Motoko. Posted May 10, 2010 Share Posted May 10, 2010 This project was canceled in favor of Sonic 3D Blast. It incurred several delays as it was intended for the Genesis then development shifted over to the Saturn to have a Sonic game compete with Crash Bandicoot on the Sony Playstation and Mario on the Ultra 64There was a previous concept before Sonic Xtreme was carried on; this project was based on the hit show SatAM Reminds me of PrinceOverall some very amazing concepts. These programmers and artists had some deep imaginations. I wish we could see some of that in todays market of gamesI honestly believe that this game having not been released is what killed the Saturn in North America. Link to comment Share on other sites More sharing options...
MarkusDarkus Posted May 10, 2010 Share Posted May 10, 2010 Wow the first vid is quite different to anything. Link to comment Share on other sites More sharing options...
Guest xiphi Posted May 10, 2010 Share Posted May 10, 2010 I could see myself getting dizzy from playing the game in the first video, but I'd still play it. The second one looked too slow paced for a Sonic game. Link to comment Share on other sites More sharing options...
Minifig Posted May 10, 2010 Share Posted May 10, 2010 These would have been the death of Sonic... years earlier. Link to comment Share on other sites More sharing options...
+virtorio MVC Posted May 10, 2010 MVC Share Posted May 10, 2010 Sega could write the book on how to NOT do 3D. Link to comment Share on other sites More sharing options...
The Teej Posted May 10, 2010 Share Posted May 10, 2010 Sega could write the book on how to NOT do 3D. Actually Sonic Adventure 1 & 2 are great Sonic 3D games... no idea how they went so downhill to be honest. Link to comment Share on other sites More sharing options...
Green_Eye Posted May 10, 2010 Share Posted May 10, 2010 Actually the level design in the first video was pretty amazing! Not too sure about the mechanics but the imagination was there (Y) Link to comment Share on other sites More sharing options...
+Dick Montage Subscriber² Posted May 10, 2010 Subscriber² Share Posted May 10, 2010 Sega could write the book on how to NOT do 3D. They could also write a book on how to create an awesome gaming franchise, then totally missunderstand what people want of it. Link to comment Share on other sites More sharing options...
carmatic Posted May 10, 2010 Share Posted May 10, 2010 that ultra widescreen look would have only made sense when you had an actual widescreen to play it on, as in something which wraps around your vision so everything looks straight again... i kind of agree with the idea of doing that field of view to give a greater impression of speed, but back when this game was released, the only setups like this was in professional simulator rooms and stuff, and theres no way the resolution of the genesis or saturn could have looked even tolerable on those screens the game had many cool ideas, but some of them like having a seperate game engine for boss fights etc sound abit strange today Link to comment Share on other sites More sharing options...
Macsen Posted May 10, 2010 Share Posted May 10, 2010 Actually Sonic Adventure 1 & 2 are great Sonic 3D games... no idea how they went so downhill to be honest. It's a function of the platforms they were on. Link to comment Share on other sites More sharing options...
carmatic Posted May 10, 2010 Share Posted May 10, 2010 It's a function of the platforms they were on. what do you mean 'a function of the platforms' ? isnt the function simply to play games? like you can have good games and bad games, and the sonic games just happened to be bad.... Link to comment Share on other sites More sharing options...
Motoko. Posted May 10, 2010 Author Share Posted May 10, 2010 I feel like Nintendo took this concept and put it in Mario Galaxy Not that I have beef with that but at least somebody noticed. Link to comment Share on other sites More sharing options...
Smigit Posted May 10, 2010 Share Posted May 10, 2010 I feel like Nintendo took this concept and put it in Mario Galaxy Doesn't really remind me of Mario Galaxy TBH. If anything it looks like some of the more vertical levels in Mario 64 with a rather over the top filtering effect over the top of everything. Besides, when all is said and done Galaxy wasn't that big a change on the 3D Mario formula. It also would be a nightmare to play IMHO. Link to comment Share on other sites More sharing options...
CGar Posted May 10, 2010 Share Posted May 10, 2010 It definitely reminds me of Mario Galaxy, except for the obvious gravity concept. I think a game like this could do well, but would require the game to be a bit more zoomed out and less curved by going a little more easy on the "fish-eye" effect Link to comment Share on other sites More sharing options...
Unrealistic Posted May 11, 2010 Share Posted May 11, 2010 It's exactly what has been wrong with Sonic even this generation. Too much platforming that loses sight of what made Sonic, Sonic....speed. Also, without an analog controller to control the speed of Sonic, that first concept would be hard to pull off in multiple levels without the user getting frustrated. There were so many points where the person almost fell off the map. Link to comment Share on other sites More sharing options...
Motoko. Posted May 11, 2010 Author Share Posted May 11, 2010 It's exactly what has been wrong with Sonic even this generation. Too much platforming that loses sight of what made Sonic, Sonic....speed. Also, without an analog controller to control the speed of Sonic, that first concept would be hard to pull off in multiple levels without the user getting frustrated. There were so many points where the person almost fell off the map. I noticed that myself. Truth be told Sonic was by design to be the ultimate 2D platformer. Here's my take on this, I wouldn't mind 3D Sonic games but make them few in the batch of 2D ones, OR even better like they did with Sonic 2, and 3, implement 3D inspired special and bonus stages, it makes gameplay less repetitive and adds a broad atmosphere to the game. Link to comment Share on other sites More sharing options...
fusi0n Posted May 11, 2010 Share Posted May 11, 2010 Sonic 2D is the best way! Link to comment Share on other sites More sharing options...
Aergan Posted May 11, 2010 Share Posted May 11, 2010 They could also write a book on how to create an awesome gaming franchise, then totally missunderstand what people want of it. Unfortunately very, very true. Link to comment Share on other sites More sharing options...
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