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July 27th, 2010 @ 08:55

By Nathan Grayson

It?s a scene out of your worst nightmares: Your grip rests secure on a shiny new PlayStation Move controller, and you?ve dusted off your faithful old copy of Resident Evil 5 to welcome your new piece of hardware to the family. But then, tragedy strikes. You flail your arms like someone engaged in a particularly vicious slap-fight, but Chris Redfield doesn?t budge an inch as he?s torn limb-from-limb.

Why, Chris? Why won?t you move? Have those giant tree-trunk arms of yours finally taken up root? Fortunately, no. Unfortunately, you may need to go grab a new copy of Resident Evil 5.

?If you already own a copy of Resident Evil 5: Gold Edition for your PS3, you?ll be able to download a free patch close to the launch of the PlayStation Move (September 19th in North America) to enable the new motion-control scheme. This will only work with RE5 copies labeled ?Gold Edition? ? the original version of RE5 won?t be receiving the patch, for technical reasons,? social media specialist Sid Shuman wrote on the PS Blog.

After all, it?s like they say: the best things in life are free. Except when they?re not. Which is most of the time.

http://www.vg247.com/2010/07/27/dont-own-the-gold-edition-of-resident-evil-5-then-no-move-for-you/

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For technical reasons? What a load of rubbish. What would be so different between the normal version and the gold edition that couldn't be sorted with a patch?

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Googled the differences with the gold version:

"In Gold Edition, you get the main game, two new scenarios to play through (One called Lost in Nightmares where you control Chris/Jill, and one called Desperate Escape where you control Jill/Josh), the new Mercenaries Reunion mode (New playable characters such as Rebecca, Barry, Excella, Josh, as well as 4 new Chris/Sheva costumes), and Versus Mode. "

Maybe Move is developed around those modes as well, and for some reason will not patch properly with the standard version, requiring them to make 2 patches? I don't know, but that seems odd. Sucks the big one though (for those who were interested).

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It still doesn't make much sense. You could buy all of the DLC off the Playstation Store and effectively have the Gold Edition (AFAIK, all the items that were mentioned as being part of the Gold Edition are available through the store), yet you still won't be allowed to use the move? Also, one would imagine that they have to patch the original game (development-process wise) before moving on to the extra content? So why not break the patch in to two pieces, one that sorts the main game and then another that sorts the DLC?

I don't know, I could have it wrong. But something about this doesn't fly with me.

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I hear ya Intrinsica. I am just playing devils advocate here, trying to figure out what the technical limitations are. For all we know, it's there way of trying to rack up more sales :(

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Game already suffered enough from horrible controls.... wonder how much worse it will be on move. Flailing your arms to move or because it is not... that is the question :p

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Game already suffered enough from horrible controls.... wonder how much worse it will be on move. Flailing your arms to move or because it is not... that is the question :p

You never played RE4 on the Wii did you? Much more fun than vanilla RE4.

Move is not the issue with RE5, RE5 is the issue with RE5.

http://www.youtube.com/watch?v=ioJvlD4jIYw

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You never played RE4 on the Wii did you? Much more fun than vanilla RE4.

Move is not the issue with RE5, RE5 is the issue with RE5.

http://www.youtube.com/watch?v=ioJvlD4jIYw

Na, only played it on the much more horrible pc lol. Talk about a pain in the arse. Ya, re5 suffered a lot more than just horrible control. After watching that video, eewww. I don't like the shake to bring out knife. Just seems like it should be a more responsive control for that.

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I still don't understand how you can enjoy RE4 and not RE5, it's the same controls :blink:

I was thinking the same thing.

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He was talking about the Wii motion controls for re4, not the controller. He said that on Wii,, the controls were not really bad, or as bad as most controllers.

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I still don't understand how you can enjoy RE4 and not RE5, it's the same controls :blink:

Because the game evolved and added a computer controlled AI character meaning the control system was completely outdated for me as I couldn't move around whilst aiming while trying to babysit Sheva. Not to mention an on the fly inventory system with ****ed up AI that ruins half the healing items.

Mandatory Co-Op 110% absolutely buried RE5 into the ground for me, then add a **** location and story (IMO).

In RE4 as one character I had all the time in the world to do what I wanted, and could pause for inventory.

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Ok so if Sheva wasn't in the game, you'd have no complaints over the controls? Just the story/location?

You should recruit the lady friend to do co-op with you :yes:

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Ok so if Sheva wasn't in the game, you'd have no complaints over the controls? Just the story/location?

Nowhere near the level of complaint, the game would still feel fun to me, it would be more like "RE4 HD".

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the game was horrible single player just for that damn computer ai "helper". She would either be getting in the way, using all the items, or dieing and causing the mission to end.

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I think people are still irritated with the fact you can't walk and shoot at the same time, lol. That was the main thing that bugged me in the game but it also made the game more intense. Either way, I hate it when games grant exclusivity to certain versions. If everyone doesn't have equal access to the feature, save it for the next installment.

[edit] - Always played it co-op, so no experience with the poor AI.

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