Limbo: It's Black And White And Headed To Xbox Live Arcade


Recommended Posts

Limbo: It's Black And White And Headed To Xbox Live Arcade

Nominated for awards in Art and Technical Excellence for obvious reasons in the 12th Annual Independent Games Festival, Playdead's stunning black and white puzzle platformer Limbo is heading to Xbox Live Arcade this summer.

Limbo is the story of a young boy braving a bleak and mysterious world in order to determine the fate of his sister. The art is purely black and white, with the main character and platforming elements silhouetted against beautiful greyscale backdrops.

Today Playdead announces a worldwide release for the game on consoles this year, with an exclusive summer launch on Xbox Live Arcade.

Limbo will be playable at the IGF Pavilion during the 2010 Game Developers Conference next weekend. You can learn about the game at its official site, which includes a video teaser that's even more impressive than these screens.

Be sure to stay tuned to our Road to IGF coverage for more on Playdead's Limbo.

Kotaku

post-62693-12676438233823_thumb.jpg

post-62693-12676438285764_thumb.jpg

post-62693-12676441371401_thumb.jpg

Video on the official site: http://www.limbogame.org/#

Link to comment
Share on other sites

Looks like it could be pretty good, I'll definately be trying the demo. Reminds me a bit of LittleBigPlanet but without the colour! Hopefully there will be a bit more to the gameplay as LBP was a bit basic for me. At least you can hang onto edges on Limbo, hope there's double jump and run etc aswell.

Link to comment
Share on other sites

  • 2 weeks later...

I played a bit of this after having it recommended to me by a few people @ the IGF awards... was impressed, hoping this comes to PSN. Def pick it up.

Here's a hands-on from IGN

March 12, 2010 - As soon as I put on the pair of headphones in front of me and took my first steps in Limbo, I was hooked. It's simple, pretty, hauntingly awesome when it comes to sound, and ready to keep puzzle fanatics on their toes. Plus, Limbo has really painful-looking, unexpected deaths.

In short, it deserves the two Independent Games Festival awards it took home last night.

From PlayDead, this 2D platformer starts with a simple goal. You're a boy who has to figure out where exactly he is and find his sister. To do so, he'll need to navigate deadly environments like a forest, city, and so on. The catch is ? for players at least ? that this game is entirely in black and white and only exists in silhouettes. The boy, the ground, and the trees are all stark black outlines against a white/gray background. The boy has two white dots for eyes, but other than that, he's just a shadow.

That scheme alone caught my eye, but when I began fooling with the first area in the forest, there was so much more to digest. For starters, the controls are very easy to get the hang of. The joystick moves the boy, one button jumps, and another grabs things to you can drag them around. On the sound effect side, there's no music in the part I was playing, so there was just an eerie wind blowing and the boys footsteps to listen to. On the graphics side, the animations for the kid moving around the world are super-fluid; they're so natural.

http://xboxlive.ign.com/articles/107/1077308p1.html

Link to comment
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.