Massiveterra Posted July 15, 2010 Share Posted July 15, 2010 A streamlined and responsive button layout would trump anything they would have to offer. Hell, I'd even take worse graphics. Anything. Just fix the damn controls! Link to comment Share on other sites More sharing options...
DrunknMunky Veteran Posted July 15, 2010 Veteran Share Posted July 15, 2010 They already released a statement saying they've made the controls like other FPS. Link to comment Share on other sites More sharing options...
Massiveterra Posted July 15, 2010 Share Posted July 15, 2010 They already released a statement saying they've made the controls like other FPS. Their statement said they're changing the "weight" which is in response to the negative feedback of how heavy it feels to walk around and turn and aim I still have to see something that actually has something to do with the button layout. Link to comment Share on other sites More sharing options...
red. Posted July 15, 2010 Share Posted July 15, 2010 I kind of liked the heavy feel. Made it feel different compared to the other games. And the only thing i hated about the controls was all the whining about them :laugh: Link to comment Share on other sites More sharing options...
Hedon Posted July 15, 2010 Share Posted July 15, 2010 If they weren't so ****ty, people wouldn't have whined Link to comment Share on other sites More sharing options...
DrunknMunky Veteran Posted July 15, 2010 Veteran Share Posted July 15, 2010 Their statement said they're changing the "weight" which is in response to the negative feedback of how heavy it feels to walk around and turn and aim I still have to see something that actually has something to do with the button layout. "I'm confident that when Killzone 3 comes out, we're going to have a set of controls that will really appreciate the vast majority of audiences," he told the mag." Sounds like more than just weight to me. Link to comment Share on other sites More sharing options...
Massiveterra Posted July 16, 2010 Share Posted July 16, 2010 I really hope it is, because the weight and responsiveness is the context I got from the entire quote ?I?m confident that when Killzone 3 comes out, we?re going to have a set of controls that will really appreciate the vast majority of audiences,? he told the mag.The controls from Killzone 2 were heavily criticised for feeling too heavy. Hulst insisted the issue has now ?gone?.?The heavy sensation of KZ2 is absolutely gone,? he said. ?Instead, this feels much closer to standard run-and-gun responsiveness.?As well as the standard DualShock controller, the shooter is also compatible with Move, as confirmed by Hulst last month at E3.Killzone 3 releases next February for PlayStation 3.Thanks, GOONL!NE. Link to comment Share on other sites More sharing options...
Razorwing Posted July 16, 2010 Share Posted July 16, 2010 wow everything is going co-op these days.. they should make something new..8 player co-op. or somethin. Link to comment Share on other sites More sharing options...
Massiveterra Posted July 16, 2010 Share Posted July 16, 2010 wow everything is going co-op these days.. they should make something new..8 player co-op. or somethin. I could just imagine what that conversation's like... "hey guys we gotta stick together...no seriously come back here...no we're going this way...where the hell are those other guys? ... no guys this way...we're at the end and they're still all the way in the beginning?" Link to comment Share on other sites More sharing options...
Sethos Posted July 16, 2010 Share Posted July 16, 2010 I could just imagine what that conversation's like... "hey guys we gotta stick together...no seriously come back here...no we're going this way...where the hell are those other guys? ... no guys this way...we're at the end and they're still all the way in the beginning?" I think it'll be something like ... Link to comment Share on other sites More sharing options...
+Audioboxer Subscriber² Posted July 16, 2010 Author Subscriber² Share Posted July 16, 2010 I kind of liked the heavy feel. Made it feel different compared to the other games. And the only thing i hated about the controls was all the whining about them :laugh: You'll be happy to read this then :) http://www.killzone.com/kz/news.psml?kz_news_article=Killzone+2+vs.+Killzone+3+-+Controls The results so far have been very encouraging. "Right now it's still a work in progress," Mathijs says, "but we're definitely getting there. We?ve recalibrated the dead zone to be more responsive and significantly reduced the input lag, resulting in far better accuracy. Best of all, we've managed to retain that sense of weight that set Killzone 2 apart from other shooters. I can't wait for people to try it out." Link to comment Share on other sites More sharing options...
rajputwarrior Posted July 16, 2010 Share Posted July 16, 2010 If it was 2007 this would have been big news, now we kind of expect it tbh :p Good that it's there though, hopefully it'll encourage me to see the end this time! (Y) but its good that it'll have it. Link to comment Share on other sites More sharing options...
Hedon Posted July 16, 2010 Share Posted July 16, 2010 As long as reaction time to move and respond isn't slow as molasses like KZ2, I am happy. Link to comment Share on other sites More sharing options...
rajputwarrior Posted July 16, 2010 Share Posted July 16, 2010 i didn't mind the speed of number 2. the pacing made sense with the game IMO. bumped up the sesitivity a bit in terms of moving left and right and i was golden. and now that they are fixing the controls the game sounds even better and better . Link to comment Share on other sites More sharing options...
Razorwing Posted July 17, 2010 Share Posted July 17, 2010 I could just imagine what that conversation's like... "hey guys we gotta stick together...no seriously come back here...no we're going this way...where the hell are those other guys? ... no guys this way...we're at the end and they're still all the way in the beginning?" lol.. that would be hilarious! :laugh: Link to comment Share on other sites More sharing options...
Sitris Posted July 17, 2010 Share Posted July 17, 2010 Kinda figured they would have to change the weighty or 'laggy' feel to the controls considering it has Move support, which would make it necassary to have a quicker reaction time. Really hoping the story is more like the PSP game this time, loved the feeling of immersion in that game. Link to comment Share on other sites More sharing options...
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