Sethos Posted February 7, 2010 Share Posted February 7, 2010 Larry, I hope you aren't referring to the old Battlefield games as a benchmark points because those gun sounds were really poor :laugh: Link to comment Share on other sites More sharing options...
Pheee Posted February 7, 2010 Share Posted February 7, 2010 I think, correct me if I am wrong, but if you quit a match, you just loose any XP you would have gained in the match, so if you start and team killing, and quit before the end, then I believe there is no penalty. This could be a reason for people doing it, so unless they change that, I am sure it might continue to happen. Think I am gonna hop on tonight, been a couple of days without playing this. I also think people get hooked on graphics more than gameplay. I just wanna play a decent game. A game could have the best graphics in the world, but if gameplay sucks then its a waste of nice graphics. Now if a game has the best gameplay, but you cant see anything cause graphics suck, then probably stop playing that after a bit, so a nice balance is what I look for. Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted February 7, 2010 Veteran Share Posted February 7, 2010 Larry, I hope you aren't referring to the old Battlefield games as a benchmark points because those gun sounds were really poor :laugh: Nah actually my reference to Battlefield was more about the directional sound and how it changes based on your distance, etc. Mag does the same thing, although definitely not as impressive as the Frostbite engine. But that is why I said I did not think the sound was bad by any means. Hearing thunderous bombs in the distance like that along with gun fire and knowing it is actual other people causing it and not canned pre-made sounds being played really is great. I know this effect it is not necessarily a new thing these days, but I do feel both of the mentioned games do the best job at it. I think, correct me if I am wrong, but if you quit a match, you just loose any XP you would have gained in the match, so if you start and team killing, and quit before the end, then I believe there is no penalty. This could be a reason for people doing it, so unless they change that, I am sure it might continue to happen. Think I am gonna hop on tonight, been a couple of days without playing this. Hmmm, now you have me wondering. If that is the case then yeah, makes complete sense, as they have no repercussions for their actions. I am actually gonna hop on right now for about an hour or so, get a few rounds in before the Super Bowl festivities commence. Oh AB, forgot to quote you but I am pretty positive I also recall them addressing lag/slow down with the first patch, and it definitely appears to have helped for sure. Hopefully this will be an indication and a good sign of the good things to come with patching. (Y) Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted February 7, 2010 Veteran Share Posted February 7, 2010 And of course right after I praised the game last night for having one of the cooler gaming communities, I wind up getting into a massive argument with our squad leader (also a clan member with 3 other pepole) for being so incredibly thick headed and stupid. :laugh: I have seriously not gotten this angry since my Counter Strike Source days, but I just dealt with Mr. PSN himself. So with about 8 minutes left to the round, I was in a deployment helicopter manning the turret. I saw the copter was about to explode, so I went to get out of it but I did not make it in time and the screen said I had died. But then it also said about 3 seconds later I had killed myself with explosive. When I went to respawn, I was just stuck in the air, looked like I was spectating or something, but I could not do anything. Not even commit suicide. So unable to spawn, or do anything, since up to that point I was having a decent round, especially based on what Phee said earlier, I decided to just stay stuck in the air for the rest of the round as I did not want to lose my XP. I turned off my headset and went to get a drink. When I got back, I heard the squad leader through the speakers screaming at me saying "DLDirtyLarry stop talking over me and trying to give everyone orders" and I was truly baffled as my mic was not even on. So I turned it on and asked him what he was talking about, and he starts going on and on about how I have not shut up and I keep contradicting his orders and telling the squad to do something else to question him, etc. etc. That I need to leave the game I am ruining it for him, etc. etc. Now on my end, I did not even hear the person he claimed to have heard, so I told him how I was currently stuck in the air, I am caught in a bug. That even though he thought he was hearing me, he was not hearing me. He starts going on and on about how I have my mic set to loud and he knows what he is talking about and he has been playing on the PSN for 3 years and he never heard of a bug like this so I was lying. That I was crazy and just messing with him on purpose, blah blah blah. So that basically sent me over the deep end. :laugh: For about the next minute I used a lot of curse words and explained to him for the last time exactly what was happening. To which he responded he has been playing this game somehow for 3 years and I was wrong nothing like that could ever happen and thanks for ruining the round for him. :rofl: Was definitely a DL angry online moment. Luckily I only have them once in a blue moon, and I absolutely hate it when I do and that is the truth, I am embarrassed a video game and even more so an absolute stranger on some video game could get me so angry, but once in a while the person on the other end is so incredibly stupid, and in this case when they blame me for doing something I absolutely was not doing, well that just as I said sent me over the deep end. Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted February 10, 2010 Veteran Share Posted February 10, 2010 Did not realize it but Gametrailers reviewed MAG. 8.2 and I think their review is spot on. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted February 10, 2010 Author Subscriber² Share Posted February 10, 2010 Thought you guys playing might be interested in this Sabotage tips - http://blog.us.playstation.com/2010/02/mag-developer-tips-sabotage/ Suppression tips - http://blog.us.playstation.com/2010/02/mag-developer-tips-suppression/ Both have videos Link to comment Share on other sites More sharing options...
