a look at the MAG forums. Lots of people are aware that it's pretty unbalanced. Makes it more a challenge, though.

Here's a tip: Kill a SVER, and take his LMG. Then unleash some pain. I got like 5 headshots in full auto on the same guy before he finally went down. That's how accurate that gun is.

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I've heard that a lot of SVER players have this armor that they got for preordering the game. Makes them pretty damn tough. 3 sniper rounds to the chest, 2 knife slashes to the body. That, and their LMG is as good as a sniper rifle (almost 100% accuracy since there's no recoil what so ever). Take a look at the MAG forums. Lots of people are aware that it's pretty unbalanced. Makes it more a challenge, though.

Here's a tip: Kill a SVER, and take his LMG. Then unleash some pain. I got like 5 headshots in full auto on the same guy before he finally went down. That's how accurate that gun is.

Thats a good point, I should take their guns more often, I dont think I have bothered too much to pick up other weapons.

I got collectors edition, and using the Bulldog armour, but didnt feel it was any better lol.

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Kotaku reviews MAG.

Pretty favorable review and I feel it is spot on. They do not give numbers, so I will post the end here but go read it if you are thinking about picking this game up.

Loved

Solid Shooter: Before MAG can try to blow everyone's mind with the ability to play lag-free deathmatches and capture the flag with 255 other people, it needs to deliver the basics. The meat and potatoes of a first-person shooter is how fluidly it controls. MAG's controls have the sort of tight response I like in a console shooter. It also lets me tweak the turn speeds, which is a definite must for spinning around on running targets. Despite being of average skill at the game, I never felt it was the mechanics holding me back.

Skill Tree: As you play MAG you level up your character and earn skill points. These points than can be used to unlock new weapons, additions to the weapons you have and skills. That way, these nine skills areas can be enhanced to mix and match your own character class. For instance, my first time through I built up my marksman skills, but also dumped a lot into electronics and support. That meant I had the build out to be a sniper, but could also revive and heal other players and was better at detecting nearby threats. As you earn skill points, you also earn points that can eventually be used to respec your character. This role-playing aspect to the game means that you're going to want to work on perfecting and experimenting with your character's unique class, giving the game a very long shelf life.

Communicate or Die: All shooters want their players to communicate, but very few reward and punish as harshly as MAG. The game breaks players up into squads and platoons. Sticking with and talking to your squad, following the squad leader's orders doesn't just mean you'll last longer, it also means you get area buffs and more experience points. Stick to the squad leader and you'll find you reload faster, bleed slower, run quicker and survive in gas longer. Hit a fragmented order assignment and you'll get more experience points.

Command Structure: As you work up the levels of the game you eventually unlock the ability to become a squad leader. As previously mentioned, squad leaders can issue experience-boosting orders and buff-up the players by their side. They also have the ability to call in UAV recons, bombing runs, mortar barrages and artillery. Earn enough command points and you can become a platoon leader with a whole new set of buffs and on-demand tactical support. Finally, if you make Officer in Charge your soldiers slowly heal over time, are harder to kill and are stealthier. You can also have the ability to deliver game-winning maneuvers, like signal jamming or tactical strikes. This adds a whole new level to the gameplay and offers a mighty reward to those who follow and issue commands well.

Step Up: Despite the lack of any instruction, the game does find some other interesting ways to slowly get you used to MAG gameplay. The modes of the game unlock as you level up. As this happens the modes become more complex, expecting more teamwork and including more players. The same is true of the skills you unlock and the eventual ability to command.

Hated

Server Downtime: Servers go down for lots of reasons— overloads, maintenance, technical snafus. But when the game you paid to play can only be played online, it makes those downtimes unbearable. Fortunately, I only ran into unscheduled downtime twice, one was on the first day and lasted an hour, the second hit a week or so in and only seemed to impact me for 10 minutes or so.

