MightyJordan Posted July 9, 2010 Share Posted July 9, 2010 You're getting annoying. It's one thing to give your opinion, but it's another to **** on a thread every few hours because you have some odd problem with a service you've never tried. No, Spookie's right. Do you seriously expect them to issue an honest press release if things aren't going well for them? Sethos and Cupcakes 2 Share Link to comment Share on other sites More sharing options...
Hedon Posted July 9, 2010 Share Posted July 9, 2010 I'm not sure about the Arena channel. If you scroll up/down or left/right quickly, you will notice that it's the same few people. It appears that there are lots, but it seems to be a facade. That could be. I never bothered to look at every single name. However, if I got in (requested to get in about 2 weeks ago and got invited a couple days later), they must have at least tens of thousands that signed up for the free stuff (at least that is mu thought). I guess I will look closer at the names playing next time I am on. It sounds like you are on the service now? I wouldn't mind adding you, even though I don't have a MP game yet. No, Spookie's right. Do you seriously expect them to issue an honest press release if things aren't going well for them? I know there are companies out there that have PR that lie or stretch the truth, but not all of them do. I tend to assume the best in people until they give me reason to otherwise feel like they have cheated me. They very well could not be honest, but they might be honest as well). Link to comment Share on other sites More sharing options...
Unrealistic Posted July 10, 2010 Share Posted July 10, 2010 It sounds like you are on the service now? I wouldn't mind adding you, even though I don't have a MP game yet. I've been on the service for a few weeks now. Username = DoItForTheLOLz Link to comment Share on other sites More sharing options...
Ayepecks Posted July 10, 2010 Share Posted July 10, 2010 That could be. I never bothered to look at every single name. However, if I got in (requested to get in about 2 weeks ago and got invited a couple days later), they must have at least tens of thousands that signed up for the free stuff (at least that is mu thought). I guess I will look closer at the names playing next time I am on. It sounds like you are on the service now? I wouldn't mind adding you, even though I don't have a MP game yet. I know there are companies out there that have PR that lie or stretch the truth, but not all of them do. I tend to assume the best in people until they give me reason to otherwise feel like they have cheated me. They very well could not be honest, but they might be honest as well). A press release generally isn't issued for how a company is doing. When a product is released or announced, sure... but how a company is doing goes in earning reports and other financial statements (if a company is publicly traded). Link to comment Share on other sites More sharing options...
Unrealistic Posted July 10, 2010 Share Posted July 10, 2010 http://www.joystiq.com/2010/07/09/onlive-duo-pitch-platform-they-believe-will-change-the-world/#continued *waits* a selection: To begin to answer just how OnLive might "change the world," Bentley and company head Steve Perlman pointed to the immediacy of the service. "It's really about delivering the best games to the consumer on an instant basis. One of the unique things about our service that's really not available on any other service is the idea of rentals. GameStop's closed, Blockbuster's closed, it's the middle of the night and you wanna play something," Perlman explained. "That instant 'I wanna do that now' is what we're really gonna bring to the market that no one else is doing." That said, he also understands that OnLive might not be for everyone. "Frankly, if you're a competition gamer, and you've got a very high-performance rig, and this is the thing you're gonna tune down to a T, OnLive probably isn't for you." Who is it for, then? "One example, one of our beta users, was trying Just Cause 2, which is a DX10 game [DirectX 10]. And he says, 'Oh, this is awesome, because I want to try it but I don't have DX10 installed yet.'" And the same can be said for us. When we tested DirectX 11-enabled Dirt 2 on our paltry little MacBook (which, as you might imagine, has no form of DX anything running on it), the game looked great and ran smoothly. That said, outside of PC and Mac gamers who don't want to upgrade their rigs every few months, OnLive will be targeting console gamers with its "Microconsole" go-between by the end of this year (the Microconsole isn't so much a traditional gaming console so much as it's a hardware liaison between your TV and OnLive's service). The company would of course prefer that release to be sooner than later, but is first focusing on service stability and producing enough Microconsoles ahead of launch. When we pressed Bentley on using OnLive's service for non-gaming applications (imagine: FinalCut Pro or Adobe CS5), while noncommittal, he did confirm that it was a possibility. "I think you're gonna see other things ... we'll have other things to announce. It certainly is possible." Link to comment Share on other sites More sharing options...
