Recommended Posts

vip

FFFFF, i'm still on platinum :l

Link to post
Share on other sites
hotdog666al

*Changes underwear*

Everyone always complains when games change, think Final Fantasy, everyone overlooks how every Pok?mon game that comes out remains true, I don't feel ashamed to say I prefer the later ones because they are the same at heart! :)

Link to post
Share on other sites
murkurie

Wait they are making a separate version for Black and White people?

I wondering how long it would take for a comment like this. Most likely they will change the name to Light and Dark for World Wide release. There was some megaman game that had black and white in the name and it was changed to white and blue for every where except japan

Link to post
Share on other sites
Andrew

I hope they don't, you gotta draw a line with censorship & just tell people to stfu when they try making mountains out of mole hills.

Nobody batted an eye lid at Red or Yellow which you could easily turn into a racial insult.

Link to post
Share on other sites
Corris

Awesome cool.

I would love for a world wide release for once.

I personally will be picking up the black one when it arrives, atleast just going on the two colours.

Link to post
Share on other sites
dead.cell

Can't wait to find out more. Was expecting further information on this weeks ago, but nothing came of it. At least we have the name I suppose.

Oh, and hurpdurplol red=indian, yellow=asian, pokemon racist jynx chinese abra ect.

Jynx_Shoop.jpg

Link to post
Share on other sites
mattygdot

When I played I had captured all 151 Pokemon. I remember in Red and Blue there was a certain sequence of events that would cause you to encounter an "Unknown" Pokemon which was actually Mew. You ended up having to swim along a dock.

Link to post
Share on other sites
Minifig

Awesome cool.

I would love for a world wide release for once.

I personally will be picking up the black one when it arrives, atleast just going on the two colours.

White.. for me, absence of color = win.

Link to post
Share on other sites
iamawesomewicked

I for one, don't want 3D. Unless it's like a portable Gamecube.

If we're talking 3D like Glasses and all that, .. forget it.

I love the psudo3d in the current HeartGold/SS.

the 3DS wont require glasses :D

Link to post
Share on other sites
dead.cell

When I played I had captured all 151 Pokemon. I remember in Red and Blue there was a certain sequence of events that would cause you to encounter an "Unknown" Pokemon which was actually Mew. You ended up having to swim along a dock.

That theory was bullsh

oe

. I did the trick along the docks, where you find the truck by the boat. Friends of mine did to. Click it for hours or whatever you like, there was no Mew there.

image.php?groupid=502&dateline=1252005659

Only way to get Mew was from the events or if you used a hack I suppose. Otherwise, only 150 were obtainable.

Link to post
Share on other sites
Guyro

ive read that there was a pokeball under the truck that contained the mew dead.cell

Link to post
Share on other sites
mattygdot

That theory was bullsh

oe

. I did the trick along the docks, where you find the truck by the boat. Friends of mine did to. Click it for hours or whatever you like, there was no Mew there.

image.php?groupid=502&dateline=1252005659

Only way to get Mew was from the events or if you used a hack I suppose. Otherwise, only 150 were obtainable.

I sware it wasn't because I did capture Mew this way. If I load up Stadium or Yellow I do have all 151. When I get home if I can find all of the cables for the 64 I will post it.

You actually had to swim around the waters for you to be approached by "the unknown" pokemon (maybe it was called misingno.) I don't quite remember now.

Link to post
Share on other sites
Chasethebase

There was a way to get MissingNo through surfing next to Cinnabar. But getting Mew was impossible, especially the truck method, that was a complete lie/hoax/fake.

Link to post
Share on other sites
~Johnny

There was a way to get MissingNo through surfing next to Cinnabar. But getting Mew was impossible, especially the truck method, that was a complete lie/hoax/fake.

