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Nvidia releases 416.81 WHQL driver, optimizing for Battlefield V and fixing many bugs

Nvidia today released its GeForce Game Ready WHQL-certified 416.81 drivers, bringing the improvements from its optional beta update from two weeks ago to users who prefer to stick to the stable WHQL-certified versions.

In addition to that, this driver also brings optimizations for the upcoming Battlefield V, which is set to see a delayed release next week, or right now now if one subscribes to Origin Access Premier. Battlefield V is also one of the few titles that come with support for Nvidia's RTX implementation, but it won't come with RTX support in its launch version - a post-launch update is expected to add that support.

Here's all that has been fixed with this update:

  • [Windows Defender Application Guard][vGPU][Surround]: Edge Browser with Application Guard cannot be opened when Surround is enabled. [200443580]
  • [Turing GPU]: Multi-monitor idle power draw is very high. [2400161]
  • [GeForce RTX 2080 Ti][G-Sync]: Blue-screen crash may occur when exiting games when using a G-Sync monitor with a non-G-Sync monitor. [2431628]
  • [GeForce RTX 2080 Ti]: Stuttering occurs with HEVC video playback. [2414594]
  • [GeForce GTX 970]: When audio playback is paused, audio receiver switches from multi-channel to stereo. Increased period from 5 seconds to 10 seconds. [2327715]
  • [GeForce GTX 1060]AV receiver switches to 2-channel stereo mode after 5 seconds of audio idle. [2204857]
  • [SLI][NVIDIA TITAN X][NVENC]: Recording and streaming of NVENC applications
  • do not work. [2421622]
  • [DirectX 11 games]: Mouse cursor causes FPS to go out of sync with windowed GSync. [2411009]
  • [ARK Survival]: Improved game stability. [2420789]
  • [Shadow of the Tomb Raider]: Improved game stability. [2416743]
  • [Witcher 3 Wild Hunt]: Flickering occurs during gameplay. [200455193]
  • [Monster Hunter World]: Corruption is seen when Volume Rendering is off. [2400914]
  • [Far Cry 5]: Flickering occurs during gameplay. [2400207]

However, there are a few known issues as well, some of which come with workarounds that we have highlighted:

Windows 10 Issues

  • [SLI[[GeForce RTX 2080/2080Ti]: Single GPU response slows down after enabling/disabling SLI, requiring system reboot. [2384948]
  • [GeForce GTX 1080Ti]: Random DPC watchdog violation error when using multiple GPUs on motherboards with PLX chips. [2079538]
  • [GeForce GTX 780]: Activity on the desktop lags. [2423588]
  • [SLI][HDR][Battlefield 1]: With HDR enabled, the display turns pink after changing the refresh rate from 144 Hz to 120 Hz using in-game settings. [200457196]
  • [Firefox]: Cursor shows brief corruption when hovering on certain links in Firefox. [2107201]
  • [G-Sync]: G-sync may not disengage after exiting games. [2418574]

Additional Issues

  • 2079538 - Random DPC watchdog violation error when using multiple GPUs on motherboards with LX chips
  • 2107201-Cursor shows brief corruption when hovering on certain links in Firefox/Steam
  • 2418574-Win7, Win8.1: Intermittent G-sync not disengaging after exiting games
  • 2411009-Mouse cursor causes FPS to go out of sync with windowed G-sync
  • 2384948-RTX 2080/2080Ti:Single GPU slows down about 10% after enable/disable SLI until PC is reboot
  • 2423614-GK104/GM107/GK110: HDMI at 4K@60hz may show green screen. 4K@30Hz ok.
  • 2432484-Fallout 4: Crash to desktop during gameplay if Weapon Debris is enabled on Turing cards
  • 200351146-Tom Clancy's The Division: Flicker/corruption in DirectX 12 mode
  • 2434721-Eventid 14 error on boot with Turing cards if CSM is disabled
  • 2394333-Total War Warhammer II system memory leakage in DX12 mode

There are no new or updated SLI profiles with this update. The 416.81 WHQL-certified drivers can be downloaded via the GeForce Experience app on Windows, or via the links down below. The complete release notes are available here.

Desktop GPUs:
Download: Windows 7, 8, 8.1 – 64 bit | Windows 10 – 64 bit

Notebook GPUs:
Download: Windows 7, 8, 8.1 – 64 bit | Windows 10 – 64 bit

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