NeoTrunks Posted February 10, 2010 Share Posted February 10, 2010 Did not realize it but Gametrailers reviewed MAG. 8.2 and I think their review is spot on. I definitely agree. And it seems like they noticed at least on of SVER's advantages as well. After playing so much of this, trying out the Bad Company 2 demo just didn't feel right. A pretty good game in its own right, just no where near the same scale. That said, I'm probably going to continue being a regular player of the game. Already put over 20 hours into the game and reached level 30. Been both squad and platoon leaders so far. Kind of getting side tracked by Final Fantasy XII, at the moment though (yes, XII) Link to comment Share on other sites More sharing options...
Routerbad Posted February 10, 2010 Share Posted February 10, 2010 that's how it iwas for me when i played the beta... i hated the game. it's nothing like it... they're completely different games. If you like MW2 and the way the game play is you are not going to like this one. I hope that statement is inaccurate. MW2 being one of the biggest if not the biggest entertainment release in history. Understandable that the gameplay would be different, but if MW2 fans won't enjoy it then it doesn't bode well for this title. I want to try it out, but I'm definitely worried about balance issues, one would hope they would make the preorder bonuses purchasable on the markets or give players the ability to earn it, or more powerful weapons. Either way they are going to need to come up with a creative way to nerf those items. What publisher wouldn't have seen this coming, though? Give them access to a slightly better weapon, maybe, but a recoil-free LMG? Armor that amounts to HALO overshield? Then make them all join the same faction? That's just frustrating to anyone who wanted to see how the game played before jumping into a preorder for a game with no campaign or other offline content. The bonus stuff should have been slightly better than the default stuff. Thing is, can I enjoy this game? I already don't like DS3 for FPS games so how is this game going to feel? Link to comment Share on other sites More sharing options...
soniqstylz Posted February 11, 2010 Share Posted February 11, 2010 Larry's wee write ups make me want to give this a go, but this week is a no-no with my one month "anniversary" of my current relationship AND Valentines day... women :hmmm: :laugh: Make her buy it for you, or else I'll question who the woman is. Link to comment Share on other sites More sharing options...
Nimec Posted February 15, 2010 Share Posted February 15, 2010 Alright, now that I'm level 55 with about 46 hours clocked in for gameplay I can add a bit more of my opinion of the game to this discussion. I'm playing on Valor, I chose Valor because when I first started playing all the rage was about how overpowered SVER's weapons and defensive maps were. I didn't want to jump on the flavor train so I stayed clear and went with one of the other factions. At first as a new player I found some maps where the defensive team puts up a strong fight to be overpowered. There were a few games on the SVER Sabotage map that we couldn't even get close to our objective, let alone hold it. I thought for sure the internets were right and the map was ridiculous, but over time as I learned the map and all of its nooks it became less about how overpowered their map was and more about how well our team was coordinating. I used to play with my Mic muted, speaking rarely, but now I have it open quite frequently and give enemy locations as well as rush/flank orders to the 2 squads attacking our objective. When people listen, things work out well, and the maps all of a sudden don't seem that bad anymore. I know personally that when we defend our C objective we can put up one hell of a fight for the attacker. I have a friend who has been playing MAG with me since I started, and since then I have had 2 other friends go out and buy PS3 Consoles w/ MAG to play it with us after seeing us play it together. The game must not be that bad if people are wiling to shell out 400$ to play it. Opinion is opinion, and certainly there will be people who will like MW2 over it, and that's fine, we're not asking or making them play MAG over it if that's what they find more fun. But from talking to people in game there are a lot of people who enjoy the team based gameplay of MAG far more than MW2, I certainly did not get 46 hours of gameplay out of my copy. Balancing issues - maybe there are some, but to be honest I don't notice it as much now that I am a lot better of a player vs when I first started out. I have been playing Sabotage almost exclusivley w/ my friends as they level up, and when they feel they have enough skill points invested in their characters to be effective we will try to help Valor out in the large 256 player mode. In MAG level matters, as you are not matched up with players your level. Higher level means better guns, better attatchments, more health and resistances, more detection, pretty much more everything. Low level players are at a disadvantage, but fortunately leveling in MAG is quick and the XP curve does not seem to be that steep. Communication is