Minifig Posted July 10, 2010 Share Posted July 10, 2010 Unrealistic, stop being your name. Simply put, OnLive is not for everyone. Joystiq has had problems in the past 1 2, with credibility of it's reviews (and as you can read, fired people over it!.. FIRED PEOPLE FROM A BLOG WEBSITE! :rofl: )... so you can trust their words with a grain of salt. If you feel like you're getting a good deal paying for games that they can eventually take away from you for no rhyme or reason that look nothing like their actual PC/PS3/360 counterparts, then feel free to spend your money. I think I'd rather play on my PS3/360 or upgrade my PC so that I can play the games I want to play and actually keep the games I want to play after I buy them. I'd also like a bigger community to play with instead of the OnLive "limited" community. Both my PS3/360 and PC grant me that ability with certain games, and I will almost bet you that if you compared user counts of people playing on the OnLive's "limited" community vs in one game, say TF2, it'd be blown away by the number of people playing it in the real community for the game. Sethos, MightyJordan and Spookie 3 Share Link to comment Share on other sites More sharing options...
Livin in a box Posted July 10, 2010 Share Posted July 10, 2010 What it seems OnLive needs is a huge beta...if it's not already in beta? I know they had one a few months ago I'm sure, but surely a huge, free one that would last a year or so so they can really improve it. I still think it's a really good idea in principle, but I don't think now's the time to be launching it. Maybe in, say, 10 years when everybody has 50Mb broadband speeds, but until then they're not exactly reaching out to a huge portion of the gaming community. Link to comment Share on other sites More sharing options...
Hedon Posted July 10, 2010 Share Posted July 10, 2010 I've been on the service for a few weeks now. Username = DoItForTheLOLz Added! Thanks! Link to comment Share on other sites More sharing options...
Unrealistic Posted July 10, 2010 Share Posted July 10, 2010 Unrealistic, stop being your name. Clever. :rolleyes: Simply put, OnLive is not for everyone. This is what I've basically been saying. The majority of people on Neowin would not need or want a service like this, but the people downplaying it either have a lack of imagination on the possibilities of what they could do with the service, want to argue for the sake of arguing online, or hate anything that has any semblance of DRM. Joystiq has had problems in the past 1 2, with credibility of it's reviews (and as you can read, fired people over it!.. FIRED PEOPLE FROM A BLOG WEBSITE! :rofl: )... so you can trust their words with a grain of salt. What does that have anything to do with an interview? Joystiq is a decent gaming blog and their interviews are sometimes informative. You're grasping for strings to downplay the interview, but whatever. I just liked the quotes because it talked about the future possibilities of the service. If you feel like you're getting a good deal paying for games that they can eventually take away from you for no rhyme or reason that look nothing like their actual PC/PS3/360 counterparts, then feel free to spend your money. I think I'd rather play on my PS3/360 or upgrade my PC so that I can play the games I want to play and actually keep the games I want to play after I buy them. I'd also like a bigger community to play with instead of the OnLive "limited" community. Both my PS3/360 and PC grant me that ability with certain games, and I will almost bet you that if you compared user counts of people playing on the OnLive's "limited" community vs in one game, say TF2, it'd be blown away by the number of people playing it in the real community for the game. Now this, I completely agree with. I can say, I have not used OnLive since I posted my opinions of it in this thread. I have a really nice Desktop, but I have been limiting myself to just a laptop lately (that and I've slowly moved away from Windows). I haven't purchased a single game from the service, nor do I think I actually will ever purchase one for the exact reasons you guys have brought up. With that said though, I still feel that the service can be something more than it is with growth. It's a no-brainer that companies are moving to cloud computing, and this is just another avenue in this push for online services. Whether or not any of you can actually understand that and see it's potential is another question. OnLive already proved it works, and with time/resources, their service can only get better. The resolution and graphics fidelity will improve over time. Hell it has to in order for them to maintain community growth. Their lag is also another issue that needs to eventually be taken into consideration, and I also wonder if they will ever allow modifications to games, because that is one thing that PC users have always had above console gaming. I do think the issue of DRM will be something to look out for, and the moment a gamer gets banned from the service or has a game deleted, the whole community will do a "call to arms" but until then, this DRM that you are all complaining about is a smoke and mirrors argument. It's the FEAR of DRM, not that actual implementation that you guys don't like. So to sum it up, so you people can understand what I think about the service. -I agree that the quality is a huge factor in purchasing. -I agree that lag needs to be sorted out because it's annoying. -I agree that the community will always be smaller than the real service it was designed for. -I agree that the DRM could be bad, but people are being overly dramatic. Microsoft with Xbox Live Arcade have actually removed games from their line-up, but you can still re-download them through "Download History" on your Gamertag. As long as OnLive has something like this, the DRM isn't that bad. These games are no different than the full 360 titles Microsoft offers on Xbox Live and the ones Sony puts out in Playstation Network. You are being granted a non-transferable license. It sucks, but that's how these companies do it. -I don't agree that the service sucks and still believe that a decent community could be grown from this. Will I be a purchaser of games in a year and pay the monthly fee? No, probably not, but I think by then we should see the potential of it and how big the community is. Link to comment Share on other sites More sharing options...
