Sony Confirms PlayStation Move Pricing For The UK, Is Very Reasonable


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watch miniority report. someone hacks the kinect to make it work with PCs and i'll love to see what they do in terms of UI navigation with the thing. Imagine kinect hooked up via a projector? It would be crazy. And in terms of potential, i do not mean it has nothing anything to do with games, but in term of everything else you could do with the thing.

Read that DigitalFoundry article - you won't ever see anything minority report style because its hardware has been downgraded so it'll never have sufficient precision.

But I do see your point - with hacks there could be some cool applications.

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From DigitalFoundry, that has seen and played with both Move and Kinect:

Kinect can do a particular set of games, like fitness and dancing, that don't require precision. But Move can do both that and core games that require precision and that require feedback, like shooters, racers etc

Read that DigitalFoundry article - you won't ever see anything minority report style because its hardware has been downgraded so it'll never have sufficient precision.

But I do see your point - with hacks there could be some cool applications.

I haven't read their whole article and just going by what you quoted up there, their logic seems twisted. Sony's Move is better because of the awesome potential shown in Sony's labs but Kinect won't do as good because it depends on developers' imagination? blink.gif They don't even know what MSR is doing with Kinect in their labs to guess on "potential". As for the precision part, I guess if MS links Kinect with some controller like Move did, it will be equally precise? I also don't get Kinect doesn't require precision for dancing? I mean seriously, isn't tracking someone's body for dance moves or excercise position count for precision?

Move can't do that with or without controllers and still Kinect lacks "potential"? I really doubt that the eye-toy can do something like Dance Central or Your Shape or Sony would've done that already (Your Shape is Ubisoft who wouldn't mind multi platform title, right?)

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By precision I mean Move can detect millimetre movements if a developer wanted, and Kinect does and always will suffer from greater input lag.

I'm not saying Kinect "lacks" potential. I just think, as DigitalFoundry says, that Move is far more versatile and will cater to a broader audience.

You should read the whole article though, quite interesting.

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By precision I mean Move can detect millimetre movements if a developer wanted, and Kinect does and always will suffer from greater input lag.

I'm not saying Kinect "lacks" potential. I just think, as DigitalFoundry says, that Move is far more versatile and will cater to a broader audience.

You should read the whole article though, quite interesting.

But Move has extensive lag as well, and rarely exhibits 1:1. Seriously though, Kinect has a much better technology than Move, and is easily the better of the two evils.

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But Move has extensive lag as well, and rarely exhibits 1:1. Seriously though, Kinect has a much better technology than Move, and is easily the better of the two evils.

If by "better" technology you mean more recent, then yeah I agree...Move's tech is relatively dated.

But better for games? It's far more likely that Move will be the appropriate control scheme for games that I am likely to play.

I accept that the tech is great and it could lead to some cool ideas/implementations. But for games, and particularly for the games that I and most people on this forum probably want to play...it just won't deliver.

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If by "better" technology you mean more recent, then yeah I agree...Move's tech is relatively dated.

But better for games? It's far more likely that Move will be the appropriate control scheme for games that I am likely to play.

I accept that the tech is great and it could lead to some cool ideas/implementations. But for games, and particularly for the games that I and most people on this forum probably want to play...it just won't deliver.

Same thing applies to Move as well, isn't it?

Most so called "hardcore" gamers around here won't touch console by a 10 foot pole let alone a motion controller! I mean if I have to guess about average forum gamers' attitude here it would be something like,

Keyboard and mouse >>>>>:p>>>>>>>>>>>>>>>>>>>>>:p>>>>>>>>>>>> traditional controller based consoles >>>> motion control (Wii / Move / Kinect)

Honestly how many people around here will like to play an FPS with Move? or a driving simulator? My guess is 0%.

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Very true. Us hardcore gamers will be using the DS3 for playing SOCOM 4 for it's precision and no lag. The last thing we would want to use with SOCOM is Kinect or Move due to lag and lack of the same precision.

Move and Kinect are designed for Wii shovelware.

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Very true. Us hardcore gamers will be using the DS3 for playing SOCOM 4 for it's precision and no lag. The last thing we would want to use with SOCOM is Kinect or Move due to lag and lack of the same precision.

Move and Kinect are designed for Wii shovelware.

I'm not trying to argue for/against Move but didn't they do Move vs DS3 for SOCOM 4 and apparently the Move people did a lot better?

