[TGS] PixelJunk lifelike teaser


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If you saw the debut trailer for Q-Games' new project Lifelike, you probably thought to yourself "Uh... what?" Fortunately, we caught up with Q-Games founder Dylan Cuthbert and visual artist-musician Baiyon at TGS to learn more about the PixelJunk spin-off.

Cuthbert says that Lifelike is not a game, but a music visualizer for the PlayStation 3. The team has some experience in that space; it created the console's music visualizers and worked on some of the abstract graphics featured in the PS3's Xross Media Bar.

Lifelike is interactive software that uses the PlayStation Move controller to enhance its audio-visual experience. Lifelike, not quite a game, features more than 40 minutes worth of music from Baiyon, who also contributed artwork to the project. The Kyoto-based artist did the same for PixelJunk Eden, so Lifelike's graphical aesthetic may look familiar to PixelJunk fans.

PS3 owners can also play with Lifelike to their own MP3s, if they're ripped to the system's hard drive.

Baiyon also told us that he's contributing some of his music to another PlayStation 3 title, LittleBigPlanet 2, a strong contribution to that game's soundtrack. Look for that game to hit this November. Lifelike does not yet have a release date.

Source: http://kotaku.com/5639405/what-is-pixeljunk-lifelike-anyway

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And after all that, I still have no clue how the motion controllers work for it lol.

It's probably based loosely upon a rhythm game experience.

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