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DAOC Patch version 1.42

Looks like Mythic has updated Dark age once again. Heres the patch message:

Graphical weapon effects are in the game now, so you'll see flaming swords, ice swords, etc. Please note that your current weapon *may* have an effect on it, as we chose to imbue many of the 43-and-higher weapons with effects. We will be adding graphically-enhanced weapons on an on-going basis.

A bunch of new monster skins have been added into the game, and a few new models. See the world notes for updates to the monster population.

When you are stealthed, and are attacked, you will now come out of hiding for everyone. Previously under certain circumstances, you'd be visible to some character in the area, but not others.

In Player vs. Player situations, all "sleep" type spells (mesmerize, stun, root) now can be cast only once per minute per target. This should alleviate some player concerns about being "chain-stunned". You can still cast the spell as normal, however, it will have no effect on a player if he has had that same effect on him in the previous minute. Please note that this change effects only PvP combat - other players and realm-flagged monsters (i.e. guards). Sleep spells cast at normal monsters will act the way they always have. - Bounty Points and Bounty Stores are now in. See the section on Bounty Points and Stores below.

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