'We would've done Heavenly Sword 2' - Ninja Theory


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Monday 21-Jun-2010 4:29 PM

But Sony owns the IP, says studio boss

Enslaved developer, Ninja Theory would've made Heavenly Sword 2, but Sony owns the IP and technology.

That's according to studio boss Tameem Antoniades, who told CVG that motivation to go multi-format - and the fact it made no money from Heavenly Sword - meant parting ways with the series.

"I don't know if Sony made any money on Heavenly Sword but we didn't," he said, adding that the studio's survival meant it had to quit being PS3 exclusive.

"There are pros and cons, if you're exclusive you get more attention but when you're multi-platform, at this stage in the cycle, there's more competition. You've got to weigh it against each other," he added.

"But we couldn't do Heavenly Sword 2 as a multi-platform because it's owned by Sony, the tech we developed for that game is also owned by Sony."

Would Ninja Theory of done it? "Probably, I think we would have," said Antoniades.

"But there's a different dynamic with a platform holder. I mean, we signed up and we happy to sign up to it because it allowed our studio to grow and we're really grateful for that, but it feels like as a studio we need to think about the next few years, the next games we release.

"We want them to be multi-platform so we had to come up with a new idea."

To find out why we're looking forward to Ninja Theory's latest read our Enslaved gameplay preview.

http://www.computerandvideogames.com/article.php?id=252755

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Yeah the game is awesome, short but very very well done. Some trophy support would extend it too possibly. But yeah, it was a great game. Wish it got more notoriety.

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Last thing I remember was being blasting it for being so short, not worth the retail price in otherwords. But that's just sad, a dev flat out saying they made no money on a game. Sure it probably happens from time to time, but something as hyped up as HS not making the dev anything? Did Sony (if they made money as well) just pocket all of it?

Is this why more and more devs that use to be Sony exclusive have jumped to the multiplatform boat this gen? I'm really wondering how much the game actually cost to make now.

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No reason HS2 couldn't be outsourced to, say, oh I dunno, SCEA Santa Monica?

Or just save the trouble & release a skin DLC pack for GoW3 :p

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