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it still seems to me , no matter how accurate those motion sensing devices become , it will still take some time before it starts appealing hardcore gamers and make them drop their DS3 or 360 pads to play games like FPSes

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I'm not trying to argue for/against Move but didn't they do Move vs DS3 for SOCOM 4 and apparently the Move people did a lot better?

No, because Move has lag, and the DS3 does not.

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I'm not trying to argue for/against Move but didn't they do Move vs DS3 for SOCOM 4 and apparently the Move people did a lot better?

No, because Move has lag, and the DS3 does not.

I'm almost certain that Zipper mentioned that the Move players currently had an advantage over the DS3 players in the tech preview they showed.

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watch miniority report. someone hacks the kinect to make it work with PCs and i'll love to see what they do in terms of UI navigation with the thing. Imagine kinect hooked up via a projector? It would be crazy. And in terms of potential, i do not mean it has nothing anything to do with games, but in term of everything else you could do with the thing.

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Move fanboys:

Player "Time to play a move FPS and lose, yippe, now where is my move"

2nd Player "not sure but I think your gf borrowed it"

Player "but the playstation isnt even on?"

2nd Player "she thought it was more for solo play then console play"

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No, because Move has lag, and the DS3 does not.

Not quite as simple as that. The "lag" from the Move controller itself is exactly the same as DS3 because it's also over Bluetooth...so that's not a problem. There might be more lag from the camera, but the software is able to detect where the wand is in space because of the gyroscopes, so it does have to rely on data from the camera all the time. And it's certainly less laggy than Kinect because that's having to collect, send and process far more data than PS Eye.

And it wasn't just Zipper saying that Move had an advantage over DS3 for Socom...

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No, it has more lag than the DS3, and it's noticeable. Plenty of videos show it. Move has no advantage of DS3 for SOCOM, no matter what PR tells you.

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I'd just like to say some of us are using the dark theme, and when stuff like this gets posted where the text colour has been specified as dark, it makes it very hard to read :/ ( Unless the colour problem is caused because of some messed up stylesheet styles, in which case it isn't your fault, but other quote boxes are fine so I have doubts.. )

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Yeah it is an interesting read - and means that devs will do niftier things as time goes on.

But it doesn't change that fact that, whilst it is amazing technology, whilst it is trying something that hasn't been tried before, the hardware has been gimped to reduce costs so it can't achieve all the things that were boasted about when it was first unveiled (and before someone tries to make this PS3 vs 360, yes I know the PS3's features were cut down before release too).

And even after cutting down the hardware, it's still ?130. So to bring this back on topic...Move pricing is much, much more accessible (in the same way that the 360 was and the PS3 wasn't...)

I could be wrong, but what exactly was said it would do that it can't? The sign language thing was someone that assumed because Microsoft patented the use that th Kinect could do it. Microsoft then cleared up that the concept is doable with a similar setup just with more hardware. They still figured that for what they needed in games the hardware they released was enough.

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How was the Kinect gimped? It's not even out yet.

I think there was rumor earlier this year (and now this sign language patent thing) suggesting that MS had gimped some hardware specs to keep the cost in control and moved processing to Xbox 360 (in software).

OT but for some reason I have a feeling that Kotaku has some aversion towards Kinect. I've seen them put more "anti-Kinect" articles than anyone else. Are they similarly critical of Move or Wii (I tend to glance over non-Xbox news on other sites)?

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I think there was rumor earlier this year (and now this sign language patent thing) suggesting that MS had gimped some hardware specs to keep the cost in control and moved processing to Xbox 360 (in software).

Whether or not they added/removed hardware, it's still in development and all in testing phases. It was never a product per se. Not to mention, who is to say the product doesn't perform as they expected with or without the "processor"? It really evolves around the software, especially considering it's only using 1% of the 360 cpu. And if they are using the processor of the 360 instead of a processor for the Kinect specifically, then it wouldn't be gimped, would it? It's still using a processor, just via the power/connection cable.

OT but for some reason I have a feeling that Kotaku has some aversion towards Kinect. I've seen them put more "anti-Kinect" articles than anyone else. Are they similarly critical of Move or Wii (I tend to glance over non-Xbox news on other sites)?

Yeah, they have been bashing Move as well. They seem to be anti motion.

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OT but for some reason I have a feeling that Kotaku has some aversion towards Kinect. I've seen them put more "anti-Kinect" articles than anyone else. Are they similarly critical of Move or Wii (I tend to glance over non-Xbox news on other sites)?

Page hits.

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Please try to keep PS3/Xbox 360 topics in their own forums. If you want to discuss the merits or fallibilities of motion control itself please make a new thread in the main gaming forum.

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