64% prefer discs to digital


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I HIGHLY prefer having a physical copy of a game. Half (if not more) of my games are on Steam and I can't help think that one day Steam will be gone and so will my games. My only assurance is backing up my Steam folder and hope they work in Offline mode :p

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I prefer digital over Physical..most of the time atleast.

But when it comes to games I really enjoy, I usually get the physical aswell. (Soon got all the Bioware RPG's..Just Jade Empire left).

Its the whole collection thing. looks nice with some livery and colors on the shelfs. Sure a plant would work just as great..but its hardly as useful.

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HD audio is a lot more bandwidth then people think, and im not even including the lossless that you see on most blu ray's nowadays...

and maybe i'm wrong, but i thought the 360 didn't support 7.1?

When it comes to movies the typical size for a DTS track is around 1.5GB I believe, HD audio around 4.5GB.

Prototype on the 360 supported 7.1, but like all the rest of the games it's just Dolby Digital, the 360 doesn't support HD audio.

Not that many games use DTS on the 360 either, most of them are just Dolby Digital 5.1.

While not everyone has sound systems supporting audio of this quality as long as digital distribution doesn't even give the option physical will always have a following.

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When it comes to movies the typical size for a DTS track is around 1.5GB I believe, HD audio around 4.5GB.

Prototype on the 360 supported 7.1, but like all the rest of the games it's just Dolby Digital, the 360 doesn't support HD audio.

Not that many games use DTS on the 360 either, most of them are just Dolby Digital 5.1.

While not everyone has sound systems supporting audio of this quality as long as digital distribution doesn't even give the option physical will always have a following.

it makes sense, their is just no room for it on a dual layer dvd for HD audio...

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People might feel differently if the point of companies going digital was to make things more convenient for the consumer, but instead its being used to leverage DRM, control and to squeeze yet more money out of the buyer.

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When it comes to movies the typical size for a DTS track is around 1.5GB I believe, HD audio around 4.5GB.

Prototype on the 360 supported 7.1, but like all the rest of the games it's just Dolby Digital, the 360 doesn't support HD audio.

Not that many games use DTS on the 360 either, most of them are just Dolby Digital 5.1.

While not everyone has sound systems supporting audio of this quality as long as digital distribution doesn't even give the option physical will always have a following.

Why would digital distribution not give the option when the physical medium has the option?

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Why would digital distribution not give the option when the physical medium has the option?

You'll have to take that question up with those that supply digitally.

I can only guess due to filesize... and because so far the PS3 is the only device that has really pushed HD audio for gaming. It's been more widespread in movies, but even then when it comes to movies being digitally distributed some don't even have 5.1 blink.gif

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HD audio is a lot more bandwidth then people think, and im not even including the lossless that you see on most blu ray's nowadays...

and maybe i'm wrong, but i thought the 360 didn't support 7.1?

The 360 supports 7.1/TruHD, though the key piece of hardware (HDMI 1.2) that is on the 360 prevents it from being output. I don't know if the Xbox 360 S added HDMI 1.3/1.4 to address that.

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The 360 supports 7.1/TruHD, though the key piece of hardware (HDMI 1.2) that is on the 360 prevents it from being output. I don't know if the Xbox 360 S added HDMI 1.3/1.4 to address that.

blink.gif

It can't support it if it doesn't have the hardware, that's a bit of a contradiction.

http://www.joystiq.com/2007/04/02/xbox-360-elite-uses-hdmi-1-2-no-support-for-dolby-truehd/

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Who gives a toss about 7.1 honestly, overkill and you can barely hear the difference between that and 5.1.

TrueHD/DTS-HD audio works in 5.1 as well.

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Who gives a toss about 7.1 honestly, overkill and you can barely hear the difference between that and 5.1.

and that's the key point...

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I'd be far more interested in this survey if it showed what the percentage was in previous years, as I could've told you that people still prefer physical to digital mediums.

The preference for physical discs is even more lopsided in the non-business application space (productivity suites, especially) - Office 2010 physical-media product is outselling the digital and C2R versions at least four to one. Just as in the gaming space, it still comes down to the *comfort factor*.

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Disc > Digital Download

HD 1080p content is far to large to download at current BB speeds (and I'm on 50mb)

Games grow old too fast, so re-selling is a good thing

Multipul Devices, means DRM free would be required and that ain't going to happen, so Disc and own conversion wins

Price, stores have bargins and BOGOF's plus competition lowers prices.

Just my 2p..... :laugh:

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blink.gif

It can't support it if it doesn't have the hardware, that's a bit of a contradiction.

http://www.joystiq.c...r-dolby-truehd/

Which is why I said I wasn't sure if the new Xbox 360 S supported it. We already knew the old Xbox was 1.2. The Xbox 360 itself is capable of TrUHD had it not been for the HDMI 1.2 limitation in the Xbox 360s prior to the Slim.

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I have yet to see a significant difference in file size for games that offer 7.1 audio.

i agree with you, but that's the only reason i can come up with

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I have yet to see a significant difference in file size for games that offer 7.1 audio.

That's because there is none. The audio files on the disc are the same mono (sometimes stereo for specific cases) files whether the game supports and uses 2, 2.1, 4, 4.1, 5.1 or 7.1 audio.

The surround sound is created by the game engine or rather in the case of the Xbox Xaudio, and whatever equivalent library the PS3 uses. Size difference would ONLY come into play on pre rendered cut scenes.

And as I said. even the guys that make high end audio equipment say there's no benefit to 7.1. As for HD audio over DTS or DD. I'd like to see anyone play a game in a blind test and be able to say repeatedly afterwards which game used regular DD 5.1 and HD Audio 5.1. These aren't exactly Mozart concerts.

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Not surprised. Digital mediums are constantly under the risk of being lost, limited, or merely leased to those purchasing it depending on the service it was pruchased from. For example, Steam. I lost my steam account, and therefore lost over a hundred dollars worth of games due to that (my account was locked for only what I can see as inactivity). Lost HL2, Counterstrike, Portals, CS:S, etc. Physical > Digital any day.

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