Crytek CEO: Console gamers 'don't respect development'


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I think there is a lot of pretense in the original statement considering when it comes down to it, we're all paying money for entertainment

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I agree with him.

I know two of my friends that are console gamers and are really into FPS games. Yet both of them wouldn't even sit through the first 5 minutes of Half-Life 2, simply because it was slow.

IMO, console gamers want the "blockbuster" game -- like Transformers 2 is to the movies, Modern Warfare 2 was to games.

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It's not about superiority, it's fact; a gaming system will run you a lot more than a console - Not to mention everything you have to buy as accessories and the know-how of PCs. Already there you cut away a large part of the immature player segment

that tends to plague consoles. Nobody is claiming PC players are flawless, there's still the problem with immature players and annoying elements but I feel as they are a rarity and when you start to play niche games or realistic games you

have almost completed removed all of the immature elements as user moderation also kicks in. It's not about calling all console players annoying / immature / whatever, it's about a huge group of annoying players who ruin it for everyone else and

brings it down to a completely unbearable level, especially the overall reputation is shot to hell.

So you can eliminate a lot of the immaturity by having high running costs and a higher required know-how on operating certain technical aspects, although not completely.

Agreed to the Nth degree. (Y)

Personally, I come across way more mature and well-mannered players in PC games than I do console games. Sometimes, I'll leave a game of Modern Warfare 2 [on Xbox Live] because of the excessive bickering between prepubescent 12-year-olds.

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I agree with him.

I know two of my friends that are console gamers and are really into FPS games. Yet both of them wouldn't even sit through the first 5 minutes of Half-Life 2, simply because it was slow.

IMO, console gamers want the "blockbuster" game -- like Transformers 2 is to the movies, Modern Warfare 2 was to games.

I couldn?t have said it better. And honestly HL 2 was one of the most amazing gaming experiences I have ever had. Ever.

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Agreed to the Nth degree. (Y)

Personally, I come across way more mature and well-mannered players in PC games than I do console games. Sometimes, I'll leave a game of Modern Warfare 2 [on Xbox Live] because of the excessive bickering between prepubescent 12-year-olds.

Aye, I've had to enable the "Friends Only" voice option to enjoy playing these days, it's amazing how few mature conversations go on and how little game related talk there is.

"STFU UR MOM IS GAY LOLOLOL", "OMG NOOB GET ALIFE!!!" Same thing, every time.

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Wait...didn't a PC gamer on this board comment about the audacity that Crysis 2 had a revolutionary procedural window destruction because window destruction has been around for ages?

That was me.

And I stand by the the statement that shooting out windows you can only partially see does not an impressive trailer make.

P.S. Procedural destruction isn't new or revolutionary.

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It's not about superiority, it's fact; a gaming system will run you a lot more than a console - Not to mention everything you have to buy as accessories and the know-how of PCs. Already there you cut away a large part of the immature player segment that tends to plague consoles. Nobody is claiming PC players are flawless, there's still the problem with immature players and annoying elements but I feel as they are a rarity and when you start to play niche games or realistic games you have almost completed removed all of the immature elements as user moderation also kicks in. It's not about calling all console players annoying / immature / whatever, it's about a huge group of annoying players who ruin it for everyone else and brings it down to a completely unbearable level, especially the overall reputation is shot to hell.

So you can eliminate a lot of the immaturity by having high running costs and a higher required know-how on operating certain technical aspects, although not completely.

Sorry, was too early when I wrote my post. Not sure what I was going on about, especially reading back on it now.

Anyway, I completely agree with you. A cousin of mine was talking about his experience on Xbox Live at Christmas, and man, he was shocked by the behavior of people (or kids rather) on there. I couldn't help but laugh seeing his reaction to it, but it definitely does go to show the level of nonsense that goes on there.

Shhh...don't tell them that :) They think what they believe is true and won't have it any other way yes.gif

I misread what was going on or something (lacking caffeine), but when it comes down to the player base, I definitely agree that consoles are worse off. Sorry, I know you're a big console guy who gets on the defensive when it comes to console vs. PC gaming, but it's pretty true for the most part.

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It's not about superiority, it's fact; a gaming system will run you a lot more than a console - Not to mention everything you have to buy as accessories and the know-how of PCs. Already there you cut away a large part of the immature player segment

that tends to plague consoles. Nobody is claiming PC players are flawless, there's still the problem with immature players and annoying elements but I feel as they are a rarity and when you start to play niche games or realistic games you

have almost completed removed all of the immature elements as user moderation also kicks in. It's not about calling all console players annoying / immature / whatever, it's about a huge group of annoying players who ruin it for everyone else and

brings it down to a completely unbearable level, especially the overall reputation is shot to hell.

So you can eliminate a lot of the immaturity by having high running costs and a higher required know-how on operating certain technical aspects, although not completely.

Indeed. I've noticed that the amount of immature players in PC multiplayer games has thinned significantly ever since consoles have developed their online platforms (specifically Xbox Live). Back in my Raven Shield days, we had to contend with so many team killers and all-around jackasses, but it seems like a lot of those people have migrated to consoles. There are still morons on every platform, but like you said, the low barrier to entry tends to attract people from every crowd.