Instruction-Free Zone: MAG is a deep game. A first-person shooter with a lot of important to know minutiae. But it's a game that has almost no instruction manual or guidance. The game's single training level shows you how to throw grenades and shoot people. It doesn't explain what a Fargo is. It doesn't tell you that your early skill points should always be invested in the ability to heal and revive others because you can score mammoth experience points. It doesn't explain anything really. I've played up to level 17 or so over the course of the week and I'm still confused about how to operate all of my newly acquired leadership skills. And what's that dog tag image on the left hand of the screen after every battle? No one I talk to seems to know.

Floating Dead: There are places in MAG where you can be shot down and lie floating in a pool of water. In these places, no matter how unconscious, but still very much alive you are, your teammates will not be able to revive you. They will, if you are the victim of a clever foe, in fact be shot dead trying to. Sure it's a glitch, but it's a map ruining one that needs fixing.

A Tricky Balancing Act: The driving concept behind MAG is that you are a part of one of three PMCs. That you can't just switch sides willy nilly. So that first decision you make when playing the game for the first time is a very important one. It's also one that is driven by the successes or imagined advantages of one team or another. Right now, it seems, S.V.E.R. has a slight advantage. Real or imagined, that advantage means that more people are joining that side, which could eventually throw the whole game out of whack.

MAG is my type of game. A first-person shooter that deftly infuses a bit of role-playing and a command structure over the cops and robbers experience of running around and killing people. It's my answer to World of Warcraft, not because it's a massively multiplayer online game or because it allows me to escape to a fantasy world, but because it rewards me for obsessively over-playing a game well into the night for days, weeks, and months at a time.

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Server Downtime: Servers go down for lots of reasons— overloads, maintenance, technical snafus. But when the game you paid to play can only be played online, it makes those downtimes unbearable. Fortunately, I only ran into unscheduled downtime twice, one was on the first day and lasted an hour, the second hit a week or so in and only seemed to impact me for 10 minutes or so.

I might be in the minority, but online access is my biggest concern in any game...period. I am an online gamer. As an example, I am peeved to no end that EA keeps closing servers for their games such as their sports titles, Battlefield titles, etc. I spent $60 on a game that came with online, and now it doesn't because they don't want to support it? Then give me my money back. And when it comes to an online only game, and there is frequent downtime, that is unacceptable to me as well.

I hope they get this worked out, but I really tire of being a beta tester this generation.

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I might be in the minority, but online access is my biggest concern in any game...period. I am an online gamer. As an example, I am peeved to no end that EA keeps closing servers for their games such as their sports titles, Battlefield titles, etc. I spent $60 on a game that came with online, and now it doesn't because they don't want to support it? Then give me my money back. And when it comes to an online only game, and there is frequent downtime, that is unacceptable to me as well.

I hope they get this worked out, but I really tire of being a beta tester this generation.

Uh I dunno if you've read the thread but most people who've bought the game have praised it's lack of downtime and it working from day 1.

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Uh I dunno if you've read the thread but most people who've bought the game have praised it's lack of downtime and it working from day 1.

When I said "I hope they get this worked out", I was talking in general. Not specifically about MAG. I was discussing his server downtime bullet point and how it relates to online games.

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Well I can for sure definitely say I am not a fan at all of the biggest mode, the name of which is escaping me right now. It is honestly just way to hectic. Besides that, there is way to much slow down for my liking, the frame rate dips really low. Just having so, so many people on screen at once is chaos I personally am not into whatsoever. So I'm still sticking to the fact my favorite mode by far is Acquisition, but with that said it really is a bad mode when you are playing with people who do not communicate and seem to have either just no concept at all or simply do not care about team play.

Also, I did the respec option in the barracks, and somehow I was able to pick even worse skills than I had the first time around. Since I am hardly ever prone, I really am not sure at all what I was thinking getting the bipod for the assault rifle, I think I was only reading what it did and not realizing I would have to be prone for it to work. Now that I have it though it may force me to change up my style for awhile, as I refuse to have wasted 2 skill points on nothing so I have to use it.:laugh:

Overall I am really regretting making the respec decision, but I will just go ahead and respec again when I can, which will unfortunately probably take me awhile since Bioshock 2 comes out next week and I am going to definitely change gears and focus on it so MAG will wind up being my secondary game to play. That translates to I may play it, I may not play it.