Quattrone Posted July 10, 2010 Share Posted July 10, 2010 The whole idea just seems terribly pointless. It's like Steam... only you have to pay to use it. And the games aren't even playable in full detail from what it sounds like. I agree, it would be great if the games are already in their servers, you don't need to buy not games and you just pay a monthly fee or contract for two years to able to play any game you want. Now this will be a kick ass services. Link to comment Share on other sites More sharing options...
Ayepecks Posted July 10, 2010 Share Posted July 10, 2010 Unrealistic, stop being your name. Simply put, OnLive is not for everyone. Joystiq has had problems in the past 1 2, with credibility of it's reviews (and as you can read, fired people over it!.. FIRED PEOPLE FROM A BLOG WEBSITE! :rofl: )... so you can trust their words with a grain of salt. No disrespect, but you can find "issues of credibility" with any big-name site. And that's not a cop out for Joystiq, but you're certainly reading too far into the issue at hand. Furthermore, the two sources you gave have literally absolutely nothing to do with the credibility you're referring to. The second one, for instance, was how a Joystiq employee got fired over teasing "big" news that was just silly news. He was poking fun at the announcement. So, Joystiq fired him because they consider themselves a bit more traditional in terms of their journalistic approach. If that's really the best you can do for finding a way to draw into question the Joystiq credibility, then that's hardly anything at all. And the first "source" you used was another gaming blog getting PMS because they disagreed with Joystiq's pick for game of the year. In that same "article," the author said that Metacritic has little credibility (is he serious?) and that it shouldn't be used as an argument for why a game is worthy of game of the year. So, basically, the aggregate reviews from (literally) across the world don't count... only that blog poster's opinion has credibility. Link to comment Share on other sites More sharing options...
Omen1393 Posted July 10, 2010 Share Posted July 10, 2010 I got a free onlive subsciption for 12 months along with a free game because I was a closed beta tester and although in still shots the game does look slightly blurry, you really don't notice the blur while you play the game. I got lego harry potter to play with my GF and it works great. My only issue is that you have to play the game with a wired connection and it can't be wireless. Link to comment Share on other sites More sharing options...
Unrealistic Posted July 10, 2010 Share Posted July 10, 2010 One thing I would also like to point out is every year millions of computers are being purchased that cannot play the majority of PC games. I remember reading an article about a year ago with John Carmack (or Mark Rein) where he was talking about this untapped potential gaming market. Bandwidth issues aside, if this service takes off, game developers and publishers can instantly tap this market with the right ad stragedy. Believe it or not, if OnLive takes off, it could help the dwindling amount of PC games on the market. This is exponential growth. Just food for thought. Link to comment Share on other sites More sharing options...
MightyJordan Posted July 10, 2010 Share Posted July 10, 2010 One thing I would also like to point out is every year millions of computers are being purchased that cannot play the majority of PC games. I remember reading an article about a year ago with John Carmack (or Mark Rein) where he was talking about this untapped potential gaming market. Bandwidth issues aside, if this service takes off, game developers and publishers can instantly tap this market with the right ad stragedy. Believe it or not, if OnLive takes off, it could help the dwindling amount of PC games on the market. This is exponential growth. Just food for thought. Good point, but yeah, it would be a while before it could realistically happen, because the average user usually has a poor connection to boot. Give it 5-10 years, then hopefully, 20+Mb will be the minimum speed you can get pretty much anywhere in America or Western Europe. Link to comment Share on other sites More sharing options...
Sethos Posted July 10, 2010 Share Posted July 10, 2010 One thing I would also like to point out is every year millions of computers are being purchased that cannot play the majority of PC games. I remember reading an article about a year ago with John Carmack (or Mark Rein) where he was talking about this untapped potential gaming market. Bandwidth issues aside, if this service takes off, game developers and publishers can instantly tap this market with the right ad stragedy. Believe it or not, if OnLive takes off, it could help the dwindling amount of PC games on the market. This is exponential growth. Just food for thought. And then we're back to "Way ahead of its time", broadband penetration in many areas is still low, the people who have it usually run on slower lines because it's "good enough" and all-in-all it's a mediocre cocktail that is only truly viable to people who tend to have proper gaming machines and broadband connections. Link to comment Share on other sites More sharing options...