Regarding the Crysis guy, I think what he's saying is also a consequence of decreased attention spans. People want instant gratification, and they're not nearly as patient as they used to be (on average). Somebody will play a demo and decide within the space of five minutes whether or not the game is worth their time. Even the music industry suffers from this problem somewhat, where somebody will just listen to the 30 second preview in iTunes and decide whether or not they want to purchase the track, but now I'm rambling :).

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Go back to the PC then you dick? Oh wait you cried about piracy on that platform didn't you!

What a moron.

What, so he's not allowed to discuss the state of gaming today?

I agree with him.

I know two of my friends that are console gamers and are really into FPS games. Yet both of them wouldn't even sit through the first 5 minutes of Half-Life 2, simply because it was slow.

IMO, console gamers want the "blockbuster" game -- like Transformers 2 is to the movies, Modern Warfare 2 was to games.

I know one hardcore PC gamer - the kind that competes in CS tournaments and stuff - and he found HL2 boring. Then again, I know a few Mac gamers that play WoW, and I find that really dull.

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Maybe he should make Crysis a game that has the same feel of Half-Life 2 and then he can run his mouth. (I played that on almost lowest settings first and it was an amazing game) Something that isn't just a game to demo the newest graphics,but a "universe" you can dive in.He's just scared of stepping into a realm where "omg this game has DX11-12-13" isn't enough and competes with solid/already established franchises.Even though his game is the elite on PC,it may be smashed into bits on consoles being just another average shooter.Most people I know went "meh" at their trailer.

I'm pretty sure the Gears 3 trailer had alot more impact on gamers than Crysis 2,even though the latter showed alot more graphics.Or God of War before it was released... not to mention,Crysis 2 has MW2 and Halo to compete with.Anyone would have weird feelings about that. :D

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no, i just don't respect big mouthed jerks who's first game was so technologically advanced it had static skies and M4's that kept rolling downhill with bad physics. seriously, you guys remember? those guns just kept going.

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Aye, I've had to enable the "Friends Only" voice option to enjoy playing these days, it's amazing how few mature conversations go on and how little game related talk there is.

"STFU UR MOM IS GAY LOLOLOL", "OMG NOOB GET ALIFE!!!" Same thing, every time.

I did that as well. I wish I could do it on a game by game basis though. Some games have mostly mature peeps, and some games have mostly immature peeps. I went with friends only because the immature ones are getting pretty bad.

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Console gamers are definitely worse than PC gamers.

Anyone who disagrees probably owns a Wii.

PC Gamer here and Wii owner (my wife loves it). No room for a PS3 ore a 360 in my house.

And I agree with Yerli's statement. Some of us kind of ****ed your comment up by agreeing and owning a Wii huh?

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That was me.And I stand by the the statement that shooting out windows you can only partially see does not an impressive trailer make.P.S. Procedural destruction isn't new or revolutionary.

Because 2 seconds showing ONE of the many implementations of procedural destruction is forbidden right? It's also quite possible that thousands upon thousands of windows are destructible in a city like New York, which actually IS impressive if true.

And how about some of other technologies they showed like procedural deformation? (badass IMO)

Haters nitpicking all the time

As for Yerli's statements, he hit it pretty spot on. It's a shame PC gamers are so frugal and pirate too much, there isn't an "ideal" customer base anymore for gaming

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Go back to the PC then you dick? Oh wait you cried about piracy on that platform didn't you!

What a moron.

Yeah, because the XBOX360 isn't pirated at all :rolleyes:

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I did that as well. I wish I could do it on a game by game basis though. Some games have mostly mature peeps, and some games have mostly immature peeps. I went with friends only because the immature ones are getting pretty bad.

Wish I could do it on-the-fly, because there are times I'd like to disable it when playing with a bunch of Danes not on my friends-list, having to go to privacy, log out, log back in and start the game up is a drag.

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I know one hardcore PC gamer - the kind that competes in CS tournaments and stuff - and he found HL2 boring. Then again, I know a few Mac gamers that play WoW, and I find that really dull.

I'm just speaking in general... console owners encompass almost everyone, including the frat boys and people like that who generally aren't going to be interested in a more "artistic" (for lack of a better word) game, whereas a lot of PC gamers build their computers for the sole purpose of playing the best games and looking for the best experience. Of course I'm stereotyping and not everyone is like that, but I still stick by my analogy -- most console gamers want the blockbuster game.

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I think gamers (not just console) that aren't technical lack respect for the development process. Making games isn't easy.

So what? If you can't take it, get out of the gaming industry. Why should gamers have to respect the development process?

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So what? If you can't take it, get out of the gaming industry. Why should gamers have to respect the development process?

Its more or less not about respecting it but understanding it. It takes time, money, and people as well as countless amounts of testing. Most people don't even know where a game starts and they will beat the living crap out of a game in a review or analysis without knowing the workings underneath. Alot of studios today also don't respect gamers, however. They have fallen into the graphical trap and have felt that their games won't sell unless they look better than 'x' game or whatever. Many games have suffered in gameplay while they try to focus on getting the most out of their models and engine. In the end you end up with Killzone or worse, Haze. A great looking game with nothing really worth playing.

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