+Audioboxer Subscriber² Posted February 8, 2010 Subscriber² Share Posted February 8, 2010 Square Enix Holdings Co. this week said Final Fantasy XIII for Sony Corp.'s Playstation 3 and Microsoft Corp.'s Xbox 360 holds 10 hours of cutscenes in the final product. The title is said to hold 50 to 60 hours of gameplay, including the cutscenes. The publisher added that the title includes optional missions in the second half of the story that could extend the title to more than twice the estimated length. Final Fantasy XIII, the latest entry in the RPG franchise, will include a turn-based Active Time Battle System and Paradigm Shift option to switch to offense and defense tactics in battle. The title, to be released in the U.S. in Mar., currently holds a pre-sale price of $59.99. Retailer Amazon.com is offering a $10 Video Games Credit with the pre-order purchase of the FFXIII PS3 SKU or the Xbox 360 SKU. Final Fantasy XIII in Dec. sold 1.5 million copies upon release in Japan. Source: http://news.punchjump.com/article.php?id=9528 Link to comment Share on other sites More sharing options...
MrChainsaw Posted February 8, 2010 Share Posted February 8, 2010 So it's like Metal Gear Solid 4? Link to comment Share on other sites More sharing options...
Geoffrey B. Veteran Posted February 8, 2010 Veteran Share Posted February 8, 2010 People complain about how long the cut scenes are every time however, Each Final Fantasy Game has had cut scenes in it in one way or another, however now they are just prettier. They will always have a lot of cut scenes its just one of the ways they tell the story. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted February 8, 2010 Author Subscriber² Share Posted February 8, 2010 If the quality is near enough on par with advent children it might be one thing to entice me to still buy this. I have no issue at all with cutscenes, I enjoy the break ups during RPGs which typically last 30-40 hours, but hey that's me. Some people can't stand them, has to be pew pew pew 24/7, but if that's the case dunno why you're in an RPG topic anyway :p I love "Anime" in HD, and with a good sound system getting it all in HD audio should be eye/ear candy :) Link to comment Share on other sites More sharing options...
George P Global Moderator Posted February 9, 2010 Global Moderator Share Posted February 9, 2010 So wait, they counted the 10hr's of FMVs into the 50-60hr's of "gameplay" time? Talk about cheating! Oh well, I think that's uhh, not much. Anyone remember the xenosaga triligy? That thing had to have had over 24hr's of cut scenes per game easy! The thing though was that many of those cut scenes were ingame renders and not prerendered vids, but hey, a cutscene is a cutscene either way. Link to comment Share on other sites More sharing options...
etempest Posted February 9, 2010 Share Posted February 9, 2010 If the quality is near enough on par with advent children it might be one thing to entice me to still buy this. I have no issue at all with cutscenes, I enjoy the break ups during RPGs which typically last 30-40 hours, but hey that's me. Some people can't stand them, has to be pew pew pew 24/7, but if that's the case dunno why you're in an RPG topic anyway :p I love "Anime" in HD, and with a good sound system getting it all in HD audio should be eye/ear candy :) Agree, about liking cutscene's while other don't. Xenosaga series demonstrated that. I loved that series up till they kicked off the creator and scrapped 3 & 4 in development and re-wrote 3 to be the final one. Link to comment Share on other sites More sharing options...
+Mystic MVC Posted February 10, 2010 MVC Share Posted February 10, 2010 If the quality is near enough on par with advent children it might be one thing to entice me to still buy this. I have no issue at all with cutscenes, I enjoy the break ups during RPGs which typically last 30-40 hours, but hey that's me. Some people can't stand them, has to be pew pew pew 24/7, but if that's the case dunno why you're in an RPG topic anyway :p I love "Anime" in HD, and with a good sound system getting it all in HD audio should be eye/ear candy :) I definitely feel the same way. I've got a friend who won't watch a cut scene in any genre of game which I just don't understand. Link to comment Share on other sites More sharing options...