So for those people who have been playing it alot, and I know there are a few of you cause in Community I see your ranks and they are pretty damn high (I am only a 13 now I think) what modes do you feel gets you the most amount and quickest XP?

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So for those people who have been playing it alot, and I know there are a few of you cause in Community I see your ranks and they are pretty damn high (I am only a 13 now I think) what modes do you feel gets you the most amount and quickest XP?

I am almost Level 17, but for sure the quickest way to XP is Medic... 10XP for each person you revive, and if you are in Leadership bonus area, thats another +10XP, so 20XP for a revive. so for sure this is quickest way, I have had a couple of rounds 700XP+

I like the acquisition mode also, where is A+B objectives, then the final C. I have played domination, which is the 256 player mode, and it is hectic, but you have to stick with the objective you are given. So if you are given to take the Burn off towers, then thats all you do, if you wonder around, then it means less people trying to take over those.

I am enjoying playing, but definitely needs communication to actually achieve the goals. otherwise its a lot of luck.

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I am almost Level 17, but for sure the quickest way to XP is Medic... 10XP for each person you revive, and if you are in Leadership bonus area, thats another +10XP, so 20XP for a revive. so for sure this is quickest way, I have had a couple of rounds 700XP+

I like the acquisition mode also, where is A+B objectives, then the final C. I have played domination, which is the 256 player mode, and it is hectic, but you have to stick with the objective you are given. So if you are given to take the Burn off towers, then thats all you do, if you wonder around, then it means less people trying to take over those.

I am enjoying playing, but definitely needs communication to actually achieve the goals. otherwise its a lot of luck.

Thanks. I am definitely using resuscitation and reviving whenever I can. I must be playing with really poor leaders as I do not think I have ever seen a 20XP for a revive, and I definitely do follow the objectives.

And when I played Domination I was defending so perhaps that is why it seemed even more chaotic. Unless I completely missed it there was also not a single objective given by any leader, and I never heard a single person talk about anything actually strategic. In fact people barely talked at all. So yeah, just not sure about that Mode.

Also getting really sick of morons team killing right at spawn. I am literally dumbfounded I have encountered it more than once, never-mind the 10 or so times I have now come across it.

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So I recently picked up the game, and to be honest it is actually quite a lot of fun. It may not be rated a 'AAA' title, but to be honest I am having more fun with it than I am the higher rated games like MW2.

I really don't get the gripe people have with the graphics, they are fine - sure they are no killzone, but they are plenty good enough. What's most important is the gameplay, and the gameplay is pretty solid, for the most part. There are a few tweaks that I wish could be made to the controls, but all in all I am quite satisfied with the purchase.

I've never had anyone team kill during the initial spawn though, that sounds wierd. What faction do you play for? I have had the occasional person team-knife me though when I run around the corner and surprise them though, but it's more of a instant reaction thing than a purposeful team kill. :p

I am playing on Valor, and it seems sometimes we do alright and sometimes we just plain suck. People like to wine about the SVER map in Sabotage mode (A+B, C) but quite frankly I find attacking the Raven PMC's map a lot more difficult to get their first 2 sat's locked down. I wish more friends of mine had PS3's so I could coordinate better.

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So I recently picked up the game, and to be honest it is actually quite a lot of fun. It may not be rated a 'AAA' title, but to be honest I am having more fun with it than I am the higher rated games like MW2.

I really don't get the gripe people have with the graphics, they are fine - sure they are no killzone, but they are plenty good enough. What's most important is the gameplay, and the gameplay is pretty solid, for the most part. There are a few tweaks that I wish could be made to the controls, but all in all I am quite satisfied with the purchase.