Actually, I'm not sure whether it was in Red/Blue or Yellow, but it was/is possible to get Mew through a glitch on the route between Saffron City and Lavender Town. I'll see if I can't find a link to it somewhere :p

Link to post
Share on other sites
dead.cell

ive read that there was a pokeball under the truck that contained the mew dead.cell

Once again, there were a ton of rumors regarding such tricks, but even I've done it and can tell you first hand that it's impossible. Even having the Stength HM and the ability to use it will not allow you to move the truck. Someone supposedly did find a way to do it, but it has to do with memory values and a glitch that in no way involves the truck.

http://ds.ign.com/articles/933/933126p1.html

You actually had to swim around the waters for you to be approached by "the unknown" pokemon (maybe it was called misingno.) I don't quite remember now.

Yeah, Missingno. was catchable. Knows moves like Watergun and Fly. Just a jumbled mess though for the most part, and can cause other parts of the game to act odd. Was typically used for duping rare candies to max level all your pokemon.

Missingno.gif

post-61965-12708449243623.jpg

Link to post
Share on other sites
Ecion

Actually, I'm not sure whether it was in Red/Blue or Yellow, but it was/is possible to get Mew through a glitch on the route between Saffron City and Lavender Town. I'll see if I can't find a link to it somewhere :p

too right.

Link to post
Share on other sites
Andrew

When I played I had captured all 151 Pokemon. I remember in Red and Blue there was a certain sequence of events that would cause you to encounter an "Unknown" Pokemon which was actually Mew. You ended up having to swim along a dock.

http://www.youtube.com/watch?v=UlDRlXyp9HM

Lots of other videos showing you how to, but the music in this was too awesome :laugh:

Link to post
Share on other sites
LightShadow

Can't wait for these. Hope they make some big changes from Gen 4 :) Can't wait to see Zorua and Zoroark in the games :D

Link to post
Share on other sites
Livin in a box

I haven't actually had to grind levels once in this playthrough of SoulSilver.

Sounds good, who's to bet Black will outsell White? I'm calling it.

I think Pokemon African-American would sell more.

Link to post
Share on other sites
Solid Knight

White.. for me, absence of color = win.

White is every color combined. Black is the absence of color.

Link to post
Share on other sites
mattygdot

This is the method I was referring to.

Link to post
Share on other sites
SkyDX

Mew was indeed catchable due to a glitch involving a little bit of timing and various other methods:

http://bulbapedia.bulbagarden.net/wiki/Mew_glitch

About Missingno, I was scared of that Pokemon when I was a kid :rofl:

Not too long ago I read an explanation of what it really is, basically a empty memory space:

1. The Pokemon Database went from 0-255 and as there are only 151 Pokemon slot 0 and 152-255 were free.

2. The game had various memory banks, also one for the player name and for "What Pokemon are catchable in this area?"

3. If you talk to the guy who teaches you how to catch Pokemon the player name value was overwritten for that event and due to the limited memory of the GameBoy the game stored your own name temporarily in the "What Pokemon are catchable in this area?" memory bank.

4. Together with sloppy mapping, Missingno. was born. The stripe you surf on, on that island (dunno the english name^^') was flagged as "Wild Pokemon Encounter possible = 1" but it had no "What Pokemon are catchable in this area?" info

5. So if you surf there, the game will read the last information written in the "What Pokemon are catchable in this area?" memory bank and it finds your player name that was temporarily stored there.

6. To prevent a crash, the game tries to "make sense" of this info and simply most of the time triggers a slot between 152 and 255 causing all kinds of random data to appear aka Missingno.

Very short and dumbed down explanation from my part :p

Full explanation (a good read, I recommend it to anyone tech savvy: http://trsrockin.com/missingno4.html

Link to post
Share on other sites
Lee G.

Great news (Y)

I'm definitely going to buy Heart Gold very soon. I've been meaning to buy it.

Link to post
Share on other sites
Jayro

They will never run out of colors... You can literally create a rainbow montage with Pokemon game cartridges. :laugh:

I quit playing Pokemon after Sapphire because there was just too many Pokemons and an emerging pattern within the newly introduced ones... Plus I'm turning 18 tomorrow and Pokemon seems a bit kiddish.

Link to post
Share on other sites
freak180

They will never run out of colors... You can literally create a rainbow montage with Pokemon game cartridges. :laugh:

I quit playing Pokemon after Sapphire because there was just too many Pokemons and an emerging pattern within the newly introduced ones... Plus I'm turning 18 tomorrow and Pokemon seems a bit kiddish.