key, regardless of what map you are playing on if one team is communicating and coordinating and the other is not, you can guess the team that is going to win in most cases. I am still extremely happy with my purchase of MAG. jerzdawg 1 Share Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted February 17, 2010 Author Subscriber² Share Posted February 17, 2010 MAG Patch v1.02 NotesMAG Patch v1.02 Available February 17, 2010 | 40MB (TPPS), 55MB (DLS) Gameplay Fixed issue where water-submerged players could not be resuscitated. Interface Restricted Medic icon for downed players will only show up to those with the ?Resuscitation? Support Skill Equipped. Incapacitated player icons are now hidden from teammates who can?t resuscitate them. Added distance indicator for incapacitated teammates (meters). Added distance display for ?Anti-Personnel? and ?Anti-Tank? Mines for both teammates and enemies equipped with the ?Explosives Detector.? Localization changes for language in the Armory screen. Technical Fixed XP requirements for Level 36 (moved from 23,686 to 21,999) and Level 37 (moved from 23,803 to 23,083). Statistical changes to support eventual integration into MAG.com website. Server Improved server performance to reduce instances of lag in population-heavy games. Groups cannot enter match if one of its members is banned from the game. Regional server hosting IDs adjusted in North American locations. Source: http://blog.mag.com/blog/2010/02/patch-alert-mag-v1-02/ Link to comment Share on other sites More sharing options...
jerzdawg Posted February 17, 2010 Share Posted February 17, 2010 snip Great write-up, thanks for following up. I really do wish I had the time/money to invest in another game but with MW2/GoWIII time is already limited so I just dont think it makes sense to shell out another $60 for a game that def requires some time to rank up. Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted February 17, 2010 Veteran Share Posted February 17, 2010 Great write-up, thanks for following up. I really do wish I had the time/money to invest in another game but with MW2/GoWIII time is already limited so I just dont think it makes sense to shell out another $60 for a game that def requires some time to rank up. Yeah to bad, it actually reminds me a bit of Battlefield 2, but it is totally unique, do not think it is fair to compare it to anything, but if you had to say what is it more like, it is more like a battlefield than a CoD since it does emphasize and push team work. I think I am only a Level 14 still, just have not played it in over two weeks now I think, but I finally felt like I was holding my own with my level. I will definitely be playing in the next day or so, I want to check out the patch improvements and I just miss it, which says something right there cause games come and go for me like that, but I actually want to play this again and miss playing it. Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted February 18, 2010 Veteran Share Posted February 18, 2010 The very first thing they should have put on the release log is "increased overall performance," as honestly I just played a quick round since I wanted to get the patch, and the game is running so, so incredibly super smooth for me now. Very nice patch indeed. (Y) Really is a great game. The more I play it the more I like it, and it is usually the other way around. I just want to beat Bioshock 2 already so I can play some more MAG. Link to comment Share on other sites More sharing options...
MistaT40 Posted February 18, 2010 Share Posted February 18, 2010 Love the full game...amazing. Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted February 18, 2010 Veteran Share Posted February 18, 2010 Love the full game...amazing. Yep, if I did not know I would be disappointing more than a few people, I would actually cancel my preorder for Battlefield Bad Company 2 on the 360 (I am getting it for both PC and the 360) and just stick to playing MAG on the consoles, that is how much I like it. But I pretty much already have my squad on the 360 for BFBC2, so I have to get it. Do not get me wrong, I do want to play BFBC2 on the 360 as well, but I am just saying that is how much I respect MAG now. It could easily be the only online FPS I play on the consoles for months and I would have no problem with that at all. :yes: Link to comment Share on other sites More sharing options...
jerzdawg Posted February 18, 2010 Share Posted February 18, 2010 Yep, if I did not know I would be disappointing more than a few people, I would actually cancel my preorder for Battlefield Bad Company 2 on the 360 (I am getting it for both PC and the 360) and just stick to playing MAG on the consoles, that is how much I like it. But I pretty much already have my squad on the 360 for BFBC2, so I have to get it. Do not get me wrong, I do want to play BFBC2 on the 360 as well, but I am just saying that is how much I respect MAG now. It could easily be the only online FPS I play on the consoles for months and I would have no problem with that at all. :yes: Booo... I wish I could do a -1 Rep point for you even thinking about not getting it for 360 Link to comment Share on other sites More sharing options...
