Final Fantasy XIII PS3, Xbox 360 holds 10 hours of cutscenes


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My whole point, that I was trying to get accross from the get go has nothing to do with FMVs, yet audio wanted to bring those up over and over.

It's simple....

Game is 720p and upscaled = all good, no problems.

FMVs are 720p and upscaled = onoze, fail.

It's BS. Even with the difference between upscaled and native for the damn FMVs, we're not even talking live action here, the difference between the two with video game level CGI will probably end up being minimal.

Well you shouldn't even be posting in a topic that is about FMVs, you therefore took things offtopic and caused the mess, well done.

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My whole point, that I was trying to get accross from the get go has nothing to do with FMVs, yet audio wanted to bring those up over and over.

It's simple....

Game is 720p and upscaled = all good, no problems.

FMVs are 720p and upscaled = onoze, fail.

It's BS. Even with the difference between upscaled and native for the damn FMVs, we're not even talking live action here, the difference between the two with video game level CGI will probably end up being minimal.

Well you shouldn't even be posting in a topic that is about FMVs, you therefore took things offtopic and caused the mess, well done.

funny-pictures-cat-scared-sink-water1.jpg

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So, what is the dispute here? The interview says the game is 720p native, I said the game is 720p native, Audio and G have said the game is 720p native, and it's getting upscaled to a non-native 1080p.

Where is the issue? Sethos, I am not sure what your comment was about in relation to me and my attempts at anything or being wrong about anything.

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