George P Global Moderator Posted February 10, 2010 Global Moderator Share Posted February 10, 2010 If you play games for the story, like I do, you like the cut scenes, just as long as they're not back to back for hours on end. DAMN YOU XENOSAGA! If not, then you should be sticking to arcade games only, no storry, and just button mashing. Link to comment Share on other sites More sharing options...
rajputwarrior Posted February 10, 2010 Share Posted February 10, 2010 So it's like Metal Gear Solid 4? except i doubt there is one sequence that is an hour thirty. i like cutscenes, nice break between the actions. Link to comment Share on other sites More sharing options...
George P Global Moderator Posted February 11, 2010 Global Moderator Share Posted February 11, 2010 except i doubt there is one sequence that is an hour thirty. i like cutscenes, nice break between the actions. I think most of them are quite short, a few mins. Nothing super long like 30mins or something. But there's so many of them it adds up. Link to comment Share on other sites More sharing options...
Massiveterra Posted February 11, 2010 Share Posted February 11, 2010 So it's like Metal Gear Solid 4? except that you have to select "Attack" from a menu Link to comment Share on other sites More sharing options...
Hedon Posted February 12, 2010 Share Posted February 12, 2010 Interview on the official Playstation Blog. I highlighted some interesting parts Of course, there are a lot of North Americans that imported the game. What do you say to those who say the game might be too linear? Does the accusation bother you?The earlier part of the game was intentionally created to be a linear experience because we wanted to make the experience similar to a movie or drama where players really get to know the characters and what is behind their actions.And also, since this is a brand new system for FFXIII, we wanted to take the correct steps to make sure players can control that system at will. So it is a surprise that so many people are commenting that the game is linear, but once you get into the area of Pulse in the game , it?s much more of a free world and the battle system really comes to life. And once you have a good idea of how to control it, you can go full force and it should be a completely different experience. How long would a play-through of the game with missions take? As far as hours, of gameplay?if you play straight through the story it would be about 60 hours of gameplay. But if you decided to play through all the missions, it would be, well, basically eternity. It could last forever. The enemies in the Pulse area are much stronger, as well, so there?s lots of replay value there. What is the native video resolution and audio format on the PS3? Final Fantasy XIII runs in 720p and Dolby Digital 5.1 So did you see a lot of the same challenges with FFXIII that you saw with VII? The challenges were different because with FFVII, the team was in the dark and 3D graphics were so new that they really had to figure things out from scratch. So they got a hold of the 3D technology with VII, and fined tuned it for X, so with XIII, it?s kind of going along the same path. The team already has this knowledge and skill to work on 3D graphics, but of course with XIII things are so much more polished and the level of the CG movies are on par with movies. The team is really looking to inspiration for movies for comparison points for FFXIII. So the challenges were different for both games. I heard there was content removed from the original game? Could it possibly resurface as DLC? Regarding the DLC content, we feel that the final product is 100% enjoyable?it?s the complete package. So we?re not planning any DLC at this time. In regard to the rumored cut content, we feel it was taken out of context. There are a lot of ideas that are brought to the table, and then the team takes the best ideas out of those, and the final product is polished that way. There was content that were ?ideas? that didn?t make the final content, but the team isn?t looking to release that as downloadable content. Any news on Agito or Versus? No set date yet, so you can keep on the lookout for new information. And though we can?t really go into detail, a quick overview of the status of development; 100-200 staff members from FFXIII are now finished with the game, and all the people that have been working on it, they have all this knowledge of PS3 tech (and PSP) and they can bring it to these different teams and the development speed will probably increase. Full Interview Link Link to comment Share on other sites More sharing options...
