Call of Duty 7 details emerge


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Have you tried writing some proper posts instead of sounding like a 12 year old on crack constantly.

I played a heap of World War II games and it's my favorite era yet Treyarch managed to butcher it, completely. And don't make it sound like I'm some MW2 fan because I hated that game :rolleyes:

And you totally didn't understand the argument, it's the LAYOUT of maps, it's the use of EFFECTS, it's the TEXTURES, it's the DESIGN that looks terrible. It has nothing to do with the era itself,

it's just developers who lack passion because World War II offers a lot of awesome scenarios and possibilities, even the pacific theater offered some staggering battles and some amazing possibilities

yet Treyarch failed to capture any of it and made a crappy game overall. The only place I remember as being good was the beach landing mission.

Treyarch are a bunch of budget developers who were amazingly drafted to do these Call of Duty spin-offs and they suck at it.

wait, wait

i know u aint talking about the online component... because levels like battery, seelow, station etc provided much more variety than cod 4, not only in play style but aesthetically as well

mock the single player game all u want... i really dont care, because 99% of my time on cod franchises is spent online. and thats where treyarch are beasting

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wait, wait

i know u aint talking about the online component... because levels like battery, seelow, station etc provided much more variety than cod 4, not only in play style but aesthetically as well

If random crappy layouts is "variety" in your world, then sure - I'd even agree with you.

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If random crappy layouts is "variety" in your world, then sure - I'd even agree with you.

i guarantee u havent even played 2 of those maps (they were in map packs). but even so, station was just used as an aesthetic example, its prob the worst level in the game. if u dont like the blandness then thats fine... but u in a cod7 thread crying about treyarch. move along

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i guarantee u havent even played 2 of those maps (they were in map packs). but even so, station was just used as an aesthetic example, its prob the worst level in the game. if u dont like the blandness then thats fine... but u in a cod7 thread crying about treyarch. move along

I haven't played them? Oh then it was probably a World at War copy I played.

And no, I won't move along, I'll stay here and voice my opinion all I want thank you very much :)

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I haven't played them? Oh then it was probably a World at War copy I played.

And no, I won't move along, I'll stay here and voice my opinion all I want thank you very much :)

u bought the map packs for it too? must be a very bland game huh

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Are you daft? Of course I'm not stupid enough to buy additional content for a game I don't enjoy.

:rolleyes:

oh let me guess... u played them at your friends house ;)

the best thing about waw was the maps... they were amazing. u got hate in ya blood

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oh let me guess... u played them at your friends house ;)

the best thing about waw was the maps... they were amazing. u got hate in ya blood

Have you heard of this thing called the PC version? Free map packs ;) And actually, I did see most of them at my friend's house - I asked him to show me the lot of them

as I wanted to see how much they improved over the default maps, purely because I wanted to see the difference and I wasn't impressed. He bought the game used

at the local GameStop and even he felt scammed out of money and went back to Call of Duty 4. Not sure why the hell he wasted money on the packs - Guess he had

hope for some improvement ...

And they were all terrible, I can't recall a single map in that game where I went "Oh, this looks nice" or felt the layout had actually been thought out by human beings.

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Have you heard of this thing called the PC version? Free map packs ;)

And they were all terrible, I can't recall a single map in that game where I went "Oh, this looks nice" or felt the layout had actually been thought out by human beings.

wow... im totally the opposite, the maps on waw were incredible to me.. u could use any style of play on all of them.. snipe, run n gun, mid range rifle man 1 shotters (except dome, it was all run n gun). on cod4... m16 is all u needed.. on any level and u laughing, add to that all the overuse of noob tubing and grenade spamming

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wow... im totally the opposite, the maps on waw were incredible to me.. u could use any style of play on all of them.. snipe, run n gun, mid range rifle man 1 shotters (except dome, it was all run n gun). on cod4... m16 is all u needed.. on any level and u laughing, add to that all the overuse of noob tubing and grenade spamming

You using an M16 all the time has nothing to do with the map, there was plenty of tactical opportunities in Call of Duty 4 as there was in World at War - You could easily pick one weapon and use that on all maps effectively.

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wow... im totally the opposite, the maps on waw were incredible to me.. u could use any style of play on all of them.. snipe, run n gun, mid range rifle man 1 shotters (except dome, it was all run n gun). on cod4... m16 is all u needed.. on any level and u laughing, add to that all the overuse of noob tubing and grenade spamming

You mean kinda like the bouncing bettys and noob tube in WaW too? Oh yeah I remember those...

Did you even play WaW?!

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You mean kinda like the bouncing bettys and noob tube in WaW too? Oh yeah I remember those...

Did you even play WaW?!

Haha, I just had a flashback and you are so right, it was a carbon copy of all the little nuisances.

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You using an M16 all the time has nothing to do with the map, there was plenty of tactical opportunities in Call of Duty 4 as there was in World at War - You could easily pick one weapon and use that on all maps effectively.

yes and no

assault rifles (especially m16) on cod 4 can shoot from 1 side of the map to the other on all maps... not the case on waw

i can argue with u all day... but one thing for certain, we will both have cod vietnam on day 1 :p

deep down, we both :wub: treyarch

You mean kinda like the bouncing bettys and noob tube in WaW too? Oh yeah I remember those...

