Blizzard's official launch promotion website for Diablo III continues to unlock new content. This weekend, the site revealed a new developer diary video where team members are shown giving updates on the game's progress as of April 2011, when the video was first filmed.
As with the first dev diary video, this second entry has Diablo III's game director Jay Wilson, art director Christian Lichtner and lead software engineer Jason Regier discussing their progress on the game. At the time of its filming, Diablo III was close to releasing its internal alpha build which meant that the team would soon offer a build for the rest of Blizzard to test out.
At the time, the idea was to still release the final version of Diablo III by the end of 2011 and it's mentioned that development was now in "the home stretch". Little did the team know at that time that Diablo III would still take over a year to complete. It's now scheduled to ship on May 15.
The developers also talk about the importance of getting enough sleep, with Wilson saying he gets eight hours of sleep while making the game. While we heard a lot about game developers working all hours to complete a project, developing a game constantly with little sleep can actually be detrimental to a game, according to Wilson.