SimplySchizo Posted February 18, 2010 Share Posted February 18, 2010 Yep, if I did not know I would be disappointing more than a few people, I would actually cancel my preorder for Battlefield Bad Company 2 on the 360 (I am getting it for both PC and the 360) and just stick to playing MAG on the consoles, that is how much I like it. But I pretty much already have my squad on the 360 for BFBC2, so I have to get it. Do not get me wrong, I do want to play BFBC2 on the 360 as well, but I am just saying that is how much I respect MAG now. It could easily be the only online FPS I play on the consoles for months and I would have no problem with that at all. :yes: Man, im torn between mag and bfbc2. with gow3 around the corner, im afraid i could only afford to grab one atm. I'd honestly only end up playing one anyways. I've read your thoughts on countless games, enough to come to the conclusion that we have similar if not identical tastes for fps's. It helps lots to see how much you're enjoying mag, but i cant help thinking of what i may be missing out on with bf. Like you, what i loved about the bf games is its nonlinear gameplay and sense of freedom. Is mag's command/coop structure enough to substitute in for what bf gives us? I also start to think that games like bf comes to us every year (been there done that feel) while mag seems to be in a class of its own. Making it the easier choice between the two. Something entirely new to get into. Still though.... bf! ? ? ohhh... the dilemma. lol Link to comment Share on other sites More sharing options...
Hedon Posted February 18, 2010 Share Posted February 18, 2010 MAG to me seems like a bigger SOCOM is all (squad play, clans, online only, same devs) with more people. Not that it's a bad thing, as I love SOCOM. I just don't see it bringing anything new. Just like BF2 isn't bringing anything new....the demo was meh. Link to comment Share on other sites More sharing options...
SimplySchizo Posted February 18, 2010 Share Posted February 18, 2010 i dont think socom is proper comparison. ive played tons of socom and its nothing like this. socom was/is nothing more than a cod in a 3rd person. teamwork was negligible. where as mag, its a necessity. thats what i got from the beta anyways. Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted February 18, 2010 Veteran Share Posted February 18, 2010 Man, im torn between mag and bfbc2. with gow3 around the corner, im afraid i could only afford to grab one atm. I'd honestly only end up playing one anyways. I've read your thoughts on countless games, enough to come to the conclusion that we have similar if not identical tastes for fps's. It helps lots to see how much you're enjoying mag, but i cant help thinking of what i may be missing out on with bf. Like you, what i loved about the bf games is its nonlinear gameplay and sense of freedom. Is mag's command/coop structure enough to substitute in for what bf gives us? I also start to think that games like bf comes to us every year (been there done that feel) while mag seems to be in a class of its own. Making it the easier choice between the two. Something entirely new to get into. Still though.... bf! ohhh... the dilemma. lol Yeah, while MAG is incredibly solid, it does not really bring anything new to the table so to speak, I have to be honest with that. It is just what it does, it does incredibly well. But even the massive amount of people, to be technical a game called Joint Ops did something very similar a long time ago on the PC. Sure, no console game comes close to that amount of people at once, but truth be told although it does definitely add something, it is not what I would call the selling point of the game. In fact my favorite mode does not even do the 256 players, so it is kind of a moot point for me personally. One thing I can say is a little frustrating about MAG is the lack of variety with the maps. Once you choose a Faction, you wind up either defending or attacking on certain maps, meaning although there are way more maps out there, you only get to see x amount because they are tied to your Faction. Right now I am fine with this fact, but I can tell it is going to eventually be an issue. Whereas Battlefield all the maps that exist, they are open to you with some mode. So just from a map perspective, BFBC2 would be the way to go to me for variety, etc. And honestly this is the best Battlefield console game to date. It is pretty much the closest they will ever get to creating the BF2 experience on a console, and that is a pretty big thing IMO. So if you are torn between the decision for BFBC2 and / or MAG, although I truly believe you cannot go wrong with either, I would recommend BFBC2 at the end of the day. Link to comment Share on other sites More sharing options...
Hedon Posted February 18, 2010 Share Posted February 18, 2010 I still play both MAG retail and SOCOM Confrontation regularly. They have their differences, but they are alike in many ways as well. At least IMO. Link to comment Share on other sites More sharing options...