Did you even play WaW?!

noob tubing was a lot less evident in waw because it was a perk (rightly so)

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yes and no

assault rifles (especially m16) on cod 4 can shoot from 1 side of the map to the other on all maps... not the case on waw

i can argue with u all day... but one thing for certain, we will both have cod vietnam on day 1 :p

deep down, we both :wub: treyarch

noob tubing was a lot less evident in waw because it was a perk (rightly so)

Yes because it's newer weaponry, you are aware that the M16 with an ACOG scope or similar is being used as designated marksman rifles in the US army for an example?

Older weapons had a lot more recoil, a lot more spread. No, I'm not saying the CoD 4's M16 is portrayed realistically but saying the weapons has to have the same properties in WWII as in our time is quite daft.

And no, I won't be buying another Call of Duty game, World at War and MW2 spoiled the name.

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I hope at some stage they bring back select fire, hate all weapons being auto/semi without choice.

Yeah, that would have been very welcome in CoD 4, especially with the lovely M14 - Such a shame that was single-fire only :(

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yeah, I prefer using Armalites in semi mode.

Full auto for show, semi for a pro. I also think I've been playing OFP2 too much, semi auto is king on that game. one commendable mention has to be the L1A1, which was semi auto in MW2.

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yeah, I prefer using Armalites in semi mode.

Full auto for show, semi for a pro. I also think I've been playing OFP2 too much, semi auto is king on that game. one commendable mention has to be the L1A1, which was semi auto in MW2.

A semi automatic marksman rifle is a pile of ass in CQB, which is why it would be great to switch it to full-auto just for those rare occasions, so you had your back covered. I so wanted to use the M14 in MW1

but there was too many CQB scenarios where it just got you killed, so you had to camp out in some corner to have the full effect.

And you play that crap, OFP2? Shame on you dude, shame on you :p Play a real game like ArmA II with the ACE2 Mod, experience proper bullet physics, realism and weaponry love :wub:

Even got proper Spotter / Sniper team possibilities with wind measurement instruments ( Kestrel ), bipod deployment, Spotter scopes etc.

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I hope this one brings along the horrific checkpoint system that saves everything happening at the time, including the grenade I got stuck getting killed by multiple times on MW2, what fun that was.

At least grenade spamming was mostly completely toned down in MW2, besides the few occasions that screwed me over with the checkpoints. And the infinite enemies was gone too wasn't it?

Though WaW was far worse, number of times on veteran I had to go through the second but last level because the AI would all throw grenades whenever it was about to save, horrible memories, thank god I never have to play that stupid again.

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A semi automatic marksman rifle is a pile of ass in CQB, which is why it would be great to switch it to full-auto just for those rare occasions, so you had your back covered. I so wanted to use the M14 in MW1

but there was too many CQB scenarios where it just got you killed, so you had to camp out in some corner to have the full effect.

And you play that crap, OFP2? Shame on you dude, shame on you :p Play a real game like ArmA II with the ACE2 Mod, experience proper bullet physics, realism and weaponry love :wub:

Even got proper Spotter / Sniper team possibilities with wind measurement instruments ( Kestrel ), bipod deployment, Spotter scopes etc.

I've got and enjoy messing about in ArmA1, however my PC would promptly cough and die at the prospect of running ArmA2 (I should probably try the demo). I won my copy of OFP2 for PS3 and found it refreshing doing the whole stalking and scouting thing rather than run and gun like every other wargame.

My PC wouldn't even run OFP2, so until I've upgraded I'm a bit stuck.

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Yes because it's newer weaponry, you are aware that the M16 with an ACOG scope or similar is being used as designated marksman rifles in the US army for an example?

Older weapons had a lot more recoil, a lot more spread. No, I'm not saying the CoD 4's M16 is portrayed realistically but saying the weapons has to have the same properties in WWII as in our time is quite daft.

And no, I won't be buying another Call of Duty game, World at War and MW2 spoiled the name.

guns are more powerfu and have less recoil, this does throw obstacles at infinity ward, but cod4 severely missed levels like seelow and airfield... maps which designed and encouraged all styles of play

mw2 was a step in the right direction but to me it still seems infinity ward have trouble designing good all-round maps.. wastleand is sniper orientated with everyone else running into the bunkers with shotguns or firing rockets in there, many games on derail is the same, snipe and everyone else run into the big house in the middle with shotguns. imo, stopping power should not have been in mw2, the guns are already powerful as they are... with stopping power the acr is basically a lazer beam sniper rifle with no recoil

cod vietnam should do away with stopping power, juggeraut, last stand, matrydom. keep killstreaks at 4, 6, 8 so less people camping for killstreaks, dont include care packages, and since they using ww2 guns like mosin nagant... the recoil on the ak47 and m16 should be quite high.

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