-1 Kiddish?? People here are older than 18 and got the newest one. It's just a game to enjoy and brings back memories ;)

Link to post
Share on other sites
This topic is now closed to further replies.
  • Recently Browsing   0 members

    No registered users viewing this page.

  • Similar Content

    • By indospot
      Pac-Man gets the battle royale treatment for Switch Online users
      by João Carrasqueira

      Nintendo Switch Online subscribers are getting another exclusive game as part of their subscription - a battle royale-style game called Pac-Man 99. This interpretation of the arcade classic sees 99 players pitted against each other by playing the game as usual, with every enemy defeated resulting in an attack on other players.

      As Nintendo explains, there are two key aspects in winning a game in Pac-Man 99. First, when Pac-Man eats a Power Pellet, eating the ghosts results in Jammer Pac-Men being sent to other players. Like the ghosts, Jammer Pac-Man will chase the other players on the stage, and if a player gets caught, their movement speed decreases, making them more vulnerable to the antagonist ghosts.

      The other key element is sleeping ghosts, lineups of tiny ghosts that can be collected every now and then. These sleeping ghosts will follow one of the four major ones as they hunt down the player, but upon eating a Power Pellet, every ghost becomes edible, resulting in more attack opportunities against other players.

      The new launch comes just a week after Nintendo pulled the plug on Super Mario Bros. 35, another battle royale-style game where players played through levels of the original Super Mario Bros., with each defeated enemy being sent to other players' games. That game was a limited-time release in celebration of 35 years of the title and was removed on March 31.

      Pac-Man 99 isn't the only classic game reborn for Nintendo Switch Online members, however. Tetris 99 was released about two years ago and is very similar in spirit, though naturally based on Tetris instead. That title is still available at no additional cost, and Pac-Man 99 will join the party later today at 6PM Pacific Time.

    • By Usama Jawad96
      Super Mario Bros. is now the most expensive game ever sold at a whopping $660,000
      by Usama Jawad

      While March 31, 2021 may have been the day Mario died, the iconic plumber appears to be still very much alive when it comes to auctions. A sealed copy of the original Super Mario Bros. has sold for a whopping $660,000, comfortably beating previous records.

      As reported by Heritage Auctions (via The Verge), a sealed copy of Super Mario Bros. from 1985 for the Nintendo Entertainment System (NES) has been auctioned for $660,000, making it the most expensive game sold to date. It beat the previous record held by Super Mario Bros. 3 by over $500,000. That title sold for a measly $156,000 back in 2020. Prior to that, a mint copy of the same Super Mario Bros. was sold for $114,000.

      Explaining the historical significance of the game, Heritage Auctions went on to say that:

      It is important to note that the title is not particularly unplayable in this day and age. In fact, it is available on the Game & Watch, and even if you didn't manage to nab one, you can play it on the Nintendo Switch Online service without forking out half a million bucks. Although, of course, a sealed physical copy of a nearly 40-year-old game has its own value, but whether or not it is worth $660,000 is undoubtedly in the eye of the beholder.

    • By hellowalkman
      Nvidia Ada Lovelace architecture might power the purported Switch 2021 revision
      by Sayan Sen



      The purported Switch revision - which is rumored to be launching sometime around Christmas this year - will allegedly be powered by Nvidia's next-gen Ada Lovelace architecture according to reputable Twitter leakster kopite7kimi. Ada Lovelace is rumored to be the successor to the Ampere architecture that powers the current generation PC GPUs from Nvidia. This alleged development isn't too far-fetched considering the fact that the Maxwell GPU architecture inside the Tegra X1 and X1+ SoCs powering the Nintendo Switch and the Switch Lite is seven years old now and does not support cutting-edge technologies like DLSS which the Switch revision will reportedly feature.