George P Global Moderator Posted February 13, 2010 Global Moderator Share Posted February 13, 2010 Interview on the official Playstation Blog. I highlighted some interesting parts Full Interview Link [/size][/font] 720p on the PS3 huh, Guess that puts all the "compressed video and lower quality" BS to rest for good now. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted February 13, 2010 Author Subscriber² Share Posted February 13, 2010 720p on the PS3 huh, Guess that puts all the "compressed video and lower quality" BS to rest for good now. The resolution of the game is 720p, it upscales to 1080p whilst playing, but the FMVs are 1080p, the 360 has compressed FMVs. Game resolution and video resolution are a different thing. Link to comment Share on other sites More sharing options...
George P Global Moderator Posted February 13, 2010 Global Moderator Share Posted February 13, 2010 The resolution of the game is 720p, it upscales to 1080p whilst playing, but the FMVs are 1080p, the 360 has compressed FMVs. Game resolution and video resolution are a different thing. Heh, I figured you'd rush in after my post and it's been relativly quiet for the past 2 days. So now you're saying he's only talking about the game res and video res is different. Ooooook. So then, oh wise one, why not just say what you said? When asked about "video" resolution he says 720p flat out. Why not make the distinction? BTW, the PS3 has compressed FMVs just as well, only not compressed as much. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted February 13, 2010 Author Subscriber² Share Posted February 13, 2010 Heh, I figured you'd rush in after my post and it's been relativly quiet for the past 2 days. So now you're saying he's only talking about the game res and video res is different. Ooooook. So then, oh wise one, why not just say what you said? When asked about "video" resolution he says 720p flat out. Why not make the distinction? BTW, the PS3 has compressed FMVs just as well, only not compressed as much. Because they're asking him what resolution the game runs in, we already know in-game engine scales to 1080p from 720p, videos are where the biggest difference will be. Thanks for calling me "oh wise one", because yeah, I do 99% of the time on this forum know what I'm talking about. Link to comment Share on other sites More sharing options...
George P Global Moderator Posted February 13, 2010 Global Moderator Share Posted February 13, 2010 Because they're asking him what resolution the game runs in, we already know in-game engine scales to 1080p from 720p, videos are where the biggest difference will be. Thanks for calling me "oh wise one", because yeah, I do 99% of the time on this forum know what I'm talking about. Oh man, I mean I knew you had a big ego, but damn, 99%? So let me get this right, you're basing this whole thing on the back of the ps3 box that shows the video res right? If so, have you bothered to see the back of the 360 box art as well? If not, then uh, sorry to say, but it shows the same exact res on there as well. US box art Feel free to zoom in on the picture and see. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted February 13, 2010 Author Subscriber² Share Posted February 13, 2010 Oh man, I mean I knew you had a big ego, but damn, 99%? So let me get this right, you're basing this whole thing on the pack of the ps3 box that shows the video res right? If so, have you bothered to see the back of the 360 box art as well? If not, then uh, sorry to say, but it shows the same exact res on there as well. US box art Feel free to zoom in on the picture and see. What I was showing you was the game scales to 1080p, but it runs in 720p native. FMV resolution has nothing to do with game resolution, which is where there will be a difference. You can scale a 320x240 video to 1080p.... But the quality would obviously be different from a native 1080p video. The codec the 360 is using Bink, is 720p for the games it's been used in meaning they'll be scaling FMVs. Ego? Not so much, I just do a lot of reading and actually paying attention to topic posts before jumping the gun. Link to comment Share on other sites More sharing options...
