CryEngine 3 licensed for XBLA, PSN version of arena FPS Nexuiz


Recommended Posts

CryEngine 3 licensed for XBLA, PSN version of arena FPS Nexuiz

by Ludwig Kietzmann

prnexuiz09-530.jpg

Going from a free, community-driven environment to the closed storefronts on Xbox Live Arcade and PlayStation Network calls for some added incentive. Developer IllFonic claims its console version of Nexuiz, which began as an open-source shooter for Windows, Linux and OSX, will be the first downloadable title developed with CryEngine 3. That's quite an upgrade over the Quake 1 engine that once powered the arena-based first-person shooter.

Looking to reap the benefits from Crytek's support and technology -- not to mention Quake Arena Arcade's continued absence -- Illfonic plans to launch Nexuiz simultaneously on PSN and XBLA this winter. According to lead designer Kedhrin Gonzalez, maintaining the collaborative, malleable nature of the original will "definitely" be a goal. "Nexuiz was built by a community and we're bringing that vision to consoles," he said. "But we had to change some things in order to make it more accessible to console players."

Initially, that audience will find some standard multiplayer offerings like Team Deathmatch and Capture the Flag, wrapped in a fast-paced fragfest not unlike Unreal Tournament III (which supported basic modding on PlayStation 3). We should be able to see how community-created content takes shape when the game is showcased at this year's Penny Arcade Expo, which will take place in Seattle from September 3 until September 5.

Source: Joystiq

Link to comment
Share on other sites

^ depends what method is used.

User created maps have been part of Xbox's history before.

Far Cry comes to mind from this.

Link to comment
Share on other sites

Far Cry comes to mind from this.

Far Cry, Far Cry Instincts, car Cry 2, and Pariah are about the only ones I can think of over the xbox and xbox 360 history. There may be more. Far Cry's has been the only one really worth anything. Some might try to throw Halo 3's Forge editor in there as well, but it hardly has the ammount of tools Far Cry has and cannot edit terrain. Why give users the option to create their own when you can charge them for subpar, rehashed, and overpriced maps on the marketplace?

Link to comment
Share on other sites

The console version of Nexuiz will have nothing but the name in common with the GPL shooter.

Development of Nexuiz GPL has stalled; its main developers forked the project under the name Xonotic and are currently working on the first release.

Link to comment
Share on other sites

This topic is now closed to further replies.
  • Recently Browsing   0 members

    • No registered users viewing this page.