      The mention of Ada Lovelace happened for the first time in December last year when it was said that Nvidia was delaying its rumored Multi-chip Module (MCM) design dubbed 'Hooper' in favor of the new 5nm Ada Lovelace architecture. With this next-gen design, it is alleged that Nvidia will be nearly doubling its CUDA core count to 18,432 up from 10,752 in current-gen Ampere. Of course, it is unlikely that a handheld console like the Switch, no matter how powerful the revision may be, comes with something as beefy as that. But a variant of the Ada Lovelace design which is cut-down and custom-built for the revamped 2021 Switch is more than plausible.

      Source: kopite7kimi (Twitter)

    • By indospot
      Nintendo teams up with Niantic to create AR apps for its franchises
      by João Carrasqueira

      Nintendo has announced a partnership with Niantic, the company known for AR experiences on smartphones, most notably Pokémon GO, which will see the two companies develop multiple AR titles featuring Nintendo's cast of characters. While Pokémon is a Nintendo franchise, it's handled by The Pokémon Company, which is only partly owned by Nintendo, so this is the first time Nintendo is working directly with Niantic.

      Just like Pokémon GO, the apps coming from this partnership will be designed to "make walking more fun" and encourage outdoor activities. The first title in the series will be coming later this year, and while you might expect Nintendo to leverage its most popular franchises, it's actually starting with an app based on Pikmin.

      The Pikmin series debuted on the GameCube and has only received three mainline entries in the past 20 years - Pikmin and Pikmin 2 released on the GameCube and were ported to the Wii, while Pikmin 3 released for the Wii U in 2013, but got ported to the Nintendo Switch with additional content last year as Pikmin 3 Deluxe. There was also a spin-off title, Hey! Pikmin, for the Nintendo 3DS released in 2017.

      Pikmin, the creatures featured in the series of games, are tiny when compared to humans, so the title will play with the idea that they're living secretly around people. Nintendo's Shigeru Miyamoto said:

      Niantic, for its part, is expanding its portfolio of AR titles. The company made its videogame debut with Ingress in 2014 and then released Pokémon GO in 2016 using a lot of the same ideas. The company has also partnered with Warner Bros. to develop Harry Potter: Wizards Unite, and now, the partnership with Nintendo brings even more well-known properties under its belt. The Pikmin game will also be the first one developed by Niantic Tokyo Studio, a development team established in 2018.

      If you're interested, you can pre-register your interest in the app on this website.

    • By indospot
      Purported Switch revision will feature a new Nvidia chip with DLSS
      by João Carrasqueira



      The Nintendo Switch recently turned four years old, and in line with the anniversary, rumors of a revision of the hybrid console have been becoming more concrete and more frequent. A few weeks ago, it was reported that Nintendo is planning to use a new 7-inch rigid OLED display as a replacement for the LCD panel on current models.

      Now, a new report from Bloomberg confirms that the revision will also be using a new chipset from Nvidia, who provides the Tegra X1 and X1+ chipsets found inside the Nintendo Switch and Switch Lite. According to the report, the new chip will provide increased performance across the board, with a faster CPU, increased memory, and notably, support for Nvidia's Deep Learning Super Sampling (DLSS) technology.

      Mentions of 4K support in an upcoming Switch revision have been frequent, and they're often tied to references of DLSS support, but this lends further credence to that possibility. Nvidia first introduced DLSS with its first-generation of ray-tracing desktop graphics cards, the RTX 20 series, so it's certainly interesting to see it on a device as portable as a Nintendo Switch, especially seeing as Nintendo tends to be slow in adopting recent technologies. Of course, neither Nintendo or Nvidia commented on the findings, so there's still a chance that the information is inaccurate or outdated.

      The revision is planned to launch in time for the holiday season, and it's been speculated that Nintendo plans to have a strong catalog of games to back up the launch. Right now, though, Nintendo's release schedule isn't all that clear, especially in the second half of the year. The Legend of Zelda: Skyward Sword HD is slated for release in July, No More Heroes III is planned for August, and Pokémon Brilliant Diamond and Shining Pearl are said to come sometime late in the year.

      A hotly-anticipated title would be the sequel to The Legend of Zelda: Breath of the Wild, which was first announced at E3 2019 and hasn't been seen since. No development updates have been shared, however, so it's unclear whether it will release this year in time for the purported revision.