Spookie Posted July 10, 2010 Share Posted July 10, 2010 that is only truly viable to people who tend to have proper gaming machines and broadband connections. Which is, ironically, the type of market which wouldn't be interested. :laugh: Link to comment Share on other sites More sharing options...
Sethos Posted July 10, 2010 Share Posted July 10, 2010 Which is, ironically, the type of market which wouldn't be interested. :laugh: Exactly. Link to comment Share on other sites More sharing options...
Spookie Posted July 10, 2010 Share Posted July 10, 2010 Exactly. +rep :shiftyninja: Link to comment Share on other sites More sharing options...
Unrealistic Posted July 10, 2010 Share Posted July 10, 2010 Maybe in Europe bandwidth is difference, but where I live if, as long as you don't have DSL for internet, your internet speed is capable. There's over 2 1/2 million people in our area and the ISP's are growing. The same can't be said for "high end computers". Link to comment Share on other sites More sharing options...
Minifig Posted July 10, 2010 Share Posted July 10, 2010 No disrespect, but you can find "issues of credibility" with any big-name site. VG 24/7, Gizmodo (Gawker content steals articles and republishes them under their own names), Joystiq and every other "major" site you talk about aren't as "major" as you may like to think. They're not as well respected in the journalistic community as they think either. They're people that got together and started a website based on an common interest and decided to write about it. There are no writing degrees here, no sense of professionalism. No restraint from Bias. Blizzard checks almost everything that WoW.com, MMO-Champion and etc post AND make sure that it's writers know what they're talking about before they write anything, because if they're wrong, they're corrected.. or they have a cease and desist shoved down their throat. See MMO-Champion's Cataclysm leaks as a good example of this. They were told to C&D by Blizzard's legal, and they had to comply. Excuse me for trusting bigger names like GiantBomb, BluesNews, GameTrailers, the now defunct HappyPuppy, and etc for reviews. When you're a small fry in the large business world, you'll do anything for a stack of cash and that's including saying that a game or system is terrible, is great. Link to comment Share on other sites More sharing options...
Ayepecks Posted July 10, 2010 Share Posted July 10, 2010 VG 24/7, Gizmodo (Gawker content steals articles and republishes them under their own names), Joystiq and every other "major" site you talk about aren't as "major" as you may like to think. They're not as well respected in the journalistic community as they think either. They're people that got together and started a website based on an common interest and decided to write about it. There are no writing degrees here, no sense of professionalism. No restraint from Bias. Blizzard checks almost everything that WoW.com, MMO-Champion and etc post AND make sure that it's writers know what they're talking about before they write anything, because if they're wrong, they're corrected.. or they have a cease and desist shoved down their throat. See MMO-Champion's Cataclysm leaks as a good example of this. They were told to C&D by Blizzard's legal, and they had to comply. Excuse me for trusting bigger names like GiantBomb, BluesNews, GameTrailers, the now defunct HappyPuppy, and etc for reviews. When you're a small fry in the large business world, you'll do anything for a stack of cash and that's including saying that a game or system is terrible, is great. Where on earth did I say any of those sites? The New York Freaking Times of all newspapers has had its credibility questioned before. An AP (I believe it was) reporter was fired after he doctored a photo of the Twin Towers being attacked when he added more smoke and fire to the picture in order to make it look more menacing. I honestly have no idea why you pulled those sites out of your magical hat to imply that I said that they were the major sites I was referring to. Also: you're talking out of your rear when it comes to whether or not they're respected. As someone who has worked in journalism and public relations the past two years and has a journalism degree, I know that blogs are far more respected than you seem to be willing to give them credit for. Are they comparable to the New York Times, CNN, Sports Illustrated, ESPN, Bloomberg, The Wall Street Journal, etc? No. But don't act is if they're spat upon by professional journalists out there. Some do. But most don't. They just consider blogs a different source for news, and one that doesn't always adhere to the same standards when it comes to reporting rumors and digging up the truth. But I wouldn't go so far as to say that many journalists think they're muck rakers or practice sensationalist yellow journalism. Back on topic, though... you have yet to state why Joystiq's interview lacks credibility. Because you seem to think the entity as a whole lacks credibility because you found another blog writer that got mad when it didn't agree with his own opinion? Link to comment Share on other sites More sharing options...
Hedon Posted July 11, 2010 Share Posted July 11, 2010 Good point, but yeah, it would be a while before it could realistically happen, because the average user usually has a poor connection to boot. Give it 5-10 years, then hopefully, 20+Mb will be the minimum speed you can get pretty much anywhere in America or Western Europe. They must feel that there is enough broadband penetration of high speed in the US to roll the system out though. I am curious as to what numbers they are looking for to keep them afloat. Link to comment Share on other sites More sharing options...
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