Nimec Posted February 18, 2010 Share Posted February 18, 2010 One thing I can say is a little frustrating about MAG is the lack of variety with the maps. Once you choose a Faction, you wind up either defending or attacking on certain maps, meaning although there are way more maps out there, you only get to see x amount because they are tied to your Faction. Right now I am fine with this fact, but I can tell it is going to eventually be an issue. Whereas Battlefield all the maps that exist, they are open to you with some mode. This isn't true. You may not be able to start on the defending side of some maps, but all maps are played by all factions. Each faction has their own map for each game mode, so 3 factions with 3 game modes means right now there is 9 maps for the core of the game. There is the faction vs faction deathmatch maps, but those are the only maps that aren't shared since you fight against your own faction, and to be honest that is the most boring game mode so you're not really missing out on anything by not being able to see the other 2 factions maps. The difference is in MAG maps are faction based so someone is always defending and someone is always attacking. BFBC2 maps are maps, they are not tied to any side or faction so it just randomly switches between the team that's attacking and defending. I had played the BFBC2 beta for PS3 long before I even thought about MAG and to be honest was going to purchase it for PC. As good as BFBC2 is, it does not require the same amount of team work and coordination that MAG does. The element of teamwork is certainly there, don't get me wrong, it was one of the things I most liked about it when I first tried it for PS3 last fall, but you don't have to communicate on voice to attack and be successfull in BC2, certainly it will help and DOES help, but it isn't needed. MAG attackers that do not communicate on voice do not push the objectives, period, something that can be frustrating about the game, but something that is also immensely rewarding when it works. The reason I enjoy MAG so much is because you are tied to a faction of players that want to push the success of that faction above that of the other two factions. There is a huge sense of teamwork most of the time when I play with other mid-high level Valor players, and I have never found myself with such a wide range of emotions (anger, frustration, joy, extreme excitement) in any recent FPS game, including the PS3 BETA / PC DEMO of BC2, which is why I enjoy it so much. There certainly will be a DLC associated with MAG to introduce some more maps and modes, probably some winter/snow maps etc to give more variety. Right now though I am satisfied with the game, and the nice UI touches made in the most recent patch are certainly welcome as well. Link to comment Share on other sites More sharing options...
Hedon Posted February 18, 2010 Share Posted February 18, 2010 I truly hope they continue to support us with future DLC. It seems that with only about 500k people playing, they might not see any ROI. I hope that isn't the case. Link to comment Share on other sites More sharing options...
DirtyLarry Veteran Posted February 18, 2010 Veteran Share Posted February 18, 2010 This isn't true. You may not be able to start on the defending side of some maps, but all maps are played by all factions. Each faction has their own map for each game mode, so 3 factions with 3 game modes means right now there is 9 maps for the core of the game. There is the faction vs faction deathmatch maps, but those are the only maps that aren't shared since you fight against your own faction, and to be honest that is the most boring game mode so you're not really missing out on anything by not being able to see the other 2 factions maps. The difference is in MAG maps are faction based so someone is always defending and someone is always attacking. BFBC2 maps are maps, they are not tied to any side or faction so it just randomly switches between the team that's attacking and defending. I had played the BFBC2 beta for PS3 long before I even thought about MAG and to be honest was going to purchase it for PC. As good as BFBC2 is, it does not require the same amount of team work and coordination that MAG does. The element of teamwork is certainly there, don't get me wrong, it was one of the things I most liked about it when I first tried it for PS3 last fall, but you don't have to communicate on voice to attack and be successfull in BC2, certainly it will help and DOES help, but it isn't needed. MAG attackers that do not communicate on voice do not push the objectives, period, something that can be frustrating about the game, but something that is also immensely rewarding when it works. The reason I enjoy MAG so much is because you are tied to a faction of players that want to push the success of that faction above that of the other two factions. There is a huge sense of teamwork most of the time when I play with other mid-high level Valor players, and I have never found myself with such a wide range of emotions (anger, frustration, joy, extreme excitement) in any recent FPS game, including the PS3 BETA / PC DEMO of BC2, which is why I enjoy it so much. There certainly will be a DLC associated with MAG to introduce some more maps and modes, probably some winter/snow maps etc to give more variety. Right now though I am satisfied with the game, and the nice UI touches made in the most recent patch are certainly welcome as well. Ahh Okay, I was technically wrong about that so my fault for spreading the wrong information. With that said even the Gametrailers review points out at the 3 minute mark, there is something that makes the same maps come up over and over. Reason I thought what I did is the truth is I also play the same maps over and over, and I know for sure I have not even come close to seeing all 9. Not even close. In fact every-time except one time I have played Domination it has been the same map. Basically if you are defending, which it seems like for whatever reason I get stuck defending way more than not, you are tied to one single map. That was a pretty dumb decision is basically what I was saying. I understand why they did it, to make you feel tied to your faction, but if each faction can defend a map, why not vary it up a bit and rotate it. That little thing would have went a very long way. So at least for me, and obviously it was enough of an issue for Gametrailers to mention it as well, I do not see a large variety in maps at all. Granted I am only Level 16 and not played as much as you, but from my experience it is a definite issue. But I do stand corrected. (Y) Link to comment Share on other sites More sharing options...
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