I've never had anyone team kill during the initial spawn though, that sounds wierd. What faction do you play for? I have had the occasional person team-knife me though when I run around the corner and surprise them though, but it's more of a instant reaction thing than a purposeful team kill. :p

I am playing on Valor, and it seems sometimes we do alright and sometimes we just plain suck. People like to wine about the SVER map in Sabotage mode (A+B, C) but quite frankly I find attacking the Raven PMC's map a lot more difficult to get their first 2 sat's locked down. I wish more friends of mine had PS3's so I could coordinate better.

I am also on Valor. And just to be clear, t is not like I find someone team killing every single round, but literally the day I posted about it out of 5 matches 2 of them had one individual moron who thought team killing at spawn was funny. Even worse in the one round he really started turning it up a notch towards the end of the round, it was almost like he was planted from the other team. :laugh:

And I have to say I think you summed it up very, very well. While it is not considered a Triple A title, I think it is definitely an incredibly solid game. At this point if I had to choose, for me the decision would be MAG over MW2 hands down no questions asked. Like no thought at all about it. MAG just is way more enjoyable to me and more what I prefer in an online FPS. While neither is all that realistic, MW2 is just way, way to "arcadey" for my liking..

I was mentioning it to a friend today talking to him about MAG and how much it keeps growing on me, and as silly as it may sound to some, one of things that really is starting to stick out to me about MAG are the people who play it are just obviously older and way more mature than the usual FPS crowd. I feel like I am playing with my peers, I never once feel like like I am playing with kids. In fact I know there was an article recently by someone discussing how they thought the PSN was a much more mature crowd than XBox Live is, and I know a lot of our members absolutely disagreed and said if the PS3 had more mics you would hear more kids, but I was one of the people who actually agreed with that article 110%. I personally definitely feel the PSN is a more mature crowd overall in my experiences with online games, and to me MAG really emphasizes this fact to me.

I really get the impression and feeling that the majority of MAG players are 25 years old and older. It is just a very mature crowd of people playing it, and as time goes on I am really finding it that much more enjoyable as now it seems like the majority of people playing are almost all taking it seriously and all about team work. Really interesting what one weekend can do but it seems to have made a difference in the overall approach and attitude of the people.

I have not been playing as much as I would like to, but when I played earlier today I did go from Level 12-16, and I then realized I was now eligible to hopefully be a squad leader, as that is something I am really interested in checking out and think it adds another layer to the game I want to check out and I just think based on previous games that allow squad leaders and now having a pretty good understanding of the game, that I will make a pretty decent squad leader for sure.

I also agree with you about the visuals. They seem to be the thing people keep pointing out and attaching, but besides some pretty cheesy animations here and there, I have now grown to actually like the visuals and overall I think they are actually impressive considering the massive size of the maps.

Finally just wanted to point out that today when I did the large Domination mode, luckily the lag and slow down was nowhere near as bad as the first day I checked that mode out. It was one of the things I pointed out as a reason why at that time I thought I could not like that mode and may never play it again, but I am happy I gave it another shot today as it ran much, much better. Definitely still some slow down when there was like 40 guys on screen with an APC driving around and a Mortar Strike going down all at once, but nowhere near as bad as it was the other day and I actually am digging that mode now. As Phee pointed out above it is definitely a good mode to get some XP.

Do the guns still sound like popcap guns?

That really, really bothered me.

While the sound is definitely not stellar, I do not have that big of an issue at all with the sound of the guns. In fact I think the sound is overall damn impressive, as just like Battlefield, sounds are all relative to where they are distance and direction wise. It will never be Battlefield with its sound, no game will be IMO, but with that said I think it is damn good sound actually.

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Larry's wee write ups make me want to give this a go, but this week is a no-no with my one month "anniversary" of my current relationship AND Valentines day... women :hmmm: :laugh:

I'm not the biggest FPS fan, but I guess in MAG due to scale I always feel I can take part and do some good rather than a 4v4, 5v5, or even 6v6 in MW2 where you're more likely to find me near the bottom which just lessens my experience.

I'm also sure as I said earlier like an MMO it's something that's going to receive many patches and tweaks - Larry you mentioned some improvement to lag/FPS, I think patch 1.0a done some tinkering with that IIRC.

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