George P Global Moderator Posted February 13, 2010 Global Moderator Share Posted February 13, 2010 What I was showing you was the game scales to 1080p, but it runs in 720p native. FMV resolution has nothing to do with game resolution, which is where there will be a difference. You can scale a 320x240 video to 1080p.... But the quality would obviously be different from a native 1080p video. The codec the 360 is using Bink, is 720p for the games it's been used in meaning they'll be scaling FMVs. Ego? Not so much, I just do a lot of reading and actually paying attention to topic posts before jumping the gun. And my whole point was that the game itself is 720p as well. So having the vids 720p and upscaled as well is the same. Making a big deal out of the FMVs when the damn game itself isn't even native 1080p is BS. If you want to keep making more out of this go on. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted February 13, 2010 Author Subscriber² Share Posted February 13, 2010 And my whole point was that the game itself is 720p as well. So having the vids 720p and upscaled as well is the same. Making a big deal out of the FMVs when the damn game itself isn't even native 1080p is BS. If you want to keep making more out of this go on. :/ Sometimes I really do think I'm talking to a brick wall. If you still can't understand the substantial difference between a game engine and FMVs, not my problem any more. Link to comment Share on other sites More sharing options...
George P Global Moderator Posted February 13, 2010 Global Moderator Share Posted February 13, 2010 :/ Sometimes I really do think I'm talking to a brick wall. If you still can't understand the substantial difference between a game engine and FMVs, not my problem any more. Oh, ok, so now we're turning to insults huh? Nice going. I like how you just ignore my whole point in this and go back to your FMV debate. Fact, the game is native 720p, upscaled, thus, the fact the FMVs on the 360 are the same then it means little. Boasting how the PS3 version still gets 1080p for it's fmvs is funny, are you playing it just for the fmvs now? I doubt that's the case. This is why I called this whole argument BS, but you wanted to ignore that and keep going on. Brick wall indeed. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted February 13, 2010 Author Subscriber² Share Posted February 13, 2010 Oh, ok, so now we're turning to insults huh? Nice going. I like how you just ignore my whole point in this and go back to your FMV debate. Fact, the game is native 720p, upscaled, thus, the fact the FMVs on the 360 are the same then it means little. Boasting how the PS3 version still gets 1080p for it's fmvs is funny, are you playing it just for the fmvs now? I doubt that's the case. This is why I called this whole argument BS, but you wanted to ignore that and keep going on. Brick wall indeed. Uhhh no, but there's 10 hours of them in the game, I can't really avoid that large amount of time dedicated to them. And you seem to still not understand the game engine resolution has nothing to do with the FMV resolution. Link to comment Share on other sites More sharing options...
Sethos Posted February 13, 2010 Share Posted February 13, 2010 Now now kids, play nice. Link to comment Share on other sites More sharing options...
George P Global Moderator Posted February 13, 2010 Global Moderator Share Posted February 13, 2010 Uhhh no, but there's 10 hours of them in the game, I can't really avoid that large amount of time dedicated to them. And you seem to still not understand the game engine resolution has nothing to do with the FMV resolution. When the hell did I make the connection between the two? Are you serious? And you talk about reading first and paying attention. Everyone made a big deal out of the ps3 version being 1080p and how the 360 would be compressed to heck to fit on it's DVDs. Now we see how the native game itself, the whole reason you buy the damn thing, is 720p natively. That's why this whole thing is silly and pointless and, as i've said over and over, BS. Now, since we know the deal about the game itself, the fact the fmvs are the same deal means there's nothing much, 720p upscaled fmvs to 1080p, just like the game, all is well. Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted February 13, 2010 Author Subscriber² Share Posted February 13, 2010 When the hell did I make the connection between the two? Are you serious? And you talk about reading first and paying attention. Everyone made a big deal out of the ps3 version being 1080p and how the 360 would be compressed to heck to fit on it's DVDs. Now we see how the native game itself, the whole reason you buy the damn thing, is 720p natively. That's why this whole thing is silly and pointless and, as i've said over and over, BS. Now, since we know the deal about the game itself, the fact the fmvs are the same deal means there's nothing much, 720p upscaled fmvs to 1080p, just like the game, all is well. /facepalm The PS3 will be getting native 1080p FMVs, 360 is not. Now you understand the difference between native and upscaled, correct? Again why I kept trying to tell you the game engine does not = the resolution/quality of FMV playback. Link to comment Share on other sites More sharing options...
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