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Impulse::Reactor Debuts at GDC 2010

The 2010 Game Developers Conference (GDC) was held in San Francisco last week, and during the conference Stardock unveiled more details about the upcoming Impulse::Reactor technology.  This is a new development tool that publisher/developers can use to integrate features like achievements, GOO, overlays, and more with implementation that is very easy.  This seamless integration is also vendor neutral where games can be distributed on various other digital distribution and retail outlets aside from Impulse.

Impulse::Reactor is currently in beta with key partners, and general availability should come this summer. 

Impulse::Reactor is revolutionary

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