Sethos Posted February 16, 2010 Share Posted February 16, 2010 They just need to implement the TrackIR / Head-tracking in regular cams as that's far cheaper and just as effective. Link to comment Share on other sites More sharing options...
d4v1d05 Posted February 16, 2010 Share Posted February 16, 2010 Holy Hell AWBrian is that your setup? Even if it isnt HOLY HELL. I like it but like I said the borders would throw me off regardless of game. Also is it me or is the brick on the left and the systems on the right. How the hell is that cable so long? No power brick i know has a cable that is that long, unless im missing some shortcuts he pulled with the wire. You need one XBox 360 per screen... I saw it setup at Eurogamer expo last year, there were 3 Xbox 360s... What a waste... Link to comment Share on other sites More sharing options...
Sikh Posted February 16, 2010 Share Posted February 16, 2010 Oh how dumb. Thanks for the info david thats what I thought. Dumb. Link to comment Share on other sites More sharing options...
.Markus Posted February 16, 2010 Share Posted February 16, 2010 You need one XBox 360 per screen... I saw it setup at Eurogamer expo last year, there were 3 Xbox 360s... What a waste... Yep just what you said, one 360 is needed for every screen. Slight overkill IMO Link to comment Share on other sites More sharing options...
Leo Natan Posted February 16, 2010 Share Posted February 16, 2010 What always make me laugh is how idiots argue with me that the 360 or PS3 support native 1080p gaming because the game's box says "Output format support: 1080P"... :laugh: :laugh: :laugh: Link to comment Share on other sites More sharing options...
HawkMan Posted February 16, 2010 Share Posted February 16, 2010 What always make me laugh is how idiots argue with me that the 360 or PS3 support native 1080p gaming because the game's box says "Output format support: 1080P"... :laugh: :laugh: :laugh: You do of course know that they DO "support" native 1080p games, and both consoles have 1080 native games right ? Link to comment Share on other sites More sharing options...
Sikh Posted February 16, 2010 Share Posted February 16, 2010 Yeah but his point is compared to PC where almost EVERY GAME is 1080p, consoles have a few. I do believe thats his point. Link to comment Share on other sites More sharing options...
Subject Delta Posted February 16, 2010 Share Posted February 16, 2010 All PC games that support having their resolution changed can run at 720p and 1080p, because you just get more stuff rendered on the screen, rather than this upscaling crap that a lot of console games exhibit. Another reason why PC gaming trumps Console gaming IMO. Link to comment Share on other sites More sharing options...
Hedon Posted February 16, 2010 Share Posted February 16, 2010 Yep just what you said, one 360 is needed for every screen. Slight overkill IMO That is because the PS3 and 360 don't have enough power to push three screens at 60fps at 720p. Remember we are dealing with some old consoles with 512mb of RAM here. Link to comment Share on other sites More sharing options...
Leo Natan Posted February 17, 2010 Share Posted February 17, 2010 You do of course know that they DO "support" native 1080p games, and both consoles have 1080 native games right ? I of course. But you know what I meant. :) Link to comment Share on other sites More sharing options...
Vice Posted February 17, 2010 Share Posted February 17, 2010 I already run all my games at 2560x1600 and I run games like Supreme Commander over 2 screens at a total resolution of 5120x1600. This is considered Super HD and something the consoles can only dream of. Link to comment Share on